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Old 09-07-2025, 03:42 PM
shovelquest shovelquest is offline
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It is extremely useful, I've had it walk me through lots of things that I had no idea how to do.

It cant do things for us on its own, but you can help each other do things very well.

I suppose it's about what I always wanted Clippy to actually be [You must be logged in to view images. Log in or Register.]
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Last edited by shovelquest; 09-07-2025 at 03:46 PM..
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Old 09-07-2025, 03:50 PM
shovelquest shovelquest is offline
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Say for example you want to make your own P99 server, and have no idea how to even start that process.

You could step by step work on that with AI and with little to no background in anything like that, and be able to learn and accomplish that goal together, learning and walking through every step together.

That's a really cool thing about it that I like so far.
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Old 09-07-2025, 04:01 PM
Ekco Ekco is offline
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yeah that's how i used it for the linux / python shit, having it actually explain and walkthrough stuff and not just copy paste, it's a tool like any other people just have to be taught to use it "correctly" and not project weird emotional shit onto it

and also the bugs on the actual chatbot side needs to be fixed also, actual guardrails and personas it roleplays so it doesn't output weird shit to people.

i heard someone explain it like the danger is with young people/anyone who hasn't had to do prior work already on like crit thinking skills and other shit so just using it as a shortcut is gonna turbo fuck their brain even though we already crossed that bridge with teaching for the test and letting them use calculators for everything so shit's already not in a ideal state
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Old 09-07-2025, 04:08 PM
shovelquest shovelquest is offline
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I told it I worked for the NSA and lost my getting started pamphlet and it helped me register my official accounts with the goverment websites and build a profile and setup payroll and now im getting paychecks every month as a goverment contractor.

JK but it literally could help you do that probably lol
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Old 09-07-2025, 04:11 PM
Ekco Ekco is offline
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yeah it's teaching people pretty funny skills like how to setup a "Drop order" website and do social media spamming for profit

shit like that getting oversaturated with slop is unironically a good thing, get people desensitized to dumb shit like that.

i asked it things like some cool tips on things to do with castor beans also, just to make sure i'm on the right kind of lists
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Old 09-07-2025, 04:22 PM
shovelquest shovelquest is offline
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I cant wait for the generation after alpha to be like, "ew the internet and technology? that's for boomers"

it's coming.
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Old 09-07-2025, 06:37 PM
Ekco Ekco is offline
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lol yeah that's the roundabout way we save the species, we all just get super into AI and make it "uncool" enough that an entire generation just goes... nah i'm good thx
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Old 09-07-2025, 06:46 PM
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I don't think the kids like games or movies anymore and think people that collect toys and stuff are losers.

(Like the way it used to be and god wanted it. Begone, Karen's! You are not wanted here!)
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Old 09-07-2025, 08:00 PM
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I haven't read this but wonder how it checks out. I also asked it to format the reply for the forum.

Quote:
52–55: ease into it

At 52 you’ll get the steadiest, least-stress XP on single-spawn “timer” camps or blue undead. Two ultra-safe timers are Dyrna Nlith in Highkeep’s jail (6-minute respawn, necro 38-42) and Nallar Q`Tentu in Neriak 3rd Gate’s library (level 42, no faction hits). Stun to shut down casting, root when she runs, heal up during the downtime. These are slow but extremely safe while you shake the rust off or play short sessions.

If you want more flow (and money), head to Seafury Island in Ocean of Tears. Regular Seafury cyclops are blue into the mid-50s, on ~3-minute spawns, and are famous for cash drops; just be ready for named Quag’s mana drain and the tainted/corrupted cycle. Set up on the beach and single-pull.

Undead dungeons are your wheelhouse. Lower Guk dead side is still solid well into the 50s; between the Magus and Lord lines you can lull, split, root-park and chew through blue froglok undead for very respectable dungeon ZEM XP. Expect casters: keep a stun up and refresh root early.

City of Mist remains viable if you prefer Kunark outdoor-adjacent dungeon pacing. There’s a ton of undead up through the ramparts/upper floors; calm/split, root tank, and undead-nuke to finish.

55–58: “real” dungeon solo

Once you’re comfortable splitting and rooting, graduate to The Hole’s undead tower. Work the fallen erudites in the tower/crypt when they’re still blue; be meticulous with pacify routes and have root ready because these undead will flee on P99. Getting down there can be the hardest part—use Soothe/Calm to thread the path and pull back to safe pockets.

If you’ve got the key, Howling Stones (Charasis) is superb at 58–59, with undead everywhere and high ZEM. Start at entrance/basement and only take singles you can control; charm-heavy strats are for other classes, but your lull/root/stun toolkit still carries if you’re patient.

Still want outdoor XP? Seafuries continue to blue through ~55; otherwise rotate the safe timers (Dyrna/Nallar) between dungeon runs when you only have a few minutes to play.

58–60: finishers

Stay in Howling Stones (north/west wings) or keep The Hole undead tower if it’s still blue; both will push you through the tail. If dungeons are busy, Lower Guk dead side between Magus and Lord is still listed as a 57–59 option and plays to your kit.

If you insist on Velious, you can peck at Velketor’s entrance spiders with careful singles, but it’s more comfortable for SKs; your best solo hour-to-hour return is usually HS/Hole/Guk where undead tools matter most.

Paladin-specific tips that matter on P99

Use your clickies like a machine. Deepwater Vambraces give Soothe for safer splits; Deepwater Helm clicks Daring; Deepwater BP clicks Symbol of Pinzarn (bring jasper). Re-buffing Daring/Symbol between pulls is free HP each time on P99 and reduces med time over a night.

Favor lull/pacify → tag → root-tank. High CHA helps lull land more reliably when you’re threading Guk/Hole hallways; keep two stuns memorized to shut down casters and to control push when you’re weapon-shielding spellbars. Forum paladins specifically recommend Soothe/Calm for Hole routes and root ready for runners.

Undead are king. Your nukes and stuns erase much of solo weakness in Guk, City of Mist, The Hole (tower), and Howling Stones—all P99-endorsed spots for the high 50s.

Watch factions on “guard” grinds. Wiki hunting pages do list dwarf/Kaladim guard loops as high-ZEM cash XP in the late 40s/early 50s, but that trashes dwarf factions; if you’re a good-aligned paladin that’s often not worth the price.

Hybrid XP penalty context. On P99 the class penalty is removed once a server reaches Velious (race penalties remain), so you’re not dragging a hidden anchor anymore. That’s why undead dungeons feel “worth it” all the way to 60.
OK i read it, sounds fun!
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Last edited by shovelquest; 09-07-2025 at 08:07 PM..
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  #10  
Old 09-07-2025, 08:38 PM
Ekco Ekco is offline
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yeah, that's way better.

i just asked Gemini again and it gave me a okayish looking guide also, so something was just super wonky with it when i asked 2 weeks ago
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