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#1
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Keep plugging in ahah, I like suicide missions against several players, but at least I know I have a slim ass fucken chance of maken it to the ZL - I can understand both sides, I just won't be able to attempt to solo fight grps anymore.
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#2
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Exp loss on death is a horrible idea - these emu servers barely work properly as it is, let alone losing exp from being consistently griefed as you fail to log back on to the server after crashing at zone. And what was wrong with loosing cash?
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#3
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/signed
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#4
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Quote:
__________________
The Rushmore Doctrine
Quote:
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#5
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Buy new computers, box Red 99.
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#6
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Vile, we've plugged ourselves into the glory land quite a few times haven't we dog? When all those african americans chasing us and shit.
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#7
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Didn't read the whole thread so not sure if this was mentioned, but on live people would plug while running away from someone not even near a zone line...wait a few seconds and then plug back in resulting in a kind of warp where you wouldn't know where the other person had gone.
ghosting or whatever you want to call it some people considered to be "strategy" and a legitimate tactic(bullshit) | ||
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#9
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I don't like the idea if its going to slow down pvp that significantly. If it made them pop out like 1minute later I'd say yeah lets do this...But 5 minutes? Jesus. Also, let's keep in mind this will detract from focus on the spell resist system, which needs to be fair and balanced more than any other aspect of everquest pvp.
__________________
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#10
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To me, killing someone isn't the only means to 'defeat' someone. If they run or zone plug I consider it a win.
__________________
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