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#1
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1. Perseverance is not a skill. It's something you're initially born with or were taught, yes. However it's almost like an instinct, but not quite. You work towards getting your ability to persevere up, yes. But it's not a talent, a skill, or anything that can be bunched up together like that. It can be equated to something like pain tolerance. Pain tolerance can also be worked on to get it up, but it is not a skill either.
2. You could be the most patient and persevering man/woman in the world and if you don't know how to run a business, hold a scalpel, or convince a jury, you're never going to become a CEO, a doctor, or a lawyer, respectively. 3. People on welfare has nothing to do with the topic. In fact bringing that up here would be akin to saying how much you like sports cars while your son is coming out of the closet to you, one has nothing to do with the other and it's introduction in the conversation is pointless. As a side note, that stems from economic struggles, despite what your middle/upper class white friends and you may think. 4. How often a runner runs is an attempt to work towards a skill or physical condition (like endurance) that is necessary to reach their goals. They are indeed persevering through the training necessary to reach that goal, but the perseverance itself is not necessarily related. Also, you cannot compare that to Everquest's timesinks as a whole. For example, the example given would best compare to someone spending time working on Tradeskills to get the skill level needed to make certain items they want or need. However comparing that to, say, running from one city to another to do a hand in (also a timesink) is completely different. Running to that city was not any form of training to make you better. It was a delay between receiving your last hand in item and giving it to Joe Blow in Qeynos. Simple as that. 5. Comparing the trials and tribulations of real life to the strains of life in a video game is asinine, as anyone with common sense would pick real life over the game pixels anyway. Again, to give an example, doing so is like comparing the pain of a broken toe to the pain of a limb amputation without anesthetics. Both of them are painful, just as real life and Everquest both have time sinks, but one is far more serious/painful (or important) than the other. Apples to oranges. But please, continue. As I'm sure that this is mostly just a blind hatred of everything World of Warcraft just because you're a Classic Everquest player. Most replies will likely arrive from people who have never even played WoW. Only heard stories. Similar to the people that bash modern EQ when they stopped playing the minute Luclin dropped and saw that breasts were no longer triangles, rage quit, and haven't played since. Perfectly legitimate ways to formulate an opinion, especially one you will then deem necessary to claim is 'fact'.
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#2
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Rainbowned.
/thread | ||
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#3
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Dany your post is a bit verbose; hope you don't mind if I summarize
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#4
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Quote:
The veneration of sportsmen and women is of far more worry than the number of people on welfare. Oh amazing, you can spend all day running and you can run fast, congratulations.
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Wazzock - Ogre Warrior
Pillock - Iksar Monk Urgh - Troll Shadowknight Twerp - Ogre Shaman Numpty - Halfling Warrior Tosser - Gnome Enchanter | |||
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#5
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Quote:
I'd just rather look up to the rather unathletic Bertrand Russell, Socrates or Prousts of this world than the idiotic David Beckhams or Michael Johnsons... People who have achieved something more than just placing an object in a hole or over a line marginally better than the others.
__________________
Wazzock - Ogre Warrior
Pillock - Iksar Monk Urgh - Troll Shadowknight Twerp - Ogre Shaman Numpty - Halfling Warrior Tosser - Gnome Enchanter | |||
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#6
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I think having such huge time sinks for everything in EQ and P99 makes it a lot more rewarding for you as a player when you reach the upper echelon. I remember the first toon I had on live and the giddy feeling I would get when I got an upgrade at higher levels. The same can be said on this server. I'm not rich or anything on this server so grouping in Sebilis and having an RBG drop in one of my groups for the first time got my adrenaline pumping just rolling on the item. More modern MMORPGs lack that quality of excitement. Sure I've had fun playing the WoWs and Age of Conans but my greatest accomplishments in those games couldn't stand up those from EQ Live or even here.
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#7
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nt (let me address it in a post)
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Last edited by Arclanz; 08-21-2012 at 07:50 PM..
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#8
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Quote:
Job creators are shipping factories to SE Asia in search of maximum profits and foaming at the mouth about high taxes because their tax refunds weren't as large as they would have liked. Caterpillar rams pay freezes and increased pensions down its workers' throats in times of record profits. If you persevere in repeating something enough, it might become true without the need to refer to facts and evidence. Thanks for the talking point, Arclanz. | |||
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#9
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i read your post and then tried to ask my doctor about how he was going to poopsock the cancer in my colon.
Based on his reaction I think there might be some differences to being a doctor and being an mmo junky... | ||
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#10
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in my personal opinion eq and wow are challenging in very different ways. even as a raid tank in kunark and velious nothing was ever nearly as difficult as some of wow's end game content. in wow you can find encounters when every single person in your group had to be perfect or you'd wipe. as a healer if i dropped the ball for half a second the tank goes down and we wipe in seconds. eq simply does not work like this. sure some things are frustrating, like corpse retrievals in end game content, or deep in dungeons like at myconid spore king, but the actual encounters are just rinse and repeat.
fact of the matter is, who cares? i play here because it brings back good memories. whether its that rare flawless group you get or grinding all alone for 2 days to get out of level 59. the things that drove me nuts when i was a 16 year old kid like 10 hour corpse retrievals or spending an hour to run somewhere only to be struck down by an undead cleric are simply amusing now and all part of a good experience that most of us miss | ||
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Last edited by Cippofra; 08-22-2012 at 11:11 AM..
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