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Old 05-25-2010, 01:41 PM
guineapig guineapig is offline
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In that case all I can say is this.

I put zero starting points into charisma. I have had no issues doing any enchanter related activities.

(If you plan on charm soloing 24/7 though, you should probably ignore my suggestion.)
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Old 05-25-2010, 02:19 PM
guineapig guineapig is offline
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Well cha is supposed to have an effect on mez, memblur and lull spells for chanters but the level of effectiveness is limited at best.

From experience, when I'm in the planes for example (but same could be said for Solb or wherever), when I have to mez a yellow con (or high magic resist mob) usually the mez will be resited unless I tash first. Even after tash, some mobs will resist the mez up to 2-3 times before the mez will land.

During this time you get beat on and you get beat on hard. You will want to have at least 2 (or 3) stuns loaded just to be able to land the mez without getting interrupted (I strongly suggest our quick aoe stun followed by the whirl line for the nice increased duration).

Now everything I just mentioned happens regardless of whether or not I'm wearing my charisma gear (which adds like +60 charisma for me currently, putting me in the 220-230's).

So long story short, if +60 charisma is not helping me out with general every day CC then adding 20 charisma at character creation is a waste of starting points.
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Old 05-25-2010, 02:21 PM
Omnimorph Omnimorph is offline
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Sta is a nice stat for classes where you will max their primary stat with ease (ie, clerics, mages etc) but since chanters have both cha and int, i'd say unless you go high elf (where you get both high cha and int starting) then go for cha.

As a DE enc i put most of mine in cha. It's all about what you will do with the gear you get. Will you max both your cha and your int solely from gear? i don't think so. Once you do get max int / cha, a few pieces of BS jewelry in slots where you had +int items will have your hp above whatever putting ALL your starting points in stam would have got you.

I'm usually all for the people who say sta is a nice stat for every class. But due to chanters having 2 important stats (int for mana, cha for charm, paci, mez?etc) i'd say not in this case since the amount of hp granted for a point of sta won't match the amount you could gain in an item slot not needed for int or cha but just hp / mana etc.

So... go with cha or int, i doubt you'll max both of them just from gear.
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Old 05-25-2010, 02:58 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
Sta is a nice stat for classes where you will max their primary stat with ease (ie, clerics, mages etc) but since chanters have both cha and int, i'd say unless you go high elf (where you get both high cha and int starting) then go for cha.

As a DE enc i put most of mine in cha. It's all about what you will do with the gear you get. Will you max both your cha and your int solely from gear? i don't think so. Once you do get max int / cha, a few pieces of BS jewelry in slots where you had +int items will have your hp above whatever putting ALL your starting points in stam would have got you.

I'm usually all for the people who say sta is a nice stat for every class. But due to chanters having 2 important stats (int for mana, cha for charm, paci, mez?etc) i'd say not in this case since the amount of hp granted for a point of sta won't match the amount you could gain in an item slot not needed for int or cha but just hp / mana etc.

So... go with cha or int, i doubt you'll max both of them just from gear.
You make a very good point about dark elves. And you are correct, in classic you will not be able to max out both charisma and int (well maybe if you have a super rare/unorthodox gear setup that I haven't thought of).

I do still tend to use my charisma and int buffs. [You must be logged in to view images. Log in or Register.]
(Before you laugh at me, I tend to get dispelled a lot and these are in my junk buff slots)

My point was more that that maxing out int or charisma in classic won't really help you out much on a regular basis. As an enchanter I still get resists regardless of how high my charisma is and I am never above 50% mana so the size of my mana pool isn't doing much for me either.

That's why I stand by armor class and hitpoints.
It's just my play style however and my opinion. Most of the other opinions posted here are also valid and have their merits. Maybe I just get beat on too much and that's why I want more hitpoints [You must be logged in to view images. Log in or Register.]

Some people will always swear by the size of the mana pool, I'm just not one of them. (But I'm also the guy who doesn't care about manastones and therefor doesn't care about being good).

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If you don't care about having a manastone, you don't care about being good.
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  #5  
Old 05-25-2010, 03:33 PM
Tallenn Tallenn is offline
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Don't overlook human too. They don't have fantastic stats, but they also don't have any stat weaknesses. Every human starts with at least 75 in every stat.

