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| View Poll Results: Itemloot? | |||
| Yes |
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73 | 47.71% |
| No |
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80 | 52.29% |
| Voters: 153. You may not vote on this poll | |||
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#1
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What a joke. Seriously.
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#2
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I'm personally for item loot. Me and 3 of my friends will be rolling new characters on the PvP server and this exact feature is what enticed a couple of them.
I think it adds a whole lot of risk to the PvP aspect and makes thinks more interesting. We'll play either way, but I'd really like to see some form of item/coin loot implemented. I can assure you that I won't be on here bitching when someone takes my gear. That's part of the game, don't like it? Don't play. | ||
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#3
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The server population won't take a hit if item loot is off. It will if it's on.
Just sayin' | ||
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#4
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I think the majority of people will try it item loot or no.
I see no reason to at least not try it out and have an in game poll or something for chars 10+ if its staying or not a bit in. People who are against it I doubt have ever tried it and I think might be swayed with real experiences. RZ was considered best pvp ever for a reason, until it was crapped up by Sony. People will play for classic, bug free, anti hack, pvp. | ||
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#5
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Inventory items not in bags are lootable so you're going to have to be careful with your manastone anyways.
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#6
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YES TO ITEM LOOT.... POPULATION WILL FAIL W/O IT!!!! The rest of u pussies need to man up, get down or lay down...
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#7
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I think spamming your opinions made of fail will surely sway their judgement.
I mean, it's not like there's mountains of evidence against the popularity of item loot or anything.................................... Oh wait... | ||
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#8
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Hopefully losing an item fair and square will force a nerd rager to leave rather than stick around and drive the staff crazy with rule lawyering because they can't take it.
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#9
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Quote:
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#10
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This poll is far too black-and-white.
You should be able to loot 1 item per kill, but you shouldn't be able to loot the same player more than once in a 24 hour period. Without item loot, the server becomes too much about who is able to rush to 50 the quickest and obtain the best gear. There needs to always be risk of losing something important, so that the focus is on actual PvP and player ingenuity. Item loot especially needs to be there to prevent ridiculous levels of twinking.
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