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  #1  
Old 11-14-2011, 03:03 PM
knottyb0y knottyb0y is online now
Sarnak


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I wouldn't see a log parsing program that points out /loc commands and transposes that onto a map hosted by the program.

1. You aren't getting info that you cannot got in the client
2. you are not gaining an unfair advantage (doesn't tell you where npc's are, or spawning)
3. it is not changing the way the interface or the way your client interacts with the server

really little difference between an app that does this, and using eqatlas, other than it helps you determine your exact location (with probably limited accuracy).

THe Real difference is ShowEQ reads the packets sent to the server to give you information that you would not have.

Macroquest changes the way the client interacts with the server to give you abilities you would not have.

This would just read /loc commands stored in the log files and estimate where your player is on a map.

With that said it's just a matter of hearing an official explanation or "use at your own risk".
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  #2  
Old 11-22-2011, 10:44 AM
bonehand bonehand is offline
Aviak

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So risky....I like seeing source for things people distribute...

Anyway, downloading on my work computer so you can't haxor my accounts =P
  #3  
Old 11-22-2011, 11:19 AM
Klath Klath is offline
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Quote:
Originally Posted by bonehand [You must be logged in to view images. Log in or Register.]
So risky....I like seeing source for things people distribute...

Anyway, downloading on my work computer so you can't haxor my accounts =P
The program is legit and the worst it's likely to do is not work. It makes no changes to the system other than to its own directory (where it saves maps and calibrations).

FWIW, I'm leery about trying software that people post to anonymous boards as well. What I usually do is test the software in a Virtual Machine or use Sandboxie in order to restrict the program from doing damage.

EQGPS doesn't have to be running on the same system as EQ. You can run it from a second system (or VM) and access the log files via a write-protected network share. Mind you, if you have massive log files then it will significantly increase the load time.
  #4  
Old 11-22-2011, 11:07 AM
bonehand bonehand is offline
Aviak

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Make it a little more dynamic...have an ini or xml file that maps the corresponding "You have entered <blah blah>" to the proper ini and image file name. Or even just one xml file to track all the ini infoz and just points to file names...

HTML Code:
<Zones>
   <Zone>
    <Name>Ak'anon</Name>
    <File>Ak'anon.jpg</File>
    <Physical>
      <X1>69</X1>
      <Y1>75</Y1>
      <X2>319</X2>
      <Y2>323</Y2>
    </Physical>
    <Logical>
      <X1>0.0000</X1>
      <Y1>2000.0000</Y1>
      <X2>-1000.0000</X2>
      <Y2>1000.0000</Y2>
    <Logical>
    <Text>You have enetered Ak'Anon</Text>
  </Zone>
   <Zone>
    <Name>Butcherblock</Name>
    <File>Butcherblock Mountains</File>
...
...
    </Zone>
...
</Zones>

But would be nice to extend this - ie when you see the You died message, it records the last know loc for the zone you were in and when you zone back into that map file your corpse gets it's own marker =)

Or, allow setting points that are recorded in the xml and can be given popup tool tip that shows the note you entered in a dialog.

Still, this whole thing is a good idea that in the end would be regarded as an exploit on this server based on their current rules...might have been legal on live, I did the same kind of thing using the mapquest file format...but these guys don't care what anyone else thinks, if it's going to help you and make the game more fun and more like classic experiences for the people who know how to do more than install software from a CD, generally it's forbidden, lol.
  #5  
Old 11-22-2011, 11:34 AM
Klath Klath is offline
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Quote:
Originally Posted by bonehand [You must be logged in to view images. Log in or Register.]
Still, this whole thing is a good idea that in the end would be regarded as an exploit on this server based on their current rules...
I asked in the "Petition / Exploit" folder whether this was a violation of the rules on 11-30-2010 (yes, 2010). I followed up on it again earlier this month after seeing this thread. I offered to refrain from sharing it if they preferred me not to. Despite quite a few views, nobody has had anything to say. I'm guessing they either don't care or they want to reserve the decision for later.
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