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  #1  
Old 02-20-2012, 02:57 AM
BrandeX BrandeX is offline
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Originally Posted by medievalerror [You must be logged in to view images. Log in or Register.]
I LOVED the Vah Shir, though yes it would have made more sense for them to start on Kerra Isle. Never did play Beastlord. That said, I HATED the Frogloks. Here's what they should've done: Instead of having them look so completely different than the old school froggies, they should have given you the option of playing one looking like the older frogloks (e.g., old graphics vs. Luclin). Second, rather than having them start in Rathe Mountains or taking over Grobb, they should have started in the Froglok city that was in Swamp of No Hope (or did anything good drop there? IDK).
That is just like AxClassic server.
  #2  
Old 02-14-2012, 11:50 PM
Lenowill Lenowill is offline
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It got ready to jump the shark when Luclin launched, then actually jumped the shark after PoP was done.

As I understand it, PoP was kinda-sorta designed to be "the end" of EverQuest, with the intent being that people would then move on to the up-and-coming EverQuest II. I don't know if that's a fact or not, but it seems to be true, given just how "end-game" PoP felt. It was a fitting conclusion to what had led up to it. Both in terms of Lore and Gameplay, Plane of Time felt like the final zone of EverQuest, and Quarm felt like the final boss.

I think, after that, the game pretty much jumped the shark. I loved a lot of EQLive content after PoP (LDoN and DoN are two of my favorite expansions, about as near to my heart as Kunark is) but it really did become a totally different game from then onward. The high-end focus, gear resetting, and endless streams of new (and often not that useful) AAs turned the game into an increasingly silly grind and arms race, as others have noted.

Of course, Luclin laid the groundwork for a lot of the "endgamey" changes that would be consummated in PoP (AAs, travel made easier for unsociable players, the Bazaar).

Personally, I feel like the original trilogy is indeed a good "stopping point" for this server. Velious era was a solid game that still felt cohesive, and wasn't setting up for drawing the game and its world toward some epic conclusion. So I support that notion.

I'd also like to eventually see a server that used Luclin as a stopping point, though, and perhaps one that used PoP/LoY/LDoN as a stopping point as well. There are several good "stopping points" in EQ's history - points when the game's flavor was fairly cohesive and sensical.
Last edited by Lenowill; 02-15-2012 at 12:00 AM..
  #3  
Old 02-15-2012, 12:52 PM
fischsemmel fischsemmel is offline
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Quote:
Originally Posted by Lenowill [You must be logged in to view images. Log in or Register.]
It got ready to jump the shark
Quote:
Originally Posted by Lenowill [You must be logged in to view images. Log in or Register.]
actually jumped the shark
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Originally Posted by Lenowill [You must be logged in to view images. Log in or Register.]
pretty much jumped the shark
I don't even...
  #4  
Old 02-15-2012, 12:44 PM
Craigmandu Craigmandu is offline
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The expansion Luclin is what started EQ down the road of no longer being the dangerous, exciting and high risk game that it started out as.

PoP further relished Kunark/Velious completely obsolete, as players in the upper level range but not quite yet at the highest level, simply piggy backed in the starter planes for the great xp and the easy items that outshined even some raid items in previous expansions.

Since EQ is going F2P, I started a trial account to see how the start of EQ is now. Made an iksar SK and literally went from 1-19 in about 4 hours...it felt cheapened and the starter items were better than endgame items in the kunark/velious era. It just feels cheap and easy now. I liked it much better when Velious was the endgame.
  #5  
Old 02-15-2012, 12:49 PM
fischsemmel fischsemmel is offline
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Quote:
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1-19 in about 4 hours
and I think most people on live right now would laugh at that for being slow.
  #6  
Old 02-15-2012, 01:00 PM
acid_reflux acid_reflux is offline
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Quote:
Originally Posted by fischsemmel

and I think most people on live right now would laugh at that for being slow.
Yep. Get a duid to ds you in the drakkin starter area and about an hour you can hit 20, although that's pling.
  #7  
Old 02-15-2012, 01:14 PM
Lulz Sect Lulz Sect is offline
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  #8  
Old 02-15-2012, 03:34 PM
kilyen kilyen is offline
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i liked the AA idea and also the bazaar
ports during luclin wasent so bad 1 nexus spire on each continent and you had to wait a good 15 mins between portal in the nexus

it was the graphics luclin introduced that killed it for me i HATED it and its only gotten worse since
  #9  
Old 02-15-2012, 06:26 PM
Rubexcube666 Rubexcube666 is offline
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I just did 1-19 in over 48 hours.... I'm damn proud of Sowfastt!

*pets baby druid*
to the oasis!
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  #10  
Old 02-15-2012, 08:10 PM
Thorfin Thorfin is offline
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Def started to taper off half way thru Velious but as soon as Luclin was out i was done. Cats on the Moon, bazaar mechanics fucked private traders(IMHO), and worst of all graphics turned the game into a goddamn cartoon. so yeah Luclin
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