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#1
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I'll reiterate:
GM decisions are unfair. They don't care. Don't like it then don't play. They really don't care either way. | ||
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#2
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#3
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Quote:
but i don't think its the best way to play an mmo lol... hundreds of people spamming open air.. or more likely auto fire botting to get FTE I think it would be much better if people randomed before hand then gave space to the guild that won first shot at the raid target. | |||
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#4
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Most of the confusion/disagreements happen because no one can instantly tell who has rights to the raid encounter via FTE. This is what requires GM intervention to look at the server logs for the encounter after the fact.
Code the mobs to zonewide shout the FTE. Or zonewide shout the first person to get summoned by it. Whatever metric works best. But give us the tools (however non-classic) to determine this ourselves. If Innoruuk shouts "The Mystical Order must be destroyed!!" then other raid forces know to disengage and port out. If other forces see that and ninjaloot, KS, or otherwise interfere with the raid, raid-suspend them for a week. You'll see the drama about who got FTE when decrease pretty quick, I would imagine. Bruman, its more about the time spent than it is the pixels, to be honest. How would you like it if your guild spent some time waiting for Fay to complete a druid epic, pull it, kill it, hand out the loot, then find out later it wasn't your kill because someone from the raid force at the chessboard had aggroed it with a Eye of Zomm a second before your puller tagged it?
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#5
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wtb weekly full pops as per classic.
Want all headaches gone? make it classic.
__________________
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#6
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The GMs are only here because they care about the server. Why in the world would anyone want to spend their time handling all these silly complaints and petty disputes? It seems obvious that you should NOT be blaming the GMs for an issues that are purely the players' decisions. They are clearly making an effort to help mediate issues that the players should be able to mediate on their own. Just a thought. I hate it when people who already have difficult and thankless jobs get the finger pointed at them, as well. | |||
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#7
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I think simulated patch days are the fix to make everyone happy (no rolling restarts, everything up all at once)
It requires guilds to make a strategic choice for targets, and it removes the soul crushing sockfest that is really killing the end game experience.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#8
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Quote:
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | |||
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#9
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It also sets a time that the ENTIRE server is aware of bosses popping. In that situation, you don't just have the guilds who dedicate trackers and know the windows of those mobs getting them, you have EVERYONE making for a lunge at something. That does not at all in any way or form address the problem people having fighting over FTE when guilds go for the same 'high priority' target, which will happen still no differently than it does now.
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#10
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However, it's reality on this server, because folks can't/don't want to share amongst themselves. I mean, this is likely why instancing was born in the first place -- paid SOE employees were spending the majority of their time dealing with petty PnP disputes about who stole whose Cloudsong. Problem is, these GMs aren't paid. They're doing this because they enjoy it, and some of the players here are intent on making them suffer for it through their unbelievably selfish actions. That's life.
__________________
Alkorin Angainor <Evil Empire> - retired!
Formerly Alkorin / Crimsong of <Legacy of Steel> (The Nameless). Quote:
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