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  #101  
Old 08-23-2011, 03:17 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
There has been some serious facepalm retarding on this last page. The problem rushmore is talking about is that a 30 something mage will out dps your 50 unless you're one of a very few classes. c bolt + pet > everything but a higher lvl mage, possibly wizard, and maybe a necro.

It's not that you're going to respect some faggot lowbies camp, it's that a faggot lowby mage with the right attitude can move in on it and killsteal you 100% of the time unless you're one of the 3 above classes, or you're a combo of 2 dps classes.
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Lethdar > Bardalicious
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  #102  
Old 08-23-2011, 03:23 PM
Bardalicious Bardalicious is offline
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Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
And somehow, these low level manastone farming machines will NOT BE CONTESTED on one of the earliest, most popular camps in original EQ.

Quit comparing fail PVP servers that generally had populations of 100 or less with what will inevitably be R99's population. Manastone will be the FBSS of the P99 world, in that there will ALWAYS BE PEOPLE THERE.

Stop crying over potentially lost pixels fgts. Either:

A) Don't out level the range for which ppl will start camping manastones
B) MAKE SOME FRIENDS TO HOLD THE CAMP REGARDLESS?
  #103  
Old 08-23-2011, 04:51 PM
Humerox Humerox is offline
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Personally, I think any PvP server that doesn't include incentive to group and level PvE-wise is doomed.

Maybe combine SZ's team-based concept with +/- 8 level. You'll draw more blues into the net because they can PvE a little more, and the fights that do happen will be a little more balanced. Item loot would probably be feasible...because it'd be a bit easier to regain the loot that way.

Add to that the OOR fix, and I think there might be a chance for a long-term PvP server.
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
Last edited by Humerox; 08-23-2011 at 04:54 PM..
  #104  
Old 08-23-2011, 05:09 PM
Kope Kope is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Maybe combine SZ's team-based concept
If you're talking about making the server more playable for PvE based players and you want a team based server you'd need it race based, not religion. Most of the powerhouse pvp classes are evil, so anyone who doesn't pick evil will get gimped (just like the SZ server).

Of couse on TZ (where I played) the darkies still had the strongest of the 4 teams:

Team 1 - dark (troll, ogre, delf)
Team 2 - humans (hum, eru, Barb)
Team 3 - Shorts (halflings, dwarves, gnomes)
Team 4 - Elves (high elf, wood elf, half elf)

When it came to raid time it was basically all vs darks and they were pretty even (actually darks still had more than the rest of them together)

I bleieve SZ's teams were hardcoded so you couldn't group with those outside of your team, which really sucked.
  #105  
Old 08-23-2011, 05:24 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Kope [You must be logged in to view images. Log in or Register.]
Team 1 - dark (troll, ogre, delf)
Team 2 - humans (hum, eru, Barb)
Team 3 - Shorts (halflings, dwarves, gnomes)
Team 4 - Elves (high elf, wood elf, half elf)
Yea this sounds very bad top have 4 teams. I would only imagine team based being.
Team 1 - dark (troll, ogre, delf, freeport)
Team 2 - light (halflings, dwarf, gnome, highelf, wooldelf, halfelf, erudite, barbarians, qeynos)
  #106  
Old 08-23-2011, 05:46 PM
Rushmore Rushmore is offline
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how bout no teams
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  #107  
Old 08-23-2011, 05:57 PM
Nirgon Nirgon is offline
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Don't force teams, dark wins. gg etc.

Moreover: if someone lower lvl could ks you 10 years ago on live and he's going for classic..

I wouldn't go labeling Guk a raid zone. Then you're just looking at anything with a valuable spawn regardless of level becoming a raid zone. What about the ancient cyclops in sro etc?

Raid zones are FFA for a reason and are fine imo.

This is overboard.

This isn't about fair or balanced. It's about classic.

Whatever rules he decides are maintainable and enforceable are up to him. The problem isn't necessarily the rules, it's grey areas and rules in writing going unenforced that cause massive QQ / quits (and the selective applications of the rule).
Last edited by Nirgon; 08-23-2011 at 06:09 PM..
  #108  
Old 08-23-2011, 09:17 PM
Galacticus Galacticus is offline
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Staying on topic, I think this sounds like a good plan with a good solution to hiding healers / buffers. If boxing isn't allowed, then it would be hard for them to do it anyway.

On the note of teams here is my thoughts:

The problem with teams is balancing them. But thats the problem with high end guilds also. Unless you forced people to be on a team they couldnt choose you couldnt avoid this. At the same time, it promotes you to get friendly and be able to trust your team members. But there will be the eventuality that you will have people on your team that you dont like and cant kill, and that sucks when your on a pvp server.

The problem with FFA is that you can only trust your guild mates. But at the same time, it promotes you to want to join a guild so you have people you can group with that cant just leave group and kill you when your at 20% health and they are about to log anyway. If you dont like someone in the guild, you can get him kicked out or join a new one.

So my vote goes for FFA because it has more to offer in terms of pvp and promotes guilding up. Though once the server is older, this may be a problem for new people not being able to get to those guilds.
  #109  
Old 08-23-2011, 10:01 PM
Haul Haul is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Or since you're level 50 and that 30-some is trying to camp a manastone you just fucking KS him because it's a PVP server?
Real talk.
  #110  
Old 08-23-2011, 10:04 PM
Haul Haul is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
I think everyone is missing your point because the one you are trying to make is illogical. Somehow, these people that have no lives will be able to hit level 50 on their toons and make new ones just for the sake of camping manastones at level 35. And somehow, the level 50's that dont have the lower level alts will not be able to contest the camp through FORCEFULLY TAKING IT. And somehow, these low level manastone farming machines will NOT BE CONTESTED on one of the earliest, most popular camps in original EQ. SOMEHOW, just because they are level fucking 35, they won't be contested, they won't be KSed, they wont be PVP'd by people that are actually in the zone to xp etc.

No, sorry. Point was missed entirely.
hahahaha
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