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Old 12-18-2011, 07:39 PM
Slave Slave is offline
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Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
30 units is 15% of normal hostile spell range. It is as small as it's intended to be.
Maybe, but then it seems like melee range is about 29.2 here. Mobs also move at a much faster rate for P99 than they did in Classic.
Last edited by Slave; 12-18-2011 at 07:46 PM..
  #2  
Old 12-18-2011, 07:50 PM
Lazortag Lazortag is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Mobs also move at a much faster rate for P99 than they did in Classic.
In classic I had to run and jump to get away from most mobs, or I had to strafe run. Here, you have to run and jump to get away from most mobs, or you have to strafe run. It's exactly the same as it was in classic. If you find you're moving very slowly you might want to use WinEQ2. See this thread: http://www.project1999.org/forums/showthread.php?t=3609
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  #3  
Old 12-19-2011, 02:49 AM
Slave Slave is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
In classic I had to run and jump to get away from most mobs, or I had to strafe run.
Why, were you encumbered? This is not the way I, nor the dozens of other posters I've seen automatically assuming faster mob run speed on P99, remember it. You jumped a few times to get ahead of the pack (running out of your yellow fatigue bar in the process), then coasted on auto-run to a zone line, and it would be fine.

Here, you turn around, take a few steps, and every mob in the game catches you within literally about two seconds. That is a gigantic disparity in run speed between here and Classic. Mobs should not be naturally faster than players. On P99 and R99, they are very much faster, I would say at least 10%.

If mobs were faster than players in original EQ, it would have to have been at most 2% for people to be able to auto-run to the zone line to remove aggro. The only time you died in such situations is if the mobs had their speed buffed or if you were too late initiating your escape.
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Old 12-18-2011, 09:52 PM
Hovis Hovis is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Maybe, but then it seems like melee range is about 29.2 here. Mobs also move at a much faster rate for P99 than they did in Classic.
yeah ive noticed mobs have a huge melee range...
  #5  
Old 12-19-2011, 06:52 AM
xblade724 xblade724 is offline
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If I have normal selos with no drum, mobs catch up to me with ease. I always thought that's weird too. Not encumbered. With drum it's fine, but with no drum, mobs catch up so easily i have to constantly jump with a loot .. not sure what's up with that.
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Old 12-19-2011, 06:16 PM
Nirgon Nirgon is offline
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Originally Posted by xblade724 [You must be logged in to view images. Log in or Register.]
If I have normal selos with no drum, mobs catch up to me with ease. I always thought that's weird too. Not encumbered. With drum it's fine, but with no drum, mobs catch up so easily i have to constantly jump with a loot .. not sure what's up with that.
There's definitely a trick to it I'm not giving away [You must be logged in to view images. Log in or Register.]. It's a pain in the ass regardless and takes a ton of practice.
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Old 12-20-2011, 03:44 AM
Hovis Hovis is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
There's definitely a trick to it I'm not giving away [You must be logged in to view images. Log in or Register.]. It's a pain in the ass regardless and takes a ton of practice.
thats not cool bro [You must be logged in to view images. Log in or Register.]
  #8  
Old 12-20-2011, 11:51 AM
Albane Albane is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
There's definitely a trick to it I'm not giving away [You must be logged in to view images. Log in or Register.]. It's a pain in the ass regardless and takes a ton of practice.
Not sure what trick he is talking about, but I have leveled without Selo's at any time in my kiting. You do not need it. Strafe run in a circle and keep them obs at a visible location in the bottom left or right corner of your screen. Once you figure out where the mobs have to be for the songs to land, you just keep them there.
  #9  
Old 12-20-2011, 12:16 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Albane [You must be logged in to view images. Log in or Register.]
Not sure what trick he is talking about, but I have leveled without Selo's at any time in my kiting. You do not need it. Strafe run in a circle and keep them obs at a visible location in the bottom left or right corner of your screen. Once you figure out where the mobs have to be for the songs to land, you just keep them there.
Dude, don't reveal the secret, I don't want Cast to know that you can kite mobs without breaking your wrists.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #10  
Old 12-19-2011, 07:12 AM
Foreverman Foreverman is offline
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I remember mobs always being able to catch me on live, unless i straifed. Not sure what you are talking about mob speed is correct.
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