Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-01-2011, 01:57 PM
Pescador Pescador is offline
Sarnak


Join Date: Aug 2010
Posts: 241
Default

I'm fairly sure it's Highpass Hold, not Highhold Pass
__________________
[60 Bard] Pescador (Half Elf) <Rustle>
  #2  
Old 02-01-2011, 02:30 PM
Dantes Dantes is offline
Fire Giant

Dantes's Avatar

Join Date: Apr 2010
Location: Portland, OR
Posts: 808
Default

HHK goblins are 1 camp, if the group can keep them all dead. If not, somebody can come claim Raider room or whatnot. It's common sense. If the group can't keep up with the spawn, obviously they are trying to bite off more than they can chew. In this case, the group DID have control. If all mobs are dead, then you're a fucking dickhead if you are trying to move in and claim their camped mobs. There's empty dungeons out there, go somewhere else. Don't ride a successful group's coat-tails for your soloing agenda. You're leeching their experience.
__________________
Dantes Infernus
57th Level Champion of Rallos Zek

"Life's short and hard like a body building elf."
  #3  
Old 02-01-2011, 02:33 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by Pescador [You must be logged in to view images. Log in or Register.]
I'm fairly sure it's Highpass Hold, not Highhold Pass
Oops, you're right. See :P I get them confused, too, even after personally verifying them last year...

Apparently I'm a retard.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #4  
Old 02-01-2011, 06:28 PM
OngorDrakan OngorDrakan is offline
Sarnak

OngorDrakan's Avatar

Join Date: Jun 2010
Posts: 336
Default

You know this isn't LIVE and these days people know how to play(most of the time) which means they can hold the whole basement and continue killing and soon as mobs pop they get them and clear it. So taking rooms is a prick move. A single group can hold the area for hours on their own keeping it clear. So why mess with them? It's a camp, the player base totally agrees it's a whole camp. Its great exp mid 20's and up.

Just a prick move. to take the best exp down there from the group while they kill DB's and LB's. If you're soloing a 3 spawn in HHK, you should probably not be playing the game. Can't find a group eh? Lame.
__________________
Drunke

OUT OF THE WAY PECK!

Quote:
12:53 <Littlegyno> nilberg
12:53 <Littlegyno> i was
12:53 <Littlegyno> gonna have pix
  #5  
Old 02-01-2011, 06:38 PM
soup soup is offline
Sarnak

soup's Avatar

Join Date: May 2010
Posts: 472
Default

There's not even enough mobs in there to keep 1 decent group completely busy. The thought of 2 or more groups down there is just loltastic
  #6  
Old 12-16-2011, 11:44 AM
usedtobejubaloftorv usedtobejubaloftorv is offline
Aviak


Join Date: Sep 2011
Posts: 62
Default

The toon I play most often now did nearly 10 levels in HHK, and fairly recently, so a lot of the comments on this thread caught me by surprise.

Regardless of what happened in live, IF there's a full group in the basement, AND they are killing all the spawns, it is ONE camp and anyone trying to move into it is a jerk. There are only 16 mobs in the whole basement, and a full group of appropriate level can easily kill all of them.

Keep in mind that the player base here is very different from the player base in live - in general the people who come back a decade later to play again are going to be mostly among the top 10% skilled players from live servers, and a room with 3 mobs every half hour is not going to be fun for them.

In general - whatever the rules may technically be - any person moving into an area that is already being cleared by people who are getting XP from the camp is simply wrong to do so. If I saw anyone try such a maneuver I would be very loath to assist them in any way in the future - and claiming that the rules supported the jerkwad maneuver would compound the infraction rather than mitigate it. There's simply no excuse for it, especially in a game that essentially exists for nostalgia purposes.



That said, there's another situation that should also be addressed, which is the high level camper. If you've got a character in a place where everything is green to you and you are farming loot, you should move on if an XP group comes and wants the camp. Bottom feeding is fine - I do it myself on occasion - however, be halfway decent to others and let those who gain XP in the zone have first dibs. The dungeon was meant for what the XP group is doing; if you are item farming a green zone for cash it's rude not to defer to the people who have a much more valid reason to be there.

There's one camp in particular which is designed for level 45 or so, which almost 100% of the time has a level 60 item farmer present. If you're that guy farming it all the time, keep in mind that every time you are there when a group wants it, you have six people putting down your name in the "rude, jerk - do not assist" column.
  #7  
Old 12-16-2011, 12:31 PM
Vondra Vondra is offline
Sarnak


Join Date: May 2011
Posts: 312
Default

Technically, it is within the rules to claim a room of one of these larger "camps" by sitting in it and claiming it for yourself. It is within the letter of the law to do so.

In reality, I wouldn't do it, you're going to piss a lot of people off. If a group has control of an area like this, leave it alone and let them have it. General server culture has been working this way for a while now.

For example in Sebilis a crypt group generally will clear the 4 rooms of the crypt as well as the emperor and everything leading to it.

Good rule of thumb: Rather than figuring out exactly how to use the rules to get your way and annoy people with some sort of "BUT THE RULES SAY...." comment in game, just find out what they're killing and then kill something else instead.
  #8  
Old 12-16-2011, 12:57 PM
Lagaidh Lagaidh is offline
Fire Giant

Lagaidh's Avatar

Join Date: Aug 2010
Posts: 768
Default

When folks started in 1999 they knew very little about the zones, and knew less about effective gear. That is now different. Folks get to this server knowing everything about their old favorite zones and they understand what gear they need to be the most effective. This means that the same make up of folks can accomplish a lot more in less time here than back in the day on live.

A full group can hold the basement at an appropriate level. It really is one camp these days.

I'm not addressing anything about KS vs Camp or any of that. I'm just saying that with today's average game knowledge... it's sort of silly to think of the basement as separate camps.
__________________
Lagaidh Smif
Proud Paladin of the Rathe
  #9  
Old 12-16-2011, 12:57 PM
Extunarian Extunarian is offline
Planar Protector

Extunarian's Avatar

Join Date: May 2010
Location: MN
Posts: 1,186
Default

HHK basement groups still exist? I thought the low-midlevels were deserted?
__________________
Jorg Shaman
  #10  
Old 12-16-2011, 02:35 PM
usedtobejubaloftorv usedtobejubaloftorv is offline
Aviak


Join Date: Sep 2011
Posts: 62
Default

Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
HHK basement groups still exist? I thought the low-midlevels were deserted?
Reporting from about a month or two ago, it was sparsely populated but if you hung out there would often be enough people looking that you could put a group together. Pretty much anyone can do at least a little soloing down there while waiting, if they're the only one, and groups tend to form around who shows up.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.