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#1
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This seems to be working now! Atleast to the point that it allows Bards to charm kite.
The last adjustments would be that Charmed mobs aren't being automatically added to proximity aggro, and currently aggro only registers every 3-6 seconds (or so it seems). The latter probably can't be fixed. But the former, even though I don't have proof other than "that's how charm kiting for bards worked on live according to these message boards," feels correct anyway.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#2
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whats the deal on this? nizzarr is 100% correct here
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#3
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Most undead would train no matter what, some things would only train if you hadnt done any damage to them or only body aggrod them.
IIRC having low hp when something was pulled past you could also have an effect. Not sure if low hp aggro works here either? | ||
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#4
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Quote:
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#5
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Something like... aggro ranges grow? For instance, nothing is bothering said shaman in this vid:
http://www.youtube.com/watch?v=k-zAS...eature=related He hits a spectre, and the one behind him that wasn't even touching him before aggros without him getting any closer. That's how I remember this "aggro stuff" working. Its much different and hard to put my finger on, so I point to this video. Training things over top of people that didn't like them that were undead, absolutely. Giants were the same, they scowled to all and weren't on any faction table of any kind. A mob being on a faction I believe did make it discriminate. Hell, I remember seeing spectres kill all kinds of things that got near them. I believe I was able to train a mummy into the derv camp to "tank" for us to break into a full spawn at derv 2 back in the D (the mummy being slower on foot than most helped as well). Lol I think that spectre tried to gate on him (1:34) too... | ||
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Last edited by Nirgon; 10-30-2012 at 06:23 PM..
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#6
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Quote:
zombie, spectre, sand giant, werewolf, etc. Just a thought. | |||
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#7
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All mobs should recheck proximity aggro at LEAST every tick. This is all true.
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#8
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Quote:
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#9
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I know I've had guards trained on me before.
Oo.. there's a post in the official rules of "training guards on someone in defense of your home town is not considered role playing and will be punished" -- I'll edit this post and add that when I can find it. Undead didn't care if you damaged them before or not, I believe other types of NPCs only trained if they had been body aggro'd. I seem to remember a big train of dervs plowing over someone, most notably, the dervish thug aggroing and causing the rest to go whacko backstabo. Giants definitely trained on people but only if damage hadn't been done to them. Further, they should have a larger aggro range and most should see invis but I think not all. | ||
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Last edited by Nirgon; 10-15-2012 at 12:21 PM..
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#10
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bump
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