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#1
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Nah you guys are making the odds sound way too complex yo, it either happens or it doesn't, 50/50.
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#2
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#3
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im not saying its not possible ... im just saying that event is so highly unlikley, that a cross check would be justified ... we will see in 5days + ~96 hours if the mobs spawn again in roughly the same window, or if the window will double again ... none of that should be possible since both would indicate linearity ... so its a moot point to discuss this further for at least 4,5 more days [You must be logged in to view images. Log in or Register.]
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#4
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What happened was actually a likely occurrence. Now if it happens 3 times in a row, you can actually start questioning things. But variance has been pretty...variant...since it was implemented. One instance where the random number happens to land in the same region for multiple raid mobs does not mean that it is not still, in fact, random. | |||
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#5
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__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#6
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Maestro and Draco spawned around the same time as well. Vox, then Naggy, then Inny and lastly Cazic were the order today. Cant really prove anything without looking at the source code. But thats pretty obvious. I guess what we need to happen next is to have all of them spawn on top of each other next week. That is, if something isnt done behind the scenes (which is pretty classic too if you think about how Verant fixed bugs haha).
The variance is an issue, yes. Those that disagree, are either on the receiving side of the issue (in this case IB) or they are a lemming. Dark Ascension killed Cazic today from my understanding but IB was on their tail the entire time (which sounds like hours of waiting for them to clear fear due to raid rules? lol) The issue wouldnt be near as much of a problem as it is if charm wasnt as stable as it is in its current state. Yes, the GM's have made some major dents against charm lately. But it is still a major tool when fighting raid targets, which isnt classic and the people that disagree can refer back to the people that disagree with the variance being messed up. Subbing out gear for pure charisma gain to get a stable charm at 255 charisma is how to do it in today's P1999 client unfortunately. Instead of listing the ways Ive learned how IB is doing raid mobs with little to no people. Ill just say, that it took quite a few more people to kill raid mobs in classic and PETS werent the tanks. Take away the non-classic stable charm, and you'll cut off the snakes head which is IB. Moles are a terrible thing to have in a guild. | ||
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#7
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__________________
♪♫♪ Jete Veux ♪♫♪
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#8
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#9
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your love for IB almost rivals taluvil | |||
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#10
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I'm sure 4 mages chain casting pets wouldn't have much of a problem considering how OP their pets are atm, but /shrug, where's the fun in that? Secondly, pets on this server aren't really that consistent with classic TBH. A lot of game mechanics here, especially charm and pets are WAY OP. I don't necessarily begrudge anyone for exploiting those faulty mechanics and gearing themselves that way though. To each their own, but I wouldn't be so quick if I were you to trumpet exploiting game mechanics. Raids on this server do not reflect classic in any way shape or form. I doubt it's the intention of the development team for the content here to basically be a small raid force kicking back in lawn chairs as a charm pet gets complete healed for victory. A Dev want to chime in here? Is that your intent? Was it your intention to have chain casted pets be able to take down a 32K HP mob who quads for 300 in rapid succession? Is it your intention to have charmed planar mobs tank bosses while the raid force just hangs out doing nothing? Is it your intention to be able to harmony maestro room and single pull him? I seem to remember someone telling me I was stupid for claiming it could be done and low and behold that same person was at the raid the other day as it was being done by his guild. /shrug go figure. I think this needs to be addressed before any new content comes out. I mean seriously. The guilds starting to raid now haven't had the luxury to farm bosses exploiting pets and charm for months like other guilds have. Once again to each their own, I don't begrudge anyone for doing it, but is this what we want the end game to really be? Charmed planar mobs? Maestro can be done with 1 cleric and 1 enchanter. Working as intended? Personally, if I wanted to be greedy I could keep my mouth shut and allow these broken end game mechanics to continue, but your endless trolling and sh*t talking is starting to get really annoying. Maybe you should chill? | |||
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Last edited by TheDudeAbides; 04-24-2010 at 08:20 AM..
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