Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 03-31-2026, 04:23 PM
Goobles Goobles is offline
Planar Protector

Goobles's Avatar

Join Date: Oct 2009
Location: A shoe
Posts: 1,581
Default Monday's quake

Can someone please indulge me? From my understanding, GMs were going to quake Hate for the Kingdom Monday Funday thing but the entire server was hit instead.
Then I was told Castle ganked all minis with 6 folks.

I'm sure that the truth is somewhere in between those notes and what actually happened, but I'd like to hear from the community.
__________________
I'm the reason most of you made it out of the newbie zone:
https://project1999.com/forums/showthread.php?t=3100
Reply With Quote
  #2  
Old 03-31-2026, 04:29 PM
CrazyPro CrazyPro is offline
Sarnak

CrazyPro's Avatar

Join Date: Jan 2020
Location: Oggok
Posts: 276
Default

Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Can someone please indulge me? From my understanding, GMs were going to quake Hate for the Kingdom Monday Funday thing but the entire server was hit instead.
Then I was told Castle ganked all minis with 6 folks.

I'm sure that the truth is somewhere in between those notes and what actually happened, but I'd like to hear from the community.
Kingdom asked a GM to repop plane of hate for their monday funday hate clear, they said sure but warned them that people were camping the minis, so a lot of them were probably going to get sniped, and they were. This is a competitive server and if you want these epic bottlenecks you'll have to compete for them like everyone else.

And yes, the GM accidentally quaked the entire server so much dragon slaying ensued.
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle>
Nilwen 60 Ogre Druid <Castle>
Pygnomaniac 4 GnOgre Wizard <Castle>
Mirnimhirnsvirf 13 Cancermancer <Castle>
__________________
Green: ACTIVE
Blue: INACTIVE
Red: INACTIVE

Quarm is love Quarm is life
Reply With Quote
  #3  
Old Yesterday, 12:10 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,214
Default

Typical green server behavior
__________________
Reply With Quote
  #4  
Old Yesterday, 04:26 AM
Goobles Goobles is offline
Planar Protector

Goobles's Avatar

Join Date: Oct 2009
Location: A shoe
Posts: 1,581
Default

Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?

Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?

The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.

Also, why should a gm respawn a server on request? Even a zone.
__________________
I'm the reason most of you made it out of the newbie zone:
https://project1999.com/forums/showthread.php?t=3100
Last edited by Goobles; Yesterday at 04:29 AM..
Reply With Quote
  #5  
Old Yesterday, 08:14 AM
Infectious Infectious is offline
Planar Protector

Infectious's Avatar

Join Date: Jun 2010
Posts: 1,278
Default

Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?

Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?

The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.

Also, why should a gm respawn a server on request? Even a zone.
Its a damn game. Calm down and have some fun.
Reply With Quote
  #6  
Old Yesterday, 09:03 AM
Defo Defo is online now
Aviak


Join Date: Jan 2026
Posts: 50
Default

Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?

Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?

The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.

Also, why should a gm respawn a server on request? Even a zone.
That seems to be the state of the server these days, which is to be expected: it's approaching 7 years since Green launched.

To keep things truly classic: What if p99 accounts had a time limit associated with them? The number of hours between March 1999 - December 2001. After that, your account poofs. This would stop people from playing on a time locked server years after having experienced all of the content, getting all of the loot, etc. Because some folks just don't want to leave their "top" positions here.
Reply With Quote
  #7  
Old Yesterday, 12:34 PM
WarpathEQ WarpathEQ is offline
Fire Giant


Join Date: Apr 2023
Posts: 684
Default

Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?

Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?

The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.

Also, why should a gm respawn a server on request? Even a zone.
Hate had an FTE ruleset. It was changed because 1 person was monopolizing all of the minis for years. Furthermore several pages of investigative research were provided regarding this 1 person and their suspected scripting and skirting the PNP policy.

The expected cheats are hard to confirm/substantiate so it appears CSR deemed that they didn't meet the requirement for taking PNP action against the individual and instead agreed to a new meta for the zone to try and curb 1 individual from outcompeting/cheating the entire server out of hate loot.

The current ruleset is the traditional camp claiming ruleset (this change was applied to other competitive mobs that don't require a raid force like drusella sathir as well). Its technically an outdoor zone so camp rules dictate that an individual or group of individuals can claim a single spawn point by camping there within line of sight and keeping the area cleared. Just like any other zones you can do a camp check and force people to clarify the exact spawns they are camping so there is no ambiguity when a mob spawns.
Reply With Quote
  #8  
Old Yesterday, 03:28 PM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 848
Default

Classic had rotations on a couple servers where you had a set number of time to kill your targets or clear the zone. This would fix a ton of issues and make it more fun for most people but for the sweatiest of the sweat lords removing the ability to deny pixels to others is unthinkable.
Reply With Quote
  #9  
Old Yesterday, 04:11 PM
WarpathEQ WarpathEQ is offline
Fire Giant


Join Date: Apr 2023
Posts: 684
Default

Does it make OP feel better or worse that the exact loot he is referencing as being yielded to castle is currently being marketed for sale.
Reply With Quote
  #10  
Old Yesterday, 06:12 PM
CrazyPro CrazyPro is offline
Sarnak

CrazyPro's Avatar

Join Date: Jan 2020
Location: Oggok
Posts: 276
Default

Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Does it make OP feel better or worse that the exact loot he is referencing as being yielded to castle is currently being marketed for sale.
Anything Castle gets from hate minis in an open guild bid, if you see WTS messages for earth staves or SEoCs, that's Diddlydee.

Edit: That specific earth staff that was yielded to us which he was talking about was bid out to mages in the guild, it was not sold. It's already been turned into an epic now.
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle>
Nilwen 60 Ogre Druid <Castle>
Pygnomaniac 4 GnOgre Wizard <Castle>
Mirnimhirnsvirf 13 Cancermancer <Castle>
__________________
Green: ACTIVE
Blue: INACTIVE
Red: INACTIVE

Quarm is love Quarm is life
Last edited by CrazyPro; Yesterday at 06:18 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:17 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.