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Old 09-15-2011, 09:23 PM
Doors Doors is offline
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Thank you Glitch for linking a post I've already read, which is why I brought up the skeleton thing. Derp.
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  #2  
Old 09-19-2011, 07:09 PM
Aesop Aesop is offline
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I think Doors needs to be banned for his own good. Mods this is a human interest issue. Ban will raise his blood pressure for a little while but it will eventually subside.
  #3  
Old 09-15-2011, 09:29 PM
Nimblerot Nimblerot is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]

I'm not exactly sure what type of features they're going to implement that would "enhance gameplay." This isn't World of Warcraft, Rogean and Co. aren't developing new abilities or talent trees. You know what this game consists of, if anything in order for them to "enhance gameplay" they need to start removing post Luclin era features.
First of all, how would removing item linking enhance game play? By definition, it would actually achieve the exact opposite. The reason you're arguing it should have a high priority is because it's "classic", not an enhancement to gameplay.

As far as no features to implement, at this point I have to assume you're trolling, because you don't seem that dumb. Unless you want Velious to be released like four years from now. Or epics to never be put in. Plus there are other things that can be, and are worked on which is shown by every patch they do.
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Old 09-15-2011, 09:36 PM
Doors Doors is offline
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Quote:
Originally Posted by Nimblerot [You must be logged in to view images. Log in or Register.]
First of all, how would removing item linking enhance game play? By definition, it would actually achieve the exact opposite. The reason you're arguing it should have a high priority is because it's "classic", not an enhancement to gameplay.
Removing item link would enhance my gameplay because it would immerse me more into the classic experience. Addition by subtraction.
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Old 09-15-2011, 11:41 PM
Albel420 Albel420 is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Things that would enhance gameplay in terms of classic Everquest involve:

Item linking going away.
Meditate requiring the spellbook to be open.

Veeshan's Peak is basically ready they're just not releasing it because anyone in a hard core raiding guild on this server is a piece of shit and has basically pissed off the development crew to the point of utter disgust with this project and the playerbase.

I'm not exactly sure what type of features they're going to implement that would "enhance gameplay." This isn't World of Warcraft, Rogean and Co. aren't developing new abilities or talent trees. You know what this game consists of, if anything in order for them to "enhance gameplay" they need to start removing post Luclin era features.
im sure that people whining all the time about dumb shit that they are probably working on, and spazing out using such bold pisses them off too. Why can't you just enjoy the damn game? and if these small things are bothering you SO badly, then leave. /wave. im just happy with all the old memories i get to relive , and even make some new ones.
  #6  
Old 09-15-2011, 09:14 PM
Glitch Glitch is offline
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Lol at you showing up with extreme rage, and then saying,
Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
How am I angry?
In case you didn't notice, nothing indicates extreme rage quite like SIZE 7, BOLDED, UNDERLINED TEXT.


Anyways, you must be new to this whole internet thing, but seething hostility indicates tears and weakness of character so it's an open invitation for people to make fun of you.

That being said, let me direct you here.
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Quite simply, we fix things when we have the means.

Notice the other client-related issues which have been recently fixed. Brown skeletons, maps, and spellsets.

On the slate, if not already fixed, bypassing 'tradeskill recipe window' to open tradeskill containers with combine button.

I also requested that PCs in skeleton form not display names (hope that's fixable)

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If you know of more client-related bugs, post them
.
and then here: http://www.project1999.org/forums/forumdisplay.php?f=6
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  #7  
Old 09-15-2011, 09:35 PM
Doors Doors is offline
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Thank you Lord Master Lady Nilbog for your response. I'm actually serious about both of my suggestions. Doubt I could help in terms of the code necessary to make these changes, but consulting the nerd bible I know I could find evidence that meditate required your spellbook to be open until at least level 30. I think it was actually level 35 however.
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  #8  
Old 09-15-2011, 09:43 PM
Titanuk Titanuk is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
I think its time to stop half assing project 1999's attempts to emulate classic. If you're going to go all out, stop cherry picking features and actually do it.

Get rid of item linking. NOT CLASSIC.
Get rid of new era meditate. NOT CLASSIC.

While you're at it people should also be nameless while in skeleton form. As it currently stands, NOT CLASSIC.
---


If you disagree with my suggestions, EZ server ---------------> that way. Don't let the door hit your ass on the way out.
made bluebie
  #9  
Old 09-15-2011, 09:43 PM
Supaskillz Supaskillz is offline
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I think the spellbook fix would have a big impact on the red server if it could be implemented from the get go, its cuts down on some of the edge casters gain over melee in early game pvp.
  #10  
Old 09-15-2011, 09:52 PM
Doors Doors is offline
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I actually really miss dropping coin on the ground and message boards. I think dropping coin on the ground was abusable somehow though, can't remember exact examples.
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