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View Poll Results: Do you believe ooc and auction should be returned to zone-only?
YES! I want ooc/auction to be per zone only. 383 52.39%
NO! I want ooc/auction to remain global wide. 348 47.61%
Voters: 731. You may not vote on this poll

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  #1  
Old 05-19-2010, 11:34 AM
utenan utenan is offline
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Quote:
Originally Posted by Kuron [You must be logged in to view images. Log in or Register.]
Ordinarily I would vote to keep OOC/AUC zone-specific. Then I think back to all the rare opportunities I got to take advantage of because they are currently global. I've gotten lightning-fast groups, insane deals on items, rotting gear for free, navigation and countless tips and bits of information.
Your first paragraph kind of sums up why I don't like global channels. When you get rid of the challenge, risk, and time spent on geting something ( groups, drops ), it is less meaningful and less rewarding IMO, and that is one thing that EQ had that most other games lack.
  #2  
Old 05-19-2010, 12:24 PM
Kuron Kuron is offline
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Quote:
Originally Posted by utenan [You must be logged in to view images. Log in or Register.]
Your first paragraph kind of sums up why I don't like global channels. When you get rid of the challenge, risk, and time spent on geting something ( groups, drops ), it is less meaningful and less rewarding IMO, and that is one thing that EQ had that most other games lack.
I agree with you completely, but I think EQ is still completely it's own creature among MMOs. While it's easier to get the information via the global channels - saying something and doing something are two different things, most of all in EQ. You still have to work for your goodies.

You might know where something spawns, or even how to make it spawn, but that doesn't eliminate the step where you'll have to sit there for 32 hours and fend off camp thieves just to see a PH pop, or for it to drop something you don't want.

That, I feel, is what separates EQ from other games. Not the lack of communication, but the dedication necessary to accomplish something with the information you receive.

For me, the only thing that sours OOC are the idiots.
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  #3  
Old 05-19-2010, 11:04 AM
razgal razgal is offline
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I voted to keep it as it is.I like it some days /ooc is full of complete BS other days its full of interesting conversations or helpful advice for new players as well as old .The way it is currently if i feel like reading /ooc I read it if i don't i don't its my choice to read it or not. when someone is looking for a rez or some other buffs /shout works just fine for communicating with in the zone .

As far as /auction its a handy tool just how it is sure i can see an item for sale half way across the game world but i did not miss the opportunity .many sellers or buyers list the area they are in so you know before hand were the items are located and you have to decide for yourself if its worth the trip to get it.

In the end EQ is about community and as it stands currently i can talk to and be heard by the entire community reviving helpful advice and giving of it to the entire community not just the small group of people that are in my zone. Yes i could just do that within my guild but the server is more then just my guild its everyone and thats all part of why this server is so great. Sure theirs the ppl that will abuse the system but I don't wish to have it removed because a small handful of people dont behave .

In the end the Project Manager's will do as they see best for the server but as i said id prefer things to remain as they are the community as a whole seems stronger that way to me .People still use /who all lfg to find ppl looking for a grp and that item you want to buy well you still will need to make the trip to freeport area most of the time to get it .

Plus even if a porter or rezer is /anon they can see someone asking for a port or a rez and make the choice to zone over and help or not but its their choice in the end to do it or not .
  #4  
Old 05-19-2010, 11:21 AM
Malrubius Malrubius is offline
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Per-zone.

Global channels are like PoK stones for conversation.

Global OOC/Auction is IMO the most glaring non-classic item on the server (with the possible exception of boats). I hate making excuses for it when I try to get my old guildies to come to the server.
  #5  
Old 05-19-2010, 11:46 AM
Nedala Nedala is offline
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Quote:
Originally Posted by Malrubius [You must be logged in to view images. Log in or Register.]
I hate making excuses for it when I try to get my old guildies to come to the server.
yeah, me too [You must be logged in to view images. Log in or Register.]
  #6  
Old 05-19-2010, 11:15 AM
Stickyfingers Stickyfingers is offline
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I voted no. Mainly because, even though there were 700 people on, there are still too few people per zone IMO. You would need a constant 1000 or so IMO.
  #7  
Old 05-19-2010, 01:03 PM
Lazortag Lazortag is offline
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I voted no, mainly because I think that there are decent arguments for both sides but those wanting change haven't met their burden of proof, so things should stay the same.

Still, if things were to change I wouldn't commit suicide, unlike some people.
  #8  
Old 05-19-2010, 04:52 PM
Smoo Smoo is offline
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I voted No , I would like it to stay at least for now until he population increases quite a bit more. I feel it adds a sense of community and with a lot of new folks coming this feature will surely help.. while I know it's not classic, I do feel like this is a worthwhile change to the game and it will only help new people coming on to feel and get to know their new community better. I know it helped me...

Thanks

Jobobarina The Mage !

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Last edited by Smoo; 05-19-2010 at 05:06 PM..
  #9  
Old 05-19-2010, 11:19 AM
Theldios Theldios is offline
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I voted yes with a suggerstion. Make standard ooc zone only but why not make a global channel that people can join or leave as they please or as needed to use.
  #10  
Old 05-19-2010, 11:57 AM
Cevel Cevel is offline
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For those crying that global ooc is not classic get over it. Roegan did a kick ass job in making it as classic as possible and enjoyable. If you don't like the /ooc spam... turn it off and wipe your vagina... There are too many people that don't play this game every waking hour and only have limited time to play... It is still very likely for me to log on with ~230 people online and when EQ first came out the numbers were in the thousands... I'm sorry but even when 500 people are online, usually only 5-10 of those people are lfg in the lower levels. Like someone mentioned before, i would bet money the people wanting /ooc off are the ones already in the higher levels & in a guild. It just doesn't make sense to only want that aspect taken out when many other things aren't 100% classic. Plain and simple there are still not enough people on at any given hour.
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