Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-31-2011, 03:37 PM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

Here's how that works from the inside. This holds true whether it's feedback or a bug thread or whatever. If you get a response, it's already been decided. If you haven't, it's not a simple issue and is being thought about.
  #2  
Old 12-31-2011, 03:48 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Putting teams on this server would make it like new for the people who have already dropped in and hoped to find something recalling their EQ PvP experience, then left because there wasn't one thing they could point to that qualified R99 as what they remember.

Adding teams will foment the all-important sense of immersion that is totally lacking on this server. People will want to instinctively protect their team and kill the others. Friendships will be formed, leading to a more stable server population. People will want to log in and be a reliable part of their community.

Teams gives you an instant pool of friendly characters to level with, something that is also lacking here without the uber-geekdom of guilds. Being on an emulated server for a 12 year old game, many if not most of us do not play well with others or form large player associations naturally. Teams are an important part of the EQ PvP experience.

In conclusion, something should probably be done about the rapidly waning population, and sooner rather than later. It is nothing if not a near-unanimous negative referendum on the ruleset of Red. That, and the fact that guards didn't assist for a long-ass time... it is not too late to save the server via the implementation of teams. If you're going to strike out, at least do it swinging for the fences.
  #3  
Old 12-31-2011, 05:59 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Putting teams on this server would make it like new for the people who have already dropped in and hoped to find something recalling their EQ PvP experience, then left because there wasn't one thing they could point to that qualified R99 as what they remember.

Adding teams will foment the all-important sense of immersion that is totally lacking on this server. People will want to instinctively protect their team and kill the others. Friendships will be formed, leading to a more stable server population. People will want to log in and be a reliable part of their community.

Teams gives you an instant pool of friendly characters to level with, something that is also lacking here without the uber-geekdom of guilds. Being on an emulated server for a 12 year old game, many if not most of us do not play well with others or form large player associations naturally. Teams are an important part of the EQ PvP experience.

In conclusion, something should probably be done about the rapidly waning population, and sooner rather than later. It is nothing if not a near-unanimous negative referendum on the ruleset of Red. That, and the fact that guards didn't assist for a long-ass time... it is not too late to save the server via the implementation of teams. If you're going to strike out, at least do it swinging for the fences.
Yeah, let's break up every guild because we want teams. Also let's implement stupid teams like these:

Quote:
-Teams:
Ogre/Wood Elf/High Elves/Dark Elves VS
Humans/Barbarians/Erudites/Dwarves VS
Trolls/Gnomes/Halflings/Half-Elves

OR

Ogre, Wood Elf, High Elf, Dark Elf, Half-Elf, Dwarf VS
Troll, Barbarian, Erudite, Human, Gnome, Halfling.
Ogres and Wood Elves? Dark Elves and High Elves? Are you fucking serious? Thanks Wehrmacht, another quality post.

edit: don't get me wrong, I love the idea of teams, but you can't change the entire ruleset at this point in the server
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #4  
Old 12-31-2011, 06:03 PM
Humerox Humerox is offline
Planar Protector

Humerox's Avatar

Join Date: Oct 2009
Posts: 1,665
Default

Teams only would have worked at server up. If implemented now, they would fracture an already fragile population and kill the server, imo.

As much as I hate to say it XP boost is the only thing that's going to draw people back...the question is how much. I don't want this to be a shoot to 50 so we can PvP server, because there are plenty of good fights in the mid-ranges to be had, plenty of content to work through and enjoy, etc.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage
Klattu (GREEN) - Baby Cleric

Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #5  
Old 01-01-2012, 03:15 AM
xblade724 xblade724 is offline
Fire Giant

xblade724's Avatar

Join Date: Feb 2010
Posts: 638
Default

Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Teams only would have worked at server up. If implemented now, they would fracture an already fragile population and kill the server, imo.

As much as I hate to say it XP boost is the only thing that's going to draw people back...the question is how much. I don't want this to be a shoot to 50 so we can PvP server, because there are plenty of good fights in the mid-ranges to be had, plenty of content to work through and enjoy, etc.
^ This

Too late for teams, too low population for teams.

As for xp bonus, we want faster xp, but we don't want to shoot to 50. We want the experience of leveling like any MMO, but don't want to feel hideous doing it -- it's supposed to be enjoyable. Enough xp boost to feel satisfied by killing stuff either solo or in a group. Enough to the point where if you died a few times in pve, it won't destroy your morale permanently and cause rage quits.

Hell, why make such a permanent decision without testing it? Why not start with a % exp boost and adjust it based on feedback from there ? Start a sticky with serious replies only and after like a week or two, throw up a poll .. and if done, please ignore the level 50 comments about xp gain as they will probably say no to every form of boost simply because they already invested time and want to dominate the end game without competition in a biased fashion. Apologies, neckbeards.

PS -- whoever made that team lineup suggestion with no order at all.. what the hell ??
__________________
Last edited by xblade724; 01-01-2012 at 03:20 AM..
  #6  
Old 12-31-2011, 03:39 PM
Doors Doors is offline
Planar Protector

Doors's Avatar

Join Date: Apr 2011
Location: Pittsburgh
Posts: 2,934
Default

Global OOC plx
  #7  
Old 12-31-2011, 03:40 PM
SearyxTZ SearyxTZ is offline
Planar Protector

SearyxTZ's Avatar

Join Date: Jun 2010
Posts: 1,408
Default

Hopefully the server gets a boost after the holiday break ends

And I would optimistically predict that playing on this server will be easier now with level 50's that can twink/PL/etc. Is it an ideal solution to a slow-as-fuck grind? No. But it will be better than it has been.


This would also be dependent on not being a dick. This is a red server, but we can't be biting the hand that feeds and/or shitting all over new players.
__________________
  #8  
Old 12-31-2011, 03:42 PM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

And while this isn't any sort of official response, I agree with you and your suggestion seems to be the most plausible way to address it. Implementing it is another story altogether, for two reasons: first because it's a significant mechanic that's not simple to change, second because of potential unforeseen problems that could break shit.
  #9  
Old 12-31-2011, 03:50 PM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

I've watched facebook threads of people joining R99 and leaving very quickly after trying it. Most of them only had one complaint that they voiced: Fuck that grind.
  #10  
Old 12-31-2011, 03:52 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

The server populations right now:

Blue 99 server: 390
Red 99 server: 162
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:09 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.