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| View Poll Results: Are you happy with an 8 level pvp range | |||
| Yes |
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75 | 41.44% |
| No (Post your suggested level difference) |
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106 | 58.56% |
| Voters: 181. You may not vote on this poll | |||
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#1
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+/- 5 or 6 would be great, 8 is excessive!
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#2
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6 sounds fine to me w/e if this will stop ppl from crying.
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#3
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Graduated pvp range as you level.
Level 1-20 +-2 Level 21-30 +-3 Level 31-40 +-5 Level 40-50 +-8 | ||
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#4
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+2 way too small
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#5
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An uncured ebolt probably kills just about any unbuffed caster, or at least brings them down to like one bubble if they wear HP gear. Same with ignite blood, although that's dispellable and far too slow for that to be much of a concern. Winged death in Kunark also kills if undispelled. I guess only newbies would eat a full WD, but on the other hand pure melees could run out of pumice.
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#6
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So it's a class balancing issue, not a level range issue. People shouldn't be prevented from having fun and engaging fights just because certain classes are OP.
__________________
“Smile, breathe, and go slowly.”
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#7
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Eh, didn't even bother to look for the context.
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#8
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XP loss for much beyond +/- 5/6 levels is annoying, but I agree - you want to promote as much pvp as possible on a server like this. More than just being fun (at least to some), pvp should also be the primary dispute resolution mechanism. For that to work, anyone xping in a certain area should be pvpable by others looking to xp or camp items in that area.
A "scaling" range addresses that somewhat, but IMO is a heavy-handed solution born out of trying to solve two unrelated problems at once. A more elegant solution is to embrace the idea of losing XP only to a range of mostly "fair" matchups (IE +/- 4-5 levels), but allow people to fight others in a much broader level range, +/- 10, 20, or even total FFA. If a level 50 warrior and cleric want to camp the ancient croc in upper guk, we should be able to kill the level 35 wizard sitting on the camp and take it from him. He shouldn't lose XP, but he should lose the camp. Under the current rules, the level 35 could KS the two level 50s to his heart's content. That's just not in keeping with the spirit of a pvp server, IMO. | ||
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#9
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If you lose a camp to a 35 with two 50s, you don't deserve the camp. Sorry.
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#10
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also pls make certain areas FFA. like evil eye and assassin tower. once attacked in the FFA area, the dynamic system coudl take over and keep those ppl who were fighting in-range for pvp to eachother even if one runs away (as in, runs outside of the FFA designated area).
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