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#1
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Another piece of convincing evidence. Earliest page is archived Jun 7th 2002. Only speaks about Vanilla through Velious. No luclin.
http://web.archive.org/web/200206071...ollshaman.html Quote:
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#2
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Jun 7th 2002.
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#3
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Dot Stacking of the same type did not happen untill after SOV came out. Everything you are listing is likely from that time line.
However I do remember shamans having 1 spell that was considered unique and did stack giving them 1 extra dot. | ||
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#4
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changing my mind on this, one of the better shamans (yes, classic era) on RZ told me this........
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#5
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Imagine... July 24, 2002 - Patch - Necro dots still won't stack inferior and superior from the same line June 7, 2002 - BAM Shaman DoTs of the same resist-check be stackin'. Obviously... this would prove to further emphasize Shamans were doing it all along and nothing was changed on 2002 in regards to Shamans if it was changed for Necros. Once again he said "still not stack" so it meant the necros never stacked. Not that it matters because the server will only go through Velious... what the guide goes through - Vanilla through Velious, levels 1-60. Obviously, it was written during Velious, prior to the July 24, 2002 patch. This is me victory dancing to dubstep, brah http://www.youtube.com/watch?v=LXO-jKksQkM Honestly, the evidence is overwhelming, another nail in the coffin is nice, but I think the point has been belabored to the point of over-saturation. To deny all Shaman DoTs didn't stack is just bias, or something else talking. | |||
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#6
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Further more, dot messages wearing off did not come until much later and that means people were unaware their higher level dots were over writing their lower level dots, they assumed as much because both spells landed. Yes there could very well be that many bad players that you quoted out of the ~500k that ended up playing. Here is something for you to consider since the focus has shifted to a notable shaman documenting that they stacked. Even a good player highly versed in their class can be wrong: Charisma remained misunderstood for years after classic release. During the era great enchanters, bards (Zamtil and company, Thott) - players that accomplished many more things on a pve server for optimal raid performance and min-maxing pve encounters in general (in relation to Blart and his lack of number crunching accomplishments) claimed that more charisma equated to longer charms. These players were in the top raiding guilds like Fires of Heaven and Afterlife. Years later data showed that it only affects the initial charm resist check and has no bearing on charm duration, and still today it is a misunderstood concept. There are many more examples of things like this prevalent throughout eq history, but i digress. So this is where we stand: 1) We have an official everquest dev post stating inferior dots do not stack with superior dots (the word "still" can be interpreted and coaxed out from the patch notes since by deduction it was not a feature taken away at that point). 2) We are in agreement that necro/druid dots of the same line do not stack. 3) And I hope we are in agreement that even notable players or experts throughout history can be at wrong, regardless of the subject. If the same spell ID is used for two separate classes, I predict any change to the spell would immediately show up on both classes due to the way the code works. If so, this negates the fact that Necros could not stack but yet shaman somehow could. Or else separate spell IDs of the same exact would have been required - essentially creating two new spells of the same name. I am for classic on this issue. Nothing more, nothing less. Cheers | |||
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Last edited by DarthPeon; 11-16-2011 at 12:50 AM..
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#7
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(2)This is untrue. Necros using Shaman DoTs stacked. It wasn't based on class, it was based on the DoT. Necros could stack Venom of the Snake and Ebolt just like Shamans could. There was no magic modifier that Shamans had, simply their DoTs were coded to stack. Beastlords could stack em and so could Necros. If you disagree, provide proof. Quote:
http://web.archive.org/web/200203050...ll.asp?Id=1184 Quote:
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2)Yes, the lines specific to their class did not stack (ie: multiple from same "line") 3) See above where wearing off messages are in. People would clearly see. You fight 100 mobs to get 1 level, 1000ish to get 10 from 39-50. If what you're saying is true, 1,000 times their first DoT wore off and they got a message right when their other one landed, and they didn't notice?? It's not only how many people say this is true, but how little evidence can be found against this. This troll shammy was legit and one guy from Casters Realm posted detailed HP amounts and calculated their HP based on his DoTs. Obviously they knew their stuff. CHA is an entirely different subject because you cannot see the effects of things, so obviously without a parser or a packet sniffer you simple cannot really tell what CHA is doing. "Your Envenomed Bolt spell has worn off." Anyone can see that and put 2 and 2 together. To compare CHA with this is apples and oranges, my friend. Quote:
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Last edited by Castle; 11-16-2011 at 04:45 AM..
