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  #1  
Old 12-23-2011, 06:01 PM
Diggles Diggles is offline
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mad that people aren't on the ball about a game not even after a week of release
  #2  
Old 12-23-2011, 06:30 PM
Ninja Ninja is offline
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Quote:
Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
mad that people aren't on the ball about a game not even after a week of release
Dude it's fucking easy, you can't argue that.

Not so much they aren't "on the ball" more they complain and blame the game for being too hard when they refuse to communicate at all.
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Old 12-26-2011, 12:18 PM
burkemi5 burkemi5 is offline
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Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
Dude it's fucking easy, you can't argue that.

Not so much they aren't "on the ball" more they complain and blame the game for being too hard when they refuse to communicate at all.
I haven't played SWTOR, but I have played WoW. From reading what you guys are saying, it sounds like WoW has ruined people's expectations of what to expect from an MMO. On WoW you can grind to max level in two weeks and acquire gear that is slightly below raid level in less than a month. Personally, I found the WoW paradigm to be pretty messed up, and hopefully this isn't how SWTOR is working. Ninja, hopefully your future groups won't be full of people from WoW who expect to be handed max level and almost max gear in 2 months.
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Old 12-23-2011, 06:02 PM
Diggles Diggles is offline
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That and I dare say your server sounds like a slum. Mine is like the exact opposite.
  #5  
Old 12-23-2011, 06:34 PM
mitic mitic is offline
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we are doomed to play eq forever
  #6  
Old 12-26-2011, 11:58 AM
usedtobejubaloftorv usedtobejubaloftorv is offline
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I got SWTOR a few days ago... it feels a lot more like a single player RPG than a MMORPG.

Think KOTOR2 merged with WoW and then on top of that layer on all the coolest features of Dragon Age.

It's not very WoW-like in feel, more in the sense that it obviously included a number of MMO features that were developed for or improved by WoW. If you are either expecting a WoW clone or worried that it might be one, you can set that concern aside - it's not. Regular PvE gameplay feels more like Dragon Age without pauses than it does like WoW.

Also, the classes are unique - not like WoW or its predecessors in any way. I get the impression that they actually went back to old school D&D in thinking up and redesigning classes - for example, the Jedi consular/shadow I'm playing plays like a 2nd Ed. Fighter/Thief from the Baldur's Gate days (with perhaps not quite so much cheese).

So far, it looks like a fantastic product, high production quality, no skimping on the dialogue, very immersive. I like very much how it hides a lot of the network mechanics (there's a minimum of "loading please wait"), and while the difficulty level is low (so far, anyway - I can beat virtually all of the encounters using just double attack), there's enough going on in combat to keep you solidly engaged.

Haven't tried the PvP yet - that's not really my thing, even though I'll do it every so often - so I can't report on that.

If you got the $60 + $15/mo. to drop on it, it's worth your time.
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Old 12-27-2011, 12:42 PM
Diggles Diggles is offline
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Could you make SWTOR LAA? Seems like it would help a bit for people.
  #8  
Old 12-27-2011, 01:41 PM
Rogean Rogean is offline
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I've actually been creating the challenge for myself. I am progressing along my class quests 2 levels below the level recommendation on the areas. Solo the entire time except for 1 Flashpoint. I'm doing the typical procedure of grabbing every quest in an area when I show up, but I do a lot of sneaking around unless the quest has a bonus kill quest.

Playing correctly is the key though.. I take time to learn what my abilities are and how they work, and how each can influence the others, and form a strategy to use. The game is filled with wow players and etc that want easy-mode button mashing. I've solo'd Champions 2-3 levels above me.

Playing a Jedi Shadow btw.
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  #9  
Old 12-27-2011, 01:49 PM
SyanideGas SyanideGas is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Playing a Jedi Shadow btw.
How is the Shadow as far as gameplay? Thinking about making a Consular,they seem pretty cool.
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  #10  
Old 12-27-2011, 02:41 PM
Rogean Rogean is offline
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Quote:
Originally Posted by SyanideGas [You must be logged in to view images. Log in or Register.]
How is the Shadow as far as gameplay? Thinking about making a Consular,they seem pretty cool.
Cool so far. You'll rely a lot on Qyzen Fess to tank for you so you can get behind and backstab (Shadow's Strike). I'm specced infiltration and I got to the point at level 20 or so that Qyzen simply can't keep aggro over me anymore due to the damage I'm doing, especially because I come out of stealth to attack which gives me 50% Force regen, so I can do like 3-4 backstabs in a row. I've resorted to sending Qyzen in first on a mob to get the attention of all the mobs in the pack and I can go around and backstab the weaker ones, which usually kills them in one shot or a subsequent saber strike.
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