Things to realize: your mezzes WILL get broken. Get used to it, and try to not let it get you angry. If you get into a group that doesn't break mezzes, stay with that group as long as you can! It's a rarity to be cherished. You WILL die a lot. That's just one of the facts of being an enchanter. If you're one of those people that gets pissed off every time they die -especially when it's someone else's fault- don't play an enchanter. You'll have an ulcer within a month.
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Old 05-26-2010, 07:52 AM
Omnimorph Omnimorph is offline
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I tested it last night, at 46, 8sta gave me a whopping 19hp.

A good enchanter will have different pieces of gear to make up for inadequacies in their stats. I currently have a completely int based gear set (mostly for tradeskilling if i'm being honest) as well as a cha based gear set for charming. When exping i usually use a mix of both. I also have a set of hp gear (BS neck, 55hp rings etc) for raids as getting beat on isn't fun.

Also... for the person who said to put the points in strength (lol btw) i have a set of gear just for strength too [You must be logged in to view images. Log in or Register.] i get my strength to about 145 self buffed... combined with my WR bags i can pretty much cope with whatever i need to carry.

If you're like me and have various gear sets for whatever you're doing, starting points are of less importance [You must be logged in to view images. Log in or Register.]
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Old 05-26-2010, 08:15 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
I tested it last night, at 46, 8sta gave me a whopping 19hp.

A good enchanter will have different pieces of gear to make up for inadequacies in their stats. I currently have a completely int based gear set (mostly for tradeskilling if i'm being honest) as well as a cha based gear set for charming. When exping i usually use a mix of both. I also have a set of hp gear (BS neck, 55hp rings etc) for raids as getting beat on isn't fun.

Also... for the person who said to put the points in strength (lol btw) i have a set of gear just for strength too [You must be logged in to view images. Log in or Register.] i get my strength to about 145 self buffed... combined with my WR bags i can pretty much cope with whatever i need to carry.

If you're like me and have various gear sets for whatever you're doing, starting points are of less importance [You must be logged in to view images. Log in or Register.]
Exactly. The need for multiple sets of gear will slowly beome less important as more content in released but in classic this is the only way to do it for an enchanter regardless of your starting stats.

Also regarding str, don't forget that sapphire jewelty gives int+str. The platinum necklace gives +7, the earrings give +2 or +4 depending on which you choose. Also there are numerous places where you can get weight reduction bags.

It beats being able to change up gear for special situations than to gimp your character for the 90% of the time that you aren't encumbered. Berserker buff + Earth elemental illusion is what I use if I'm really encumbered.

And finally. If you are killing mobs for loot, you know you can avoid the fine steel and instead use all your bag slots for the items that stack. Pages, words, runes and gems. You can make way more money with partial stacks of these items then a hand full of fine steel or bronze and you don't get encumbered in the process. This goes for all int-casters.
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  #8  
Old 05-26-2010, 10:34 AM
km2783 km2783 is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
I tested it last night, at 46, 8sta gave me a whopping 19hp.
So, 25 extra sta at character creation will give roughly 60hp at that level.

Leet!

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Originally Posted by Thac0 [You must be logged in to view images. Log in or Register.]
lol u mad brah?
In my experience, whenever I see posts like this, my most immediate thought is the person ran out of things to say and/or are trying to get the last word in, and/or "look cool."
Last edited by km2783; 05-26-2010 at 10:39 AM..
  #9  
Old 05-26-2010, 02:26 PM
Thac0 Thac0 is offline
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Quote:
Originally Posted by km2783 [You must be logged in to view images. Log in or Register.]
So, 25 extra sta at character creation will give roughly 60hp at that level.

Leet!
But 25 extra int or cha points gives even less than that. You can cap you int/char in your 40s or even level one if its going to be a twink like the OP said. Still cant cap stamina with any gear combination to put you at the soft stat cap currently.



Quote:
In my experience, whenever I see posts like this, my most immediate thought is the person ran out of things to say and/or are trying to get the last word in, and/or "look cool."
See the above statement.

Guineapig brings out a very valid question however and it would be nice to get a Dev to confirm it
Last edited by Thac0; 05-26-2010 at 02:34 PM..
  #10  
Old 05-26-2010, 08:48 AM
Omnimorph Omnimorph is offline
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Only reason i made a set of strength gear was for running around with stupid amounts of money, like buying fire opals with gp, or tink bags.

This is an offtopic question, but regardless of how overencumbered i am, any form of movement buff (Jboots, sow etc) allows me to move, albeit slowly. I vaguely recall if i'm 1000/60 then even having sow or bard song shouldn't allow me to move...

Could be wrong though.
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