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#1
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If water caused Clarity in EQ i wouldnt play any other game
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#2
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WoW did one thing that every game since has introduced, and that's the ability to quest through the game rather than blindly grinding the next dungeon for EXP. They made gear easy to get, raids smaller, PvP bigger, and introduced an auction house. Battlegrounds allow you to play FPS style games like capture the flag and battlefield style point holding. Lore was more easily found, and already well known from the Warcraft games. Down time while soloing was practically removed entirely, and soloing was possible by all classes, not just select casters. The game was simply much more user friendly, you could pick it up and play for a few minutes and actually accomplish something worthwhile. For the casual gamer, which is a much larger percentage of the pool of gamers, WoW was the best, easy to pick up, easy to solo when you can't play long enough to form a group, and easy to form a group when you do want one.
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#3
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HEY
HEY HEY HEY I RAIDED IN WOW AND EQ COME @ ME | ||
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#5
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i leveled a warrior back in bc/wotlk
shit was hard now you just hit victory rush and heal for 40% | ||
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#6
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man, you guys havent seen good content until you get expansions every 4 months for free.
<3 eve online | ||
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#7
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All I'm saying is WoW use to be a social MMO (raids, RPing, world PvP, ect) and dumbed it down to the point where it's just a casual fling. Having people randomly use a menu to queue instead of making an effort to be social or a system where people just NEED on anything they can get their greedy hands on instead of helping others with lower gear. Good stuff right?
MMO's use to be about social interaction, not just using enough bodys to faceroll their way thru content as quick as they can to get gear. WoW started with something great and now have sunk low enough to cater to the only crowd they got. Have fun with your mini-pet battles tho. Really looks fun, bet you like that kinda thing eh?
__________________
Deadpool: "My common sense is tingling." | ||
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#8
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WoW did and continues to do plenty of things right. They catered to all types of gamers ranging from the casual, few hours a week housewife to the hardcore poopsocker. When I was still raiding I always heard the hardcore people going on about how easy everything is, yet none of them quit. It still takes skill, coordination, and leadership to down hardmodes. I spent many nights wiping over and over again. Your casual lvl 85 may be able to use looking for raid and get some purps, but they will never be equal to the end game gear of hardmodes. That was the great thing about WoW. Everyone could obtain some degree of epicness.
WoW is still very much a social game. You pretty much have to be in a guild to progress through hardmodes or even become good at PvP. On my server there were even plenty of guilds for non-raiding social players. Yes, WoW has plenty of 14 year olds compared to EQ's prime, but the ease of access to the internet, increased number of the younger generation on the internet, and tons of other factors are also responsible for this. Comparing the two eras is apples and elephants. I enjoy p1999 largely for the nostalgia it invokes. Running through MM or unrest brings back many memories of when I was in high school holding a pillow over the back of the computer after my parents went to sleep to muffle the 56k modem and log on. It's still an extremely fun game for me. I love camping spawns and getting to know a group, waiting and waiting for that awesome item to drop, and the thrill I still get from difficult fights where I know if I die I will lose a lvl and have a very difficult corpse run ahead of me. *shrug* Just my 2 cents. I only read through the first 2 pages of the thread so it's likely that I'm repeating a lot of what others have said. I'm just bored now that the server is down. | ||
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#9
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Quote:
__________________
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#10
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Is there a good free WoW emu out there?
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