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  #1  
Old 12-05-2011, 05:01 PM
Smashem Smashem is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Or maybe people are wondering why, on a supposed PvP server, that you're not allowed to do things that are inherent in the game mechanics themselves.

Do you even have any idea how awesome Darkfall would have been if Aventurine INC was not so unprepared and inexperienced? That was the #1 most anticipated game by the extremely sizable PvP crowd EVER. People went nuts over it, so much so that you could not even order the game on launch (or even WEEKS into the game!!) People were bragging that they got to buy it first.

Red 99 COULD BE that game. Drop the No-Drop tags, drop the play nice policy, and allow 1 item loot per kill. Then whore it out as the hardest core, most fun PvP game ever made. Population = 10,000. Good luck with your network provider on that.

Seriously: WHY WHY WHY is there a play nice policy in PvP? Why should I be nice to people who I, being a PvPer, inherently want to kill? Sullon Zek population exploded over Rallos Zek for exactly this reason.
Needs to be more SZers around here. Rules are what they are on this server because it seems most people came from RZ.
  #2  
Old 12-05-2011, 05:46 PM
Slave Slave is offline
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Quote:
Originally Posted by Smashem [You must be logged in to view images. Log in or Register.]
Needs to be more SZers around here. Rules are what they are on this server because it seems most people came from RZ.
Don't get me wrong, I played RZ at first too like most, and there are some mechanics there that could easily be applied to R99 to make it more exciting; I am becoming a fan of item loot in my own mind (if no-drop tags do not exist).
  #3  
Old 12-05-2011, 04:26 PM
Nirgon Nirgon is offline
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Take it up with the staff and you should get the expected no response for good reason, you dumb dumbs.
  #4  
Old 12-05-2011, 05:55 PM
Tassador Tassador is offline
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remove "/petition" from the red server and allow the player versus player era to thrive.
  #5  
Old 12-05-2011, 06:25 PM
Ssleeve Ssleeve is offline
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Quote:
Originally Posted by Sirken
the difference between what you did and the example involving the bard is this; you are allowed to attack a player that is engaged with a mob, so there's no problem with attacking the bard. but when a player manipulates mobs/npcs in such a way to cause death or attempts to cause death, is considering training.

the suspension was for 3 days starting yesterday.

have fun and good luck
Clarification PM for those interested in topic.

Do not fear engaged mobs you will be suspended without warning.

Interacting with them in a way to intend death for another player is considered training.
  #6  
Old 12-05-2011, 06:22 PM
Nuggie Nuggie is offline
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The difference here is the same as Demo's vs Repub's.

The end i think is the same. Server full of griefers will run off the pop.

Make training legal = less drama for GM's. GM's stick around longer, but eventually find other things they would rather do with their lives and leave. Griefers chase away bluebie population = empty server.

Keep training a banable offense = much headache for GM's and they find things they would rather do with their lives sooner. chasing GM's away with petty bullshit pretty much makes training legal due to lack of anyone to enforce it.

More thoughts later.
  #7  
Old 12-05-2011, 06:52 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
GM's stick around longer
Sirken and Amelinda aren't two people you will scare away easily from what I've seen.
  #8  
Old 12-05-2011, 07:31 PM
Nuggie Nuggie is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Sirken and Amelinda aren't two people you will scare away easily from what I've seen.
Neither was Uth. He met his limit. Everyone has one. Right?
  #9  
Old 12-05-2011, 08:39 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
Neither was Uth. He met his limit. Everyone has one. Right?
I think that situation was a little different.
  #10  
Old 12-05-2011, 09:01 PM
Diggles Diggles is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
Neither was Uth. He met his limit. Everyone has one. Right?
Uth left due to some in-staff drama. Nothing to do with players
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