![]() |
#21
|
|||||
|
![]() Quote:
Quote:
| ||||
#22
|
|||||
|
![]() Quote:
Quote:
Now, to clarify those rules when they're unclear (and they often are), the staff occasionally gives us players a kernel of clarification ... but nothing about those clarifications invalidates the rules. Hell, officially every last one of those rulings are ... well, not official. Despite coming from staff, they could change tomorrow.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
#23
|
|||
|
![]() We have a player's agreement between each other as well as the rules. Technically, you can call several camps if it's chill in the zone. And Dictate PH clearing is a normal strat for avoiding rep hits. That being said, if you went AFK outside, that mob is forfeit. When I camp down there, I pop back in and sit in front of spawn so folks know that's my next kill. You could have handled that better, and that's ok. It happens to many, just learn from it.
Good hunting, Zem | ||
#24
|
||||
|
![]() Quote:
From what I've seen and been told if you call 3 mobs or less people will leave them alone unless you seem to have abandonned the zone. Maybe I'm "too nice" for the elf simulator but if someone on a camp I want seems gone I'll take over after a more than reasonable amount of time (10+ mins) but if they return I'll back off. If you do 3 mobs it is easy to stay on top but if you get a named streak, especially at camps that require more preparation, it is easy to fall behind when you've been on top most of the night. I think that's why farmers are lenient. If you become cutthroat about it everyone will do the same and it becomes much less fun for everyone involved when you can't let the dog out or go for a smoke break because someone is breathing down your neck. On most days there's more than enough mobs for everyone. | |||
#25
|
||||
|
![]() Quote:
In other words, whether a player will take your camp from you is not the same thing as whether or not a GM will award that camp back to you (if they get involved). I don't mean to sound pedantic, but after pages and pages of dealing with DSM (in another thread), I just want to check my bases first.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
Last edited by loramin; 07-03-2025 at 05:18 PM..
|
#26
|
||||
|
![]() Quote:
| |||
#27
|
||||||
|
![]() Quote:
Quote:
Quote:
| |||||
#28
|
|||
|
![]() Chardok has the same rules as all zones, you gate, you lose the camp.
Most Chardok farmers have...let's call it an agreement that they won't steal each others mobs, but people that aren't regular farmers don't necessarily know that. You wouldn't have had a problem if you responded to the CC or been there when the mob respawned, but you didn't do either, so you lost the camp when you didn't engage it soon after it popped. Git gud | ||
#29
|
||||
|
![]() Quote:
| |||
#30
|
|||
|
![]() Calling camps when not physically at or near said camp is its own can of worms. If I zone in somewhere and something's open and I get into combat, some guy walks along and claims it was "his," how am I supposed to know whether he was really working the camp vs. him being full of crap? I've seen people try pulling that even in zones that had been entirely empty except for myself for over half an hour. I've seen players or even groups claim camps they weren't at and never even reached over periods of hours.
In general P99's rulebook suffers from 15 years of bloat, exceptions, and sometimes contradictory rulings. GM Medris is making a clean-up effort, so hopefully it can proceed and slim things down to more manageable levels. A completely new, current P99 camp rules post not compromised by a decade-plus of revisions and edits would be most welcome. | ||
![]() |
|
|