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  #1  
Old 06-03-2010, 10:41 AM
Hiragawa Hiragawa is offline
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*shrugs* It passes the time while trying to find a group in the off hours. I do like your retort about it though. You make it sound like the only thing to do in Eq is group and grind. Hope you're not using player crafted jewelry, they're not from a 'massively multi-player action' ^.^
  #2  
Old 06-03-2010, 11:25 AM
AR3151 AR3151 is offline
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i have said this on other threads, stopping the global ooc will hurt alot of players. it didnt bother me, would like the ability to turn it off.

i mainly liked the global auction, like other players waiting around in EC sucks just for never find what you were looking for.
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  #3  
Old 06-03-2010, 12:09 PM
JaVeDK JaVeDK is offline
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It's really quite simple:

The majority (incl. devs) agreed that global chat was a necessity in the early days of the server due to low server population (150-300 average at peak hours). The average population at off peak hours now is 150-300, so the same reasons / arguments are still just as valid now as they were then in regards to the situation for the off peak players.

The problem is, that the majority (mainly US players) couldn't care less about the woes of the minority (Europeans, Asians, Australians etc.). They are happy (most of them anyway) so fuck everyone else...

Sad...
  #4  
Old 06-03-2010, 01:09 PM
nilbog nilbog is offline
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Quote:
Originally Posted by JaVeDK [You must be logged in to view images. Log in or Register.]
The majority (incl. devs) agreed that global chat was a necessity in the early days of the server due to low server population (150-300 average at peak hours)
Actually, if you read back, my reasoning for it being kept on was so newer players could get technical assistance. Players that might have installed EQ out of the box, but can't get eqemu running out of the box. I have heard nothing about people having problems, so I assume it wasn't even that big of a deal. People seem to be able to read.

Never was it to maintain global conversations, try and find groups in ooc, or globally auction wares.
  #5  
Old 06-03-2010, 01:39 PM
km2783 km2783 is offline
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Quote:
Originally Posted by JaVeDK [You must be logged in to view images. Log in or Register.]
The problem is, that the majority (mainly US players) couldn't care less about the woes of the minority (Europeans, Asians, Australians etc.). They are happy (most of them anyway) so fuck everyone else...

Sad...
It goes both ways. If global was reinstated, then players during peak hours get to deal with either the Super Spam Window of Death, or nothing at all if they filter the channels or shunt them to another window.

But after reading 8 pages of this, it seems nobody in the Off-Peak crowd seems to care about that [You must be logged in to view images. Log in or Register.] Unless I missed something along the way.

Personally, I'll adapt to whatever changes are made. Global OOC went away; so I either solo if I can, work on a Stein of Moggok run to fund my jewelcrafting, or sit in nice, central EC with /LFG on with a description of where I'd like to go and then either watch TV until I get tells, solo, craft, read, write, whatever. Sometimes I'll sit in the zone I'd rather play in. This is if I can't build a group after seeing who all is LFG and in the levels I'm looking for.

I really think if more group leaders would use /who lfg and a level range, and more people would use /lfg this could be a mitigating factor in not finding groups. but it will take an effort from both sides of the table.
  #6  
Old 06-03-2010, 01:47 PM
Shurid Shurid is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
The only reason global ooc/auction is still on is because of the population difference from live versus our server now... and the fact that chat channels are not functioning properly.
So if chat channels still don't function properly and off-peak population is much less than "live" global OOC should be implemented.

From your fingers to the forums. The off peak players have a valid argument, the population is under 200 in off peak.
  #7  
Old 06-03-2010, 02:00 PM
Hiragawa Hiragawa is offline
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Quote:
Originally Posted by Shurid [You must be logged in to view images. Log in or Register.]
So if chat channels still don't function properly and off-peak population is much less than "live" global OOC should be implemented.

From your fingers to the forums. The off peak players have a valid argument, the population is under 200 in off peak.
So what are you suggesting? That the channels only turn on at a certain point each day?
  #8  
Old 06-03-2010, 02:00 PM
nilbog nilbog is offline
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In context, that was 3 months ago. Since then I have also read a 55 page thread concerning the matter.

I also said this:
Quote:
The only resonating validity I can see for global chats is the helping of new people. They probably got eq to work out of the box.. but might not be able to get eqemu working without assistance.
Quote:
So if chat channels still don't function properly and off-peak population is much less than "live" global OOC should be implemented.
I still don't get the point, of why you need global ooc? Is it for your entertainment, groups, or auctions? Someone thoroughly explain this, instead of "I need/want this". If you're playing with 200 people, you're still going to be playing with 200 people with global ooc and auction.

How many people do you really think were in East Commons at 2 am, prekunark?
  #9  
Old 06-03-2010, 02:14 PM
Taxi Taxi is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
In context, that was 3 months ago. Since then I have also read a 55 page thread concerning the matter.

I also said this:
I still don't get the point, of why you need global ooc? Is it for your entertainment, groups, or auctions? Someone thoroughly explain this, instead of "I need/want this". If you're playing with 200 people, you're still going to be playing with 200 people with global ooc and auction.

How many people do you really think were in East Commons at 2 am, prekunark?
I think its an issue of logistics and communication. Like if youre looking for a group at 2am, you can almost see at a glance whats goin on in terms of grouping, some guys looking for a tank, some other group lookin for a CC. I dont have to be logged to my 18SK to see that a group is looking for a tank, so if nothing is happening on my druid, i can hop on my SK and say hey. That kind of thing is not going to happen with the way its currently working.

Theres also that ports are way easier to get with global. I think thats why the population dropped so drastically in SolB, went from a population that looked like non-raid 30+ often late at nights to 3 people last time i was there.

Groups are way easier to maintain if you can add in Global group looking for so and so class, and then the guy who needs a port can add for it in global and get there more easily.

For me the loss of OOC is no biggie, cuz im a porter. I can just go and check whats going on instead of askin in OOC, but thats not a luxury that other classes have.

I also have to admit that i dont log at nights anymore, cuz im bored, at least when OOC was there i could chat with people joking around until something happened, now its just dead. I just hang in the forums instead lol...

Having said all that, im not sure id want OOC back to global, i just hope it will work out and all that isnt gonna set a chain in motion that is going to make the pop drop more and more.

To be frank i didnt think the pop was high enough to cut global off, i thought the idea was to chop OOC but then add the custom channels Rog was working on on the test server, is that still planned to be implemented? Or did i misunderstand something?
Last edited by Taxi; 06-03-2010 at 02:32 PM..
  #10  
Old 06-03-2010, 03:21 PM
Thac0 Thac0 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I still don't get the point, of why you need global ooc? Is it for your entertainment, groups, or auctions? Someone thoroughly explain this, instead of "I need/want this". If you're playing with 200 people, you're still going to be playing with 200 people with global ooc and auction.
Well whats the explanation for having global chat in the first place? Not enough population during certain times of the day? Harder to trade? Looking for groups? Newbies need a channel to ask questions?

If the answer to why it was added in the first place was yes to any of the above then you still have that issue.

Also consider the swell in population comes when "another" game hasn't released content for a while and people are looking for something to do. When they finally release that content and people head back to "that" game I hope the population of this server will be able to take it, putting us in a worse position than before.

At that point your off peak population starts looking like a Neverwinter Nights Persistant World server instead of an MMORPG. And that is a bad thing in my opinion. [You must be logged in to view images. Log in or Register.]
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