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#1
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I'm betting big money he is euro and skipped english school, oooorrrr is a fantastic troll.
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#2
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I'm going to roll a pally on launch
I am ok with it being that none of my stuns land, sucks. I hate the idea of having spells I can never use, but im not playing a paladin for that reason anyway. I do like the idea of reducing the duration of the stun based off resists, and gives clerics / pallys / enchanters a little more viability, or we can all just play a ogre sk like 35% of the population will be. | ||
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#3
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Quote:
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#4
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Quote:
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#5
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35% SK 35% Druid rest magician/nec
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#6
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Louis down to tombom and crew last night, heard it here first
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#7
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If stuns are gonna be on server, they should have a minimum duration of 1 second and use the following resists:
Resist Duration ------ ------- 25MR 100% 50MR 75% 75MR 62.5% 100MR 50% 125MR 37.5% 150MR 25% 175MR 12.5% 200MR defaults to 1 second | ||
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#8
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Quote:
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#9
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Quote:
Tishan's Discord, Wizard - Level 51 1 : Stun for 5.0* seconds (*some player-cast stuns are capped at 4 seconds) 2 : Decrease Hitpoints by 260 Mana: 130 | |||
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#10
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Quote:
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