Quote:
Originally Posted by SpeedyBanana
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You're missing the point...
If I want to a do a certain dungeon and there is no group available there's not much I can do about it. If I want to play at odd hours of the night there's not much I can do about that either. Maybe I only have 30 minutes to play and would like to get something done...well... too bad for me right?
Multi-boxing doesn't ruin the game or ruin the social aspects of the game either. Everyone would prefer to be in a group as a number of individual players are going to do much better than one person running multiple accounts. Not to mention it would be a lot more fun as well. There are less people playing on this server than on some shitty web browser strategy game. You're not always going to have a group available and if you decide to roll a solo class you'll likely run into the problem of not being wanted in better groups down the line.
I also have no idea what you're talking about when you say "the current anti social behaviors of other MMO's would start lurking in our world." Have you ever even played any other MMOs because it sounds like you're just pulling assumptions out of your ass.
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I think you are missing the point sir. This is a classic server designed to emulate the classic experience. The Devs have even adjusted items from their classic implementation because present knowledge has made people aware of exploits.
If you can't solo muscle your way through a dungeon in half an hour that is part of the experience. There are a ton of other servers that let you run around in God mode if that is what you want.
As far as boxing goes, I never boxed on live but I did while I played on another Emu Server, EZ server. I felt compelled to box to advance, and while I often included people who were single boxing and lfg, many others did not. I ran around 8 toons at once and others did less, the same or more. Many people don't want to split loot with others when they have their own characters to gear.
I wasn't the one who originally talked about the anti-social aspects of current MMOs but I will atest to them and have played many MMOs includling but not limited to: EQ2, WoW, Star Trek Online, Warhammer Online, Vanguard and more. WoW was a good game when it first came out, but as it catered more and more to easy play it had a detrimental impact to the player base. Many people made it to max level never grouping with other players and were clueless or just didn't care about polite play. I'm not going to say everyone or every game was like that but I can definitely draw a coorelation with player attitudes as gameplay approaches an online single player game.