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  #1  
Old 07-18-2012, 08:29 PM
Nick687 Nick687 is offline
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Everything looks great! Thanks so much for helping everyone unlock the newer character models...Also you were not kidding about the wolves, they are huge! The luclin skeletons seem to animate just fine for me though.

One more thing....it seems not all the npcs were updated to the newer models (guards, merchants ect) did I not do somthing correctly?
Last edited by Nick687; 07-18-2012 at 08:42 PM..
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  #2  
Old 07-31-2012, 08:08 AM
vorpal_raddish vorpal_raddish is offline
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Looks amazing, I love it.

Thank you so much for your contributions.
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  #3  
Old 07-31-2012, 01:48 PM
Danyelle Danyelle is offline
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Quote:
Originally Posted by Nick687 [You must be logged in to view images. Log in or Register.]
Everything looks great! Thanks so much for helping everyone unlock the newer character models...Also you were not kidding about the wolves, they are huge! The luclin skeletons seem to animate just fine for me though.

One more thing....it seems not all the npcs were updated to the newer models (guards, merchants ect) did I not do somthing correctly?
No you're fine. Those models did not receive updates.
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  #4  
Old 08-01-2012, 10:28 PM
poofph poofph is offline
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Hey there, I am loading the lazy one (first one listed) and I am still getting old models (this is suppose to upgrade to new character models correct?). There something else I need to do besides change that file? thanks!
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  #5  
Old 08-01-2012, 10:37 PM
Danyelle Danyelle is offline
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Quote:
Originally Posted by poofph [You must be logged in to view images. Log in or Register.]
Hey there, I am loading the lazy one (first one listed) and I am still getting old models (this is suppose to upgrade to new character models correct?). There something else I need to do besides change that file? thanks!
Did you make any modifications to the client at all? Specifically...an EQ "Light" change that removed files for disc space?
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  #6  
Old 08-01-2012, 11:04 PM
poofph poofph is offline
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Quote:
Originally Posted by Danyelle [You must be logged in to view images. Log in or Register.]
Did you make any modifications to the client at all? Specifically...an EQ "Light" change that removed files for disc space?
nope I did not, anyway to check it though?
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  #7  
Old 08-01-2012, 11:10 PM
Danyelle Danyelle is offline
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do searches for the name of the files in global load. globaldef_chr.s3d for example. Tell me if they show up.
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  #8  
Old 08-01-2012, 11:13 PM
poofph poofph is offline
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Quote:
Originally Posted by Danyelle [You must be logged in to view images. Log in or Register.]
do searches for the name of the files in global load. globaldef_chr.s3d for example. Tell me if they show up.
not finding that one, there is a globaldaf_chr.s3d though

I installed with eq titanium, was 5 cd's.
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  #9  
Old 08-01-2012, 11:19 PM
Danyelle Danyelle is offline
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Quote:
Originally Posted by poofph [You must be logged in to view images. Log in or Register.]
not finding that one, there is a globaldaf_chr.s3d though

I installed with eq titanium, was 5 cd's.
Sorry was a typo. Yeah that's what you need. Ok then go over your installation process. And do you use the EQEmu launcher afterwards to launch the game?
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  #10  
Old 08-01-2012, 11:24 PM
poofph poofph is offline
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Quote:
Originally Posted by Danyelle [You must be logged in to view images. Log in or Register.]
Sorry was a typo. Yeah that's what you need. Ok then go over your installation process. And do you use the EQEmu launcher afterwards to launch the game?
I got eq titanium, installed the 5 cd's. Then got the EQEmuLauncher, created accounts where I needed to in order to login.. loaded up launcher and logged in, everything was working fine. Ohh and I am using the velious style ui, one downloaded from the getting started section of this site.

Just noticed, in the one on the 1st page that I used (lazy one) the globalHUM_chr2 the HUM is capitalized, its not in the filename though, hum.. that matter?
Last edited by poofph; 08-01-2012 at 11:27 PM..
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