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Old 07-24-2010, 06:39 PM
Kambris Kambris is offline
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From a roleplay/immersion perspective I think message boards are a sound idea. I don't remember them in classic, but I think that's just because I never actually used them or knew about them.

They sure get my vote though. I know I would use them! (:
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  #2  
Old 07-24-2010, 08:11 PM
Reiker Reiker is offline
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Dudes, take 2 seconds to think about it. The message boards stopped working way before DODH. This is a DODH client. The message boards will never work here.
  #3  
Old 07-24-2010, 08:35 PM
doacleric doacleric is offline
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Unfortunately, I don't see those message boards ever working on P1999. Though the message board graphic still appears in game, the client no longer recognizes that its a clickable item. Thus, no data is ever sent to the server to say "the player clicked on a message board, retrieve info!".
Also, with the update of the new UI, there is no longer a screen for the message board.

Its a shame really, as I always thought it was a cool, if underused, feature. I remember reading posts about guys looking for wives on the boards.
  #4  
Old 07-24-2010, 09:46 PM
mmiles8 mmiles8 is offline
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Quote:
Originally Posted by doacleric [You must be logged in to view images. Log in or Register.]
Unfortunately, I don't see those message boards ever working on P1999. Though the message board graphic still appears in game, the client no longer recognizes that its a clickable item. Thus, no data is ever sent to the server to say "the player clicked on a message board, retrieve info!".
Also, with the update of the new UI, there is no longer a screen for the message board.

Its a shame really, as I always thought it was a cool, if underused, feature. I remember reading posts about guys looking for wives on the boards.
Would it be possible to institute a workaround using interactive items that have no use?

Most zones have at least one oddball spot (such as a tree or other formation) that will give a 'too far away to interact' message when clicked, and when in range, have no effect. Maybe they could be re-worked and relocated into a functional Messasge Board, if creating the objects is the issue.
  #5  
Old 07-26-2010, 06:53 PM
doacleric doacleric is offline
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Quote:
Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
Would it be possible to institute a workaround using interactive items that have no use?

Most zones have at least one oddball spot (such as a tree or other formation) that will give a 'too far away to interact' message when clicked, and when in range, have no effect. Maybe they could be re-worked and relocated into a functional Messasge Board, if creating the objects is the issue.
The first part of your idea might be possible, with some work. The problem is that, even if we can have the client tell the server "the player clicked on this special object", the server can respond all it wants about messageboard info, but the client will have no idea what to do with it, because that functionality has been long removed. The client doesn't even have a concept of a message board UI to display information in, let alone typing in data and displaying it in game.
  #6  
Old 07-27-2010, 11:43 AM
Secrets Secrets is offline
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Quote:
Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
Would it be possible to institute a workaround using interactive items that have no use?

Most zones have at least one oddball spot (such as a tree or other formation) that will give a 'too far away to interact' message when clicked, and when in range, have no effect. Maybe they could be re-worked and relocated into a functional Messasge Board, if creating the objects is the issue.
The issue is the clicktype and opcode was removed from the client itself, so the client doesn't know wtf to do when it clicks on the object. Post 2003 packet collects reveal the clicktype of messageboards shows up as 0x00, which means "it's a door, make it a door from an object" which would have no effect when you click it.

What we could do is check if you are in a proximity near the messageboard, and use typed client commands to make that work. Either that, or, the mail system is another option.
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Last edited by Secrets; 07-27-2010 at 02:05 PM..
  #7  
Old 07-26-2010, 12:43 PM
stormlord stormlord is offline
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Quote:
Originally Posted by doacleric [You must be logged in to view images. Log in or Register.]
Unfortunately, I don't see those message boards ever working on P1999. Though the message board graphic still appears in game, the client no longer recognizes that its a clickable item. Thus, no data is ever sent to the server to say "the player clicked on a message board, retrieve info!".
Also, with the update of the new UI, there is no longer a screen for the message board.

Its a shame really, as I always thought it was a cool, if underused, feature. I remember reading posts about guys looking for wives on the boards.
That's too bad! Oh well, have to throw it in the drawer with the rest of my unmailed love notes.
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  #8  
Old 07-26-2010, 10:18 AM
Destruction Destruction is offline
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I played from 1999 on and I never knew this was even available... [You must be logged in to view images. Log in or Register.]
  #9  
Old 09-01-2011, 09:40 PM
Sarkhan Sarkhan is offline
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So I was looking back through the Kunark manual because I was bored and on page 40 it reminded me about message boards. I was going to post a thread on it when I found that there was already one...

Seriously, could we get the message boards? It'd be neat to see the messages on each different board. Hell, could make a scavenger hunt where you try to post on every board across Norrath!...
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