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  #1  
Old 03-20-2025, 05:46 PM
shovelquest shovelquest is offline
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I'll bet you a new MMO breakthrough is right around the corner with the advent of AI.
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Old 03-20-2025, 08:29 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
I'll bet you a new MMO breakthrough is right around the corner with the advent of AI.
It can't be a business tho. There is no money in developing a AAA cutting edge mmorpg in the age of the 5 second attention span.

We need an eccentric billionaire not named asshole, to just hire a team to build a balanced D&D style game mechanics with AI-directed mobs that will not just spawn in the same place and path the same way, because they learn to avoid you. Then, buy the IP from Dark Paw Holding Company and Warehousing and charge people a 20 dollar a month donation, and hire actual gm's to ban any meta gamers, and botting, and any monetization.

Like the Grateful Dead, it will have a ferocious fan base, and will attract multiple generations of curious people, who will often get hooked too.

But it can't be a business.
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Old 03-20-2025, 09:47 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
It can't be a business tho. There is no money in developing a AAA cutting edge mmorpg in the age of the 5 second attention span.

We need an eccentric billionaire not named asshole, to just hire a team to build a balanced D&D style game mechanics with AI-directed mobs that will not just spawn in the same place and path the same way, because they learn to avoid you. Then, buy the IP from Dark Paw Holding Company and Warehousing and charge people a 20 dollar a month donation, and hire actual gm's to ban any meta gamers, and botting, and any monetization.

Like the Grateful Dead, it will have a ferocious fan base, and will attract multiple generations of curious people, who will often get hooked too.

But it can't be a business.
No i mean like a fully functioning world where every NPC has the freedom to become whatever it wants and you compete with them by trying to earn money doing labor or jobs (often for AI NPCs that are better and faster and smarter than you) and collecting currency for the economic system that you can spend to activate mini games or other crafted in game products and your character ages like real life and dies and when you log in you have no memory of the real world.
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  #4  
Old 03-20-2025, 09:50 PM
Dirkdaring Dirkdaring is offline
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The only game that's in development, and has been for several years that looks promising is Ashes of Creation, but that`s still years away. I`ll most likely die of old age before it is ever released.
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  #5  
Old 03-20-2025, 09:52 PM
shovelquest shovelquest is offline
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Read Dead Redemntion but an MMO would be cool.
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  #6  
Old 03-21-2025, 07:44 AM
Duik Duik is offline
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Expanding on Sadres idea have the A.I spawn 4 times and path the same way, then when player gets tired/bio breaks then it spawns on top with the emote of "Suprise Cockbag!"

Roots the magician pet out of range and proceeds to whale on the player.
Hilarious.
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  #7  
Old 03-21-2025, 10:48 AM
Ennewi Ennewi is offline
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Not every film needs to be a blockbuster to turn a profit and be critically acclaimed or at least become a cult classic. Success in the MMO genre needs to be redefined and expectations managed.
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  #8  
Old 03-21-2025, 01:41 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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By "It can't be a business tho" I mean, in rl. Shovel. RL. Got it?

Whatever this satisfying persistent world that manages to function (with a very healthy "time investment willing" audience to make the game dynamic; no to little pay to play; no meta gaming), it just isn't going to happen if money in rl is in the equation, up to and including having to be a business.

That's only narrow casting if you don't consider, we likely do not need that many "refuge worlds" so to speak. How much would it cost to purchase the EQ IP including EQ2 and run a parallel set of servers with full time gm's enforcing rules?

My dad works for the UN doing historical evaluations and research for the department of antiquities and world heritage (DAWH). Why not EQ?
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Old 03-22-2025, 11:38 AM
Snaggles Snaggles is online now
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Also, MMO’s or any AAA sandbox requires massive finances. The games industry is a mix of feckless and incompetent.

I’m surprised GW2 has lasted as long as it has. I’m surprised Wildstar didn’t make a bigger splash. Being part of an aging demo is sad but that’s much of getting old I guess, lol. I wish there were a few million more MMO nerds out there.
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  #10  
Old 03-24-2025, 09:07 AM
Tann Tann is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I’m surprised GW2 has lasted as long as it has.
bought that game on release and still fire it up once in a while, for me the reason it's lasted this long is it's production value. They put a lot of time into the massive game world and it shows.

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I find running through zones rather relaxing
GW2 and old EQ are probably the only games I've ever played where I enjoy exploring for explorations sake. Maybe Eve-Online back in the day, where I for some strange reason liked chilling in an asteroid belt mining and listening to the soundtrack.
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