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#1
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![]() *shrugs* It passes the time while trying to find a group in the off hours. I do like your retort about it though. You make it sound like the only thing to do in Eq is group and grind. Hope you're not using player crafted jewelry, they're not from a 'massively multi-player action' ^.^
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#2
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![]() i have said this on other threads, stopping the global ooc will hurt alot of players. it didnt bother me, would like the ability to turn it off.
i mainly liked the global auction, like other players waiting around in EC sucks just for never find what you were looking for.
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Andreas - lvl 16 Shaman - SOW = FTMFW
Maryjean - lvl 33 Mage | ||
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#3
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![]() It's really quite simple:
The majority (incl. devs) agreed that global chat was a necessity in the early days of the server due to low server population (150-300 average at peak hours). The average population at off peak hours now is 150-300, so the same reasons / arguments are still just as valid now as they were then in regards to the situation for the off peak players. The problem is, that the majority (mainly US players) couldn't care less about the woes of the minority (Europeans, Asians, Australians etc.). They are happy (most of them anyway) so fuck everyone else... Sad... | ||
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#4
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![]() Quote:
Never was it to maintain global conversations, try and find groups in ooc, or globally auction wares. | |||
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#5
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![]() Quote:
But after reading 8 pages of this, it seems nobody in the Off-Peak crowd seems to care about that [You must be logged in to view images. Log in or Register.] Unless I missed something along the way. Personally, I'll adapt to whatever changes are made. Global OOC went away; so I either solo if I can, work on a Stein of Moggok run to fund my jewelcrafting, or sit in nice, central EC with /LFG on with a description of where I'd like to go and then either watch TV until I get tells, solo, craft, read, write, whatever. Sometimes I'll sit in the zone I'd rather play in. This is if I can't build a group after seeing who all is LFG and in the levels I'm looking for. I really think if more group leaders would use /who lfg and a level range, and more people would use /lfg this could be a mitigating factor in not finding groups. but it will take an effort from both sides of the table. | |||
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#6
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![]() Quote:
From your fingers to the forums. The off peak players have a valid argument, the population is under 200 in off peak. | |||
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#7
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#8
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![]() In context, that was 3 months ago. Since then I have also read a 55 page thread concerning the matter.
I also said this: Quote:
Quote:
How many people do you really think were in East Commons at 2 am, prekunark? | ||||
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#9
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Theres also that ports are way easier to get with global. I think thats why the population dropped so drastically in SolB, went from a population that looked like non-raid 30+ often late at nights to 3 people last time i was there. Groups are way easier to maintain if you can add in Global group looking for so and so class, and then the guy who needs a port can add for it in global and get there more easily. For me the loss of OOC is no biggie, cuz im a porter. I can just go and check whats going on instead of askin in OOC, but thats not a luxury that other classes have. I also have to admit that i dont log at nights anymore, cuz im bored, at least when OOC was there i could chat with people joking around until something happened, now its just dead. I just hang in the forums instead lol... Having said all that, im not sure id want OOC back to global, i just hope it will work out and all that isnt gonna set a chain in motion that is going to make the pop drop more and more. To be frank i didnt think the pop was high enough to cut global off, i thought the idea was to chop OOC but then add the custom channels Rog was working on on the test server, is that still planned to be implemented? Or did i misunderstand something? | |||
Last edited by Taxi; 06-03-2010 at 02:32 PM..
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#10
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![]() Quote:
If the answer to why it was added in the first place was yes to any of the above then you still have that issue. Also consider the swell in population comes when "another" game hasn't released content for a while and people are looking for something to do. When they finally release that content and people head back to "that" game I hope the population of this server will be able to take it, putting us in a worse position than before. At that point your off peak population starts looking like a Neverwinter Nights Persistant World server instead of an MMORPG. And that is a bad thing in my opinion. [You must be logged in to view images. Log in or Register.] | |||
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