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  #51  
Old 01-20-2026, 06:28 PM
Duik Duik is offline
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So standing in a corner begin casting a 24 second DD spell fom a robe then running around, then standing in same corner to complete the cast will be unaffected?

Outstanding.
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  #52  
Old 01-20-2026, 06:44 PM
Ekco Ekco is offline
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imma get that wurm shawl someday

goddamn it
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  #53  
Old Yesterday, 12:31 AM
Vaarsuvius Vaarsuvius is offline
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Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
imma get that wurm shawl someday

goddamn it
Good luck with that if you’re farming Fe`Dhars with a wizard using vp/velk robe
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  #54  
Old Yesterday, 02:01 AM
spoil spoil is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
If you're getting hit as an Enchanter, then you're not very good at soloing as an Enchanter. I don't even main one or play my alt Enchanter very consistently at all and I can't remember the last time I died.
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
In a dungeon yeah may be difficult for a Necro, but they do have FD so if Charm breaks just FD immediately and reset, no big deal.

Enchanters I guess on a technical basis the risk goes up for dungeon soloing, but anyone who is good with an Enchanter isn't getting hit on Charm breaks anyway.
"You have been summoned!"

There is no way to avoid being hit by a summoning mob. Either you get summoned and get hit, or if you're in a better position you don't get summoned and still get hit.

Also FD has a 1.5 second cast time, same as color slant (and half a second more than color flux). So Necro won't be more safe on a charm break than an Enchanter. Plus Enchanters should have two runes up at all times, so the channeling nerf only comes into play once you lose both runes. Because you can sit or camp out with a mob beating you, as long as a rune holds you won't be interrupted. That's an over 1000 HP buffer with fresh runes.
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  #55  
Old Yesterday, 03:58 AM
Vaarsuvius Vaarsuvius is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I love that theyre making channeling more classic. I don't think this is going to have the effect people think on Enchanters specifically though.

If you're getting hit as an Enchanter, then you're not very good at soloing as an Enchanter. I don't even main one or play my alt Enchanter very consistently at all and I can't remember the last time I died.
Nice silly blanket statement here.... Let me give it a try as well:
if you die when you're MT, you're bad


Ever tried playing an enchanter somewhere a bit smaller than South Karana where you have to stand next to your pet ? try Chardok, HS, PoM, Velk, Seb, or Skyshrine among others
ever had to step in melee range so your pet would not eat Enrage or get slowed ?
ever fought a summoning mob and/ or a summoning charmed pet ?

ever had a pet break at all ?
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  #56  
Old Yesterday, 05:42 AM
Jimjam Jimjam is offline
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At least if you’re standing next to your pet it won’t summon you on break x
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  #57  
Old Yesterday, 07:52 AM
plonkster plonkster is offline
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[You must be logged in to view images. Log in or Register.]

I'm not sure P99 needs more nerfs.

Getting rid of some major ways of soloing will have the effect of losing a lot of the population that cannot commit extensive time shifts in order to group or raid.

More classic is good. But not at the price of turning Blue and Green into another Red ghost-town.

I don't even play a soloing caster or regularly play on P99 at all. I just like the idea of it being there in case I feel the urge to play again one day.
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  #58  
Old Yesterday, 08:05 AM
Blueberrymuffin Blueberrymuffin is offline
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^
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  #59  
Old Yesterday, 10:08 AM
sammoHung sammoHung is offline
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Quote:
Originally Posted by spoil [You must be logged in to view images. Log in or Register.]
"You have been summoned!"

There is no way to avoid being hit by a summoning mob. Either you get summoned and get hit, or if you're in a better position you don't get summoned and still get hit.

Also FD has a 1.5 second cast time, same as color slant (and half a second more than color flux). So Necro won't be more safe on a charm break than an Enchanter. Plus Enchanters should have two runes up at all times, so the channeling nerf only comes into play once you lose both runes. Because you can sit or camp out with a mob beating you, as long as a rune holds you won't be interrupted. That's an over 1000 HP buffer with fresh runes.
You can still get interrupted through Rune / Bedlam / Manaskin
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  #60  
Old Yesterday, 10:39 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Enchanters who think they must not be beat upon, as they charm the pet that mows the mobs, is indulging the fantasies of the rest of the group.

I call them beta enchanters. Heaven forbid they should make the fucking cleric and tank work half as much as we do.

I go purple, baby. Deal with it.
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