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#1
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Also taking a break until I hear a decent explanation of why we can ignore the classic buffs and start the classic nerfs, and why it's classic to nerf xp, change it back, and then nerf it again. Isn't race xp penalty and class xp penalty enough without adding a 50% penalty on top of that!
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#2
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Same question as some others here. What happens when you combine 2+ pet classes in 1 group, some claim being in any group removes this restriction? Is this true?
Will the "players" have to deal 51%+ dmg by themselves, or will they only have to out dmg the highest dmg dealing pet? (example: both pets deal 30% individually and players combined do 40%) Also, what happens when dmg shields are involved? We all know dmg shields are aggro-less dmg. So if you're soloing with a DS and pet, if the DS deals 20% of the hp, would you then only need to deal 41% to out dmg the pet for full exp? (ds20%+pet39%+player41%)=100% exp? Thanks for any answers, just trying to get it straight. | ||
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#3
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Quote:
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#4
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In classic, the group had to deal more dmg than my pet to gain full xp. I clearly remember being yelled at because my air pet would sometimes ks my whole group in Dreadlands, resulting in a low xp gain. I had to wait before sending my pet on a mob.
As such, I've got few concerns now, mage being my main class. - pet dps was much higher than it is right now for normal mobs (not talking about dragons). The hit rating is really bad (it shouldn't miss that much). - pet aggro was much much better than it is right now. I remember the rule was pretty much for 100 pet melee dmg, I could deal 120 nuke dmg. Also, pet spells was factored in aggro. - pet taunt was working. - pet dmg being partly forwarded to the owner, during chaining pet, making chain petting impossible at higher levels. This is my biggest concern. I've always thought the p1999 implementation was a rather good tradeoff since the xp rule was softer, allowing for faster leveling (the aggro forwarded to the owner is crippling the class though). There were so many mages at one point, that it was not needed to make the class too powerful. Nowadays, mages are pretty much gone. I think it's time to rebalance stuff a bit like it was in classic.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
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#5
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Quote:
Quote:
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#6
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#7
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Fingers Crossed!
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#8
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Anyone know of a classic server? This one is clearly not.
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God of valor. I am the son of Tarew Marr, the god of water, and the twin brother of Erollisi Marr, the goddess of love. I am the creator of the frogloks and, along with my sister, am jointly responsible for the creation of the barbarians, and by extension humans and Erudites as well. I am also known as the Truthbringer and the Lightbearer. I rule the Plane of Valor.
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#10
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You guys are allowed to post your opinion on this matter, and i am not saying you should stop. I just felt you should be advised that your opinion does not matter.
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<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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