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#8
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Patch Date 4/17/2001 03:00 AM - You will now see how much damage your character has taken when he is hit by a spell that causes instant damage (DOT damage is not reported). http://everquest.allakhazam.com/hist...es-2001-1.html DoT information in regards to when it wore off was simply not reported correctly until less than a month prior to PoP release. Patch Date 9/16/2002 - The "Your XXX Spell Has Worn Off" messages for DoT spells will now go to the right character. http://everquest.allakhazam.com/hist...es-2002-2.html And still at this point there was zero information about how much damage a dot did. Good players relied on counting letters in NPC names and similar variations to calculate damage needed prior to information being available. Finally - DoT reporting became fully functional as you know it today. Patch Date 6/11/2003 - Reporting Damage Over Time - Damage over Time (DoT) will now be reported to the caster every time it does damage. These messages can be filtered in the Options window. http://everquest.allakhazam.com/hist...es-2003-1.html The progression of patch notes above details the inexperience of your sources - thus undermining your challenge to the most important patch note outlining the only definitive dot stacking rule we have and specifically stating Patch Date Sept 4th, 2002 An example was given to show that on this date in Luclin, same dots began to stack by multiple casters - with the addendum below. "However Inferior dots still do not stack with superior dots." http://everquest.allakhazam.com/hist...es-2002-2.html The word "still" can be interpreted and coaxed out from the patch notes since by deduction it was not a feature taken away at that point. (Valithteezee) Read the exact wording from the notes and let it sink in. Quote:
"This does not allow for inferior DoT spells to stack along with superior spells." -Original EQ dev 2) See number one. If you didn't have a creative interpretation for "lines" of spells and how they apply to the patch notes this would not be an issue. 3) Even by your generous mid 2001 standards, Blart's post is written about classic everquest pvp over 5 months after velious release. Blart attempted to recreate a classic guide about an era few understood how stuff exactly worked. He was certainly not receiving any feedback in response to his dot casts from the server and neither were his opponents. Given the nature of an item loot pvp server, you can deduct that he did not have the luxury to ask for damage parses and critical feedback while he stole some kid's shoes. The man is not infallible and his memory may have failed him. Blart even states in his post: "This is a draft. Any corrections would be greatly appreciated!" Furthermore the quality of the Castersrealm posters that you rely on so heavily as evidence are highlighted in the glorious pvp tactics section of various classes. Go ahead, I urge you to read some of those posts and have a laugh. Quote:
You could have easily casted the EBreath as well in your bullshit tests and replicated his instructions between the two VoS casts, you have merely spun his post out of context. At no point does he mention he stacked the spells. The guy you quoted is simply giving you an efficient cast formula so you don't waste mana on a higher strength dot or nuke - because he has tested it through trial and error and utilized an egg timer - like most people in the know during this period. I'm thinking timestamps were also available by velious. The only definitive thing he states is that it took roughly 4 mins per Dwarf. Let me add something for you scrub - Scourge (2.1 mins) + VoS (42 seconds) + EBreath (42 Seconds) + VoS (42 seconds) = 4 mins 12 seconds. That equates to "roughly every 4 mins." The guy states he is going for a no downtime mana conservation plan and that is why he is casting the Ebreath over a nuke - because he has experimented with the spawn times and understands with this cast formula he is just on top of all dwarf spawns. The issue of stack does not change the outcome here once again. To summarize, the lack of information in conjunction with the patch dates I posted outlining all dot changes provides ample support upholding the dev post that the dots in question here did not stack. Castle, consider this my last response to you and good luck with your petition. You're trolling for attention at this point. | |||||||
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Last edited by DarthPeon; 11-17-2011 at 03:58 AM..
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#9
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Melkezidek, gonna have to put up some proof on that because Uthgaard said that
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#10
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I leveled up my shaman on p99 stacking Affliction+Scourge+Poison DoT.
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