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  #1  
Old 03-31-2025, 07:35 PM
Naethyn Naethyn is offline
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Cleric epic?
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  #2  
Old 03-31-2025, 10:24 PM
Naethyn Naethyn is offline
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Problem with sos is duration.
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  #3  
Old 03-31-2025, 11:21 PM
Duik Duik is offline
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So the problem with chanter epic haste is the stats not stacking? Or more. Duration as well according to naeth as well.
Sounds broken. Clicking off an epic effect sounds broken.

There appear to be selfish and shared epic effects.
War selfish but fir good reason. Hate gen good for group/raid.

Rng shared and selfish. Slow good for raid. Att and haste good for self.

Mag. Shared.

Wiz. Selfish.

Rog shared.

Dru. Dmg and snare. Good for groups but actual snare is better.

Clr SHARED!

Shm selfish. Most groups kill before damage ramps up.

Pal/Shd selfish.

Nec. Same as shm isnt it? I dunno.

I wonder if the devs thought about the effects added to epics on a overall basis. Or just pal fire sword. Shd blood sucker etc..
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Old 04-01-2025, 11:51 AM
Goregasmic Goregasmic is online now
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
So the problem with chanter epic haste is the stats not stacking? Or more. Duration as well according to naeth as well.
Sounds broken. Clicking off an epic effect sounds broken.
Wonderous rapidity (vendor): 70% haste, 18.5mins, 325mana
Speed of the shissar (epic): 66% haste +40agi +12ac, 30 mins
Visions of grandeur (kunark mob drop lvl60 spell) : 58% haste +40agi +25dex +20atk, 275mana, 42mins

WR is the most mana intensive and has shortest duration. Highest haste, good for melees with shit gear but overkill on anyone with 30%+ haste.

SotS is great because its free. Works well for people with 34%+ haste.

VOG will be in high demand for anyone with 41% haste, they prefere the 20atk over the 1% hit on haste. Cheaper mana wise and lasts 42 minutes, for that reason alone you should probably just give it to everyone if you have it to axe the time/mana you spend rehasting in half if you don't have epic.

Epic haste is only interesting because it is free and WR is bad. With WR if you have 4 melees + pet to haste you can burn over half a mana bar every 18mins just for haste. Depending on group make up, area difficulty and pull consistency sometimes I fall back on Augment (45% haste, 125mana, 36mins) to leave room to perform other tasks. Epic has its use but it is basically pure convenience except when raiding where you need to VOG anyway.
Last edited by Goregasmic; 04-01-2025 at 11:54 AM..
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  #5  
Old 04-01-2025, 04:19 PM
Ennewi Ennewi is offline
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Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Imo they screwed themselves making it a weapon for melee. They knew they would be improving things in expansions and eventually become obsolete. Monk is the only exception really.
Yeah it seems like weapons were the default choice because of the paladin epic. It being the first and swords like Excalibur being associated with holy knights...makes sense, however limiting. If not weapons though, than what?

Again, cleric epic could have been a censer with 1-2 container slots for alchemy mats. It could have done little to no damage, so Bowl of Watery Protection or Sorcerous Bowl, but provided a groupwide buff. Either that or maybe a collection plate? With the wielder placing coins into it to maintain a passive effect.

Shaman epic could have been a dreamcatcher equipable in primary, secondary, ranged, neck slot...with the effect being? Only other item that comes to mind would be a medicine bag upgrade, granting shaman the ability to forage alchemy mats.

Bard epic...a tinkered music box? Ranged slot item that could have provided bonuses to songs. So, for example, Purifying Rhythms removing disease/poison counters as it did briefly in classic. Something along those lines.

Paladin epic...a head slot aura that enhanced all worn versions of AOB in group? And provided truesight? With worn effect +SVs, similar to white dragon helm.

Wizard epic...a primary, secondary, waist spellbook that doubled as a container, with certain spells having combo effects if a physical copy of each was placed inside?

Rogue epic...a mask would have been the obvious alternative, but with what effect?

Drawing blanks on other classes and slots.
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  #6  
Old 04-01-2025, 04:41 PM
Jimjam Jimjam is offline
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Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Rogue epic...a mask would have been the obvious alternative, but with what effect?
Illusion: High Elf would draw zero roguely suspishies.
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  #7  
Old 04-01-2025, 07:09 PM
Ennewi Ennewi is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Illusion: High Elf would draw zero roguely suspishies.
The devs were on(to) something with the Skinned Halfling Face Mask and being able to assume the identity of another...

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  #8  
Old 04-02-2025, 01:47 PM
Rygar Rygar is offline
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Quote:
Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Yeah it seems like weapons were the default choice because of the paladin epic. It being the first and swords like Excalibur being associated with holy knights...makes sense, however limiting. If not weapons though, than what?

Again, cleric epic could have been a censer with 1-2 container slots for alchemy mats. It could have done little to no damage, so Bowl of Watery Protection or Sorcerous Bowl, but provided a groupwide buff. Either that or maybe a collection plate? With the wielder placing coins into it to maintain a passive effect.

Shaman epic could have been a dreamcatcher equipable in primary, secondary, ranged, neck slot...with the effect being? Only other item that comes to mind would be a medicine bag upgrade, granting shaman the ability to forage alchemy mats.

Bard epic...a tinkered music box? Ranged slot item that could have provided bonuses to songs. So, for example, Purifying Rhythms removing disease/poison counters as it did briefly in classic. Something along those lines.

Paladin epic...a head slot aura that enhanced all worn versions of AOB in group? And provided truesight? With worn effect +SVs, similar to white dragon helm.

Wizard epic...a primary, secondary, waist spellbook that doubled as a container, with certain spells having combo effects if a physical copy of each was placed inside?

Rogue epic...a mask would have been the obvious alternative, but with what effect?

Drawing blanks on other classes and slots.
Perhaps they could have kept it a weapon (which was good at the time), but given folks the option to transform it similar to that Sarnak Hammer or Warrior Epic sheath.

Would allow the weapon to change to a shield for tanking for knights, or a bow for ranger, shawl like item for casters, etc. This could also solve for players not wanting to be boxed into a 'raid utility item' (Enc/Clr epic) but swapping if they are doing group/solo play (Necro epic looking at you)
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  #9  
Old 04-01-2025, 04:44 PM
cd288 cd288 is offline
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Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Cleric Epic Clicky effect aside, wielding a ball-and-chain flail implied the class would be transformed into a battle cleric which wasn't the case. To match the class icon, instead of that, a primary/secondary 1HB censer that would have doubled as a small 2-slot container allowing the wielder to place various alchemy mats inside, each with a different groupwide buff.
Since it's called a water sprinkler I always thought it was supposed to be more of a Thurible
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  #10  
Old 04-01-2025, 07:50 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Since it's called a water sprinkler I always thought it was supposed to be more of a Thurible
Never thought to look up the name but apparently it existed? Just not in the form presented in EQ.

https://royalarmouries.org/collectio...ct/object-3295
https://www.reddit.com/r/mallninjash..._once_carried/

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