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  #51  
Old 06-03-2025, 10:32 AM
kjs86z2 kjs86z2 is offline
Sarnak


Join Date: Jun 2019
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
Ppl getting bent out of shape over pet tracking nerf are the ppl we should all be happy to see disappear.
qft

rangers back on the menu
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  #52  
Old 06-03-2025, 11:31 AM
Jimjam Jimjam is offline
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Join Date: Jul 2013
Posts: 12,356
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I sure hope this works!

Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
qft

rangers back on the menu
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  #53  
Old 06-03-2025, 11:58 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
Ppl getting bent out of shape over pet tracking nerf are the ppl we should all be happy to see disappear.
Always felt OP but It was just a nice QOL in most zones as it let you save some time by not wasting it getting to a spawn that wasn't up.

But since you could just make a macro (or two) like this:

/pet attack named1
/pet attack named2
/pet attack named3
/pet attack named4
/pet attack named5

And just charm the first thing at zoneline and hit the macro, I feel it was lazily putting the average non pet class or even other pet classes at a disadvantage for finding named up with zero effort on top of cheapening the utility of tracking classes.

It was nice for making sure you haven't missed your mob in shit zonewide camps though.

I'm obviously a pet class and I have conflicting feelings about this one. I can see how it was being abused.
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  #54  
Old 06-03-2025, 02:12 PM
cd288 cd288 is offline
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Doubt the OG EQ devs ever intended pets to be tracking bots negating the need for Ranger tracking etc. if you were trying to find a specific spawn.
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  #55  
Old 06-03-2025, 02:26 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Doubt the OG EQ devs ever intended pets to be tracking bots negating the need for Ranger tracking etc. if you were trying to find a specific spawn.
Yeah. That's why I'm not mad at them nerfing effects/recharges of some items because spamming them wasn't classic and might be an unforseen consequence.
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  #56  
Old 06-03-2025, 02:40 PM
branamil branamil is offline
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*Mobs frequently fall through the world and glitch out*

But hey at least Gleeblorx Florkblop won't sell muffin mix anymore because the 3 players that bought it were having an out-of-era baking experience!!
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  #57  
Old 06-03-2025, 05:59 PM
Potus Potus is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Doubt the OG EQ devs ever intended pets to be tracking bots negating the need for Ranger tracking etc. if you were trying to find a specific spawn.
They didn't intend for CH to be used in combat. So if we're going on "original intent" then ohhhh boy you're going down a rabbit hole.
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  #58  
Old 06-04-2025, 02:51 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
They didn't intend for CH to be used in combat. So if we're going on "original intent" then ohhhh boy you're going down a rabbit hole.
I always wondered whether there is any evidence of how the devs envisioned naggy/vox being killed.
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  #59  
Old 06-04-2025, 06:30 AM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I always wondered whether there is any evidence of how the devs envisioned naggy/vox being killed.

Brad was at the first Vox kill by FoH.

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Old 06-04-2025, 09:35 AM
WarpathEQ WarpathEQ is offline
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Join Date: Apr 2023
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Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
They didn't intend for CH to be used in combat. So if we're going on "original intent" then ohhhh boy you're going down a rabbit hole.
I could see that for classic, you have to think by the time kunark rolled out they knew it was the imergent behavior. In that regard it does seem like kunark raid content was designed as anti-CH chain with low HP and high AOE dmg mobs designed for burn it down or die engages that nullify the benefits of CH chains, but most velious content wouldn't be doable without it.

I never did VP back on classic live so I'm not sure that P99 100% mirrors classic mechanics but I'm more interested about the intent for that zone's design which seems to have really forced guilds into the train out all the trash and pull in the dragon meta that we see pervasive on P99 (leading to the overwhelming majority of raid concerns).
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