![]() |
|
#1
|
|||
|
![]() yeah i got the mace from the undead cleric in kith. I'm lvl 7 LOL awesome orc bashing mace.
__________________
Back in the day Char names:
Sowfast - Druid Ianamwen - cleric Fiery - War Proj99 Char names: | ||
|
#2
|
|||
|
![]() A little bonus xp would be cool, but not for a whole week. Maybe a day or two tops.
__________________
Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
|
#3
|
|||
|
![]() As someone already mentioned in the thread-
Save that bronze/ringmail and that fine steel weapon that dropped for the newer players. Easiest way to help them past the autoattack levels while keeping it as classic as possible. Maybe give them some of that gear that's been collecting dust on the server.
__________________
Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
|
#4
|
|||
|
![]() More players is never a bad thing. I'm starting from scratch but the reason for quitting was having a real struggle to find groups in the early-mid 40s. Having more people to level with can only be a bonus for everyone and helps keep the necro population down [You must be logged in to view images. Log in or Register.]
I could take or leave the bonus XP, it never lasts long enough to be noticeable :P | ||
|
#5
|
|||
|
![]() disagree with the above post. an increased experience rate might help generate more people to start here and get caught up.
| ||
|
#6
|
||||
|
![]() Quote:
An exp bonus does help promote the server cause all it takes is 1 person form mac to start playing and tell all their other mac friends to try it as well. /backhand for shitting up my thread with ure nonsense | |||
|
#7
|
||||
|
![]() Quote:
__________________
[51 Minstrel] Beethovens Gesamtkunstwerk <Fires of Heaven>
| |||
|
![]() |
|
|