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#1
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#2
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Haven't they got like 15 out of the last 20 vulaks
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#4
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This all depends on your definition of success. If consistently getting big raid targets is your definition of success, which it clearly isn't, then Castle is just as successful as Kingdom and GG. If your definition of success is simply never having raid petitions filed against you, then you're spot on. Why does this keep happening recently? I dunno, blame Furoar. We need GM enforced raid rotations. All of this needless drama is entirely preventable, the current raid scene on P99 is unhealthy and if anyone somehow thinks this absolute cesspool is the best way things can be then maybe GMs should pick them up by their fat rolls and toss them out into some grass and lock them outside until they rethink their life choices. p99 is the ninth circle of hell, lord and savior Brad McQuaid please set us free from this pandemonium mSjsjsmamajaamkakakakaksjdjdjjjzjsjajajamjamsmsjsj smsmsjmdmdj
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Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 53 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
#5
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Guild 1 gets some raid targets Guild 2 attempts to compete Guild 2 realizes its a numbers meta Guild 2 merges or partners with Guild 3 Guild 2/3 gets some raid targets Guild 1 makes fun of them for being a zerg Guild 1 realizes its a numbers meta Guild 1 merges or partners with Guild 4 Guild 2/3 makes fun of them for being a zerg . . . etc
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
#6
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Seems like Guild 2 wanted to MAKE it a numbers meta. | |||
#7
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Because if you need X of Y class to FTE and successfully kill a raid target, what are you going to be able to more quickly get that bare minimum class composition (and thus FTE faster) with? 100 available casual-hardcore raiders
50 available hardcore raiders
Casual-hardcore guild has 50 players logged in at 30 seconds Hardcore guild has 45 players logged in at 60 seconds It's all about who can reach critical mass the quickest... and that is a numbers game, my friend. If you don't have the responsiveness because you don't have the same percentage of try-hards chained to the computer, you can't tell people to change their lives, quit their jobs, ignore their families to be ready to log in at any given point in time -- you compensate with numbers.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
#8
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![]() <Freedom> forever
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#9
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got the game working on Linux and logged in. /who all feels like a completely different server. [You must be logged in to view images. Log in or Register.] will be chilling in Kedge farming Driftwood Treasure Chests if anyone needs me. | |||
#10
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![]() The GMs refused to change natural respawn meta in the years after Vanquish quit so the #2 guild who competed in Fear only on natural respawns joined the #1 guild when their numbers began to wane post Quarm/THJ/Pantheon launches.
Magically, this move woke the GMs up to try different metas. This was the 16th year of CSR doing too little too late on the Project 1999 Blue server. | ||
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