![]() |
|
#1
|
|||
|
![]() The only competition I've seen on this server is the competition to see which guild can collect as many losers as possible. All your skills consist of are getting 60 people online at 5am to kill a dragon, and convincing scores of people with no life to spend their days sitting in Trak lair.
| ||
|
#2
|
|||
|
![]() I think yaaaflow is right, Hasbinbad wasn't taking a shot at us, he was just referring to the one time in server history when a rotation actually existed. Although the comment was pretty confusing (I'm now the 6th reply discussing it?)
As for actually puting in a rotation, wasn't every raid guild interested in it at one point except for TR? I thought I heard TMO was interested in a rotation but I could be mistaken. Obviously TR/TMO have the most to loose if a rotation is put in place, however they will gain more FREE TIME to do stuff IRL, and still be able to take down a good amount of raid bosses. Assuming the rotation would be weighted so TMO/TR would get the majority of bosses. We could even arrange it so TR gets all the odd hour bosses since they have a big European membership. The server would be a peaceful PvE utopia. So how about it? wouldn't you guys like to have some more free? less drama and BS?
__________________
Spud McKenzie, Level 60 Druid <Divinity>
| ||
Last edited by Spud; 09-11-2011 at 04:06 PM..
|
|
#3
|
|||
|
![]() i think we should set a rotation of pvping for mobs.
| ||
|
#4
|
|||
|
![]() Oh wow, this thread again.
Don't want to invest time camped out? Think it wastes too much of your time? Want to kill dragons on project 1999? Suggest rotations. | ||
|
#5
|
|||
|
![]() Not that i'm considered to be a raider but i'm going to throw my 2 cents in since theres a billion threads about this crap
heres the point "- Veeshan's Peak will remain closed. We do not feel the behavior of the top raiding guilds over the last several months merits new content for them." The actions and attitudes of those who are raiding, are harming their own interests. Obviously there's nothing wrong with the raid scene right? right? lol I'm from RZ, even on RZ we came to a raiding arrangement between the top guilds so that people could get shit done and improve their characters/get equip yada yada. However when the tides turned, there was massive waring and pvp and no one got anything done. Its really funny that it can't or that people won't do it here. Even now, your holding back your own progression because people refuse to get along. Like its really that bad? Yall are more interested in burning people out than prolonging interest and this is overall bad for the server. Argue as much as you want to, if it doesn't get to a resolution then its completely pointless. As a newish player here i've expressed multiple times that I would be interested in a raid scene, but the state of it here completely turns me off to that idea. But again, raid scene is fine here...right? Any sort of a rotation would be worthwhile with any time restraint, that leaves it up to the guilds to make sure they can kill the mobs, thats what everyone wants to do right, kill mobs? Argue about how long people will have to kill it. OR yall can just keep doing what your doing, and keep hurting yourselves and wasting your time Thanks, today's lesson has been about sharing, what should tomorrows lesson be?
__________________
Ulivar - 60 Sorcerer
| ||
|
#6
|
|||
|
![]() Good post except the issue the devs brought to light and that you posted is already being worked on.
The issue and resolution everyone else in the thread seems set on enacting is rotating mobs between not the "top guilds" but "anybody capable of killing a mob" so that the 500 level 60s on the server all get a chance at raid mobs because they don't want to log their characters out prepared and track. They wish to have their cake and eat it too.. which I don't recall being classic. That comes off kind of dickish, but seriously this is what it seems to boil down to from everything I've been reading on this subject in the last couple of weeks. "Man we really want to kill dragons, but on this server you have to track them during their windows and have your force buffed, logged out, and prepared to do so in order to kill anything, and we don't want to do that since it's not what we did in classic!" I don't get it. =\ Edit: And it should be known that I personally, as well as most everyone I'm sure is all for a solution that makes everything as classic as possible, however we need to keep a few things in mind, imo: 1. Variances were put in for a reason 2. The solution should affect all people equally 3. It should be easier for the GM's not more difficult 4. At the end of the day there are going to be 500 people standing around a pie and wanting a slice, but there just isn't enough to go around. | ||
Last edited by Mcbard; 09-11-2011 at 06:46 PM..
|
|
#7
|
||||||
|
![]() Quote:
Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||||
|
#8
|
||||
|
![]() Quote:
If you want the high end raiding loot for your guild then require higher attendance of your members or stop whining on forums about it.. The "oh this wasnt classic" argument is retarded because this server is not exactly classic anyway.. using that argument proves nothing and doesnt change the fact that you need dedicated players to get these targets. | |||
|
#9
|
||||
|
![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
|
#10
|
|||
|
![]() If you want to raid on p99, expect to spend ungodly amounts of time playing everquest. If you are a normal 9 to 5 citizen, look forward to patch days for full repops so you can take a few shots at raid mobs while the people with no lives fight for the high priority targets.
| ||
|
![]() |
|
|