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  #1  
Old 10-19-2011, 01:50 PM
Lasher Lasher is offline
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I dont recall ds doing reduced dmg in pvp, it did on vztz. Unless there is proof showing live had ds pvp dmg reduced i think it would be ridiculous considering ds last aroud 5 mins so to add reduction to it would severly gimp the applications of it in pvp
  #2  
Old 10-21-2011, 07:51 PM
Nirgon Nirgon is offline
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It did full damage in pvp.

There will be much crying and disputing, but it was full.
  #3  
Old 04-24-2013, 08:51 PM
MC Epic MC Epic is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
It did full damage in pvp.

There will be much crying and disputing, but it was full.
Damage shields did full damage.
  #4  
Old 04-21-2013, 10:50 PM
Alecta Alecta is offline
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In spdat.h:

Code:
bool IsDamageShieldSpell(uint16 spell_id);
In spdat.cpp:

Code:
///////////////////////////////////////////////////////////////////////////////
// spell property testing functions

bool IsDamageShieldSpell(uint16 spell_id)
{
	return IsEffectInSpell(spell_id, SE_DamageShield);
}
In attack.cpp (adapt as is necessary, as I am sure its customized):
Code:
	// cut all PVP spell damage to 2/3 -solar
	// EverHood - Blasting ourselfs is considered PvP 
	//Don't do PvP mitigation if the caster is damaging himself
	if(other && other->IsClient() && (other != this) && damage > 0 && !IsDamageShieldSpell(spell_id) ) {
  #5  
Old 04-22-2013, 10:30 AM
heartbrand heartbrand is offline
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Null is on it
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  #6  
Old 04-22-2013, 12:35 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Null is on it
Null's gone. Time to own the issue.
  #7  
Old 04-22-2013, 11:01 AM
Bamzal Sherbet Bamzal Sherbet is offline
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confirmed DS's were a more serious issue on live
  #8  
Old 04-22-2013, 12:44 PM
Alecta Alecta is offline
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Yeah, which is why I provided an implementation, which we're burying with each subsequent post.
  #9  
Old 04-23-2013, 09:34 AM
Ruprecht Ruprecht is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Yeah, which is why I provided an implementation, which we're burying with each subsequent post.
Yeah, the devs haven't fixed it yet because all this time they were desperately awaiting that prophesied day when a random member of the community should arrive to bestow upon them a few lines of trivial code.

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  #10  
Old 04-23-2013, 10:40 AM
Alecta Alecta is offline
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Eh, was just going off http://www.project1999.org/forums/showthread.php?t=6897, which is why I bumped the year and a half old post with all the 'proof' with a code submission.

But if the preferred approach is to just QQ and snipe, I can roll with that too.
Last edited by Alecta; 04-23-2013 at 10:44 AM..
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