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  #1  
Old 12-21-2011, 07:35 PM
xblade724 xblade724 is offline
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Quote:
Originally Posted by Rust1d? [You must be logged in to view images. Log in or Register.]
Item loot will kill the server. Why is this even up for discussion? Haven't you learned from previous boxes? Maybe start with yellow text and global ooc.
lawl how would item loot kill the server? Considering we are not 13 years old anymore and most non-neckbeards here have full-time jobs and lives, it's terrible losing an hour of gameplay when you have an exp death when we have more limited time than we did in the classic days.

That said, why would item loot drive people away, especially if we can wear no drop armor, cant loot weapons, cant loot bags, cant loot items in bags, and can always bag your few droppable goodies?

Current system drives people away by losing real gameplay hours leveling when it's already slow as hell to level. It's demoralizing. You can always get coin back at a fast pace if you have any brain, just not exp
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Old 12-26-2011, 05:07 PM
mitic mitic is offline
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Quote:
Originally Posted by nilbog

Argument #1: Item loot would decrease population. Since it hasn't been tried on r99, even in beta, I have no faith in this argument. Trying it a couple of times, within the past 10 years on different eqemulator servers doesn't count for
it does count dawg

i think it's proof enuf that vztz (server been out for 2years) pop doubled the moment item loot was taken out
  #3  
Old 12-20-2011, 06:14 PM
Softcore PK Softcore PK is offline
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Let's remove no drop tags like FV, and then try it out imo. Otherwise it gives the raiding guilds even more of an advantage over the casuals, which they don't need at all.
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  #4  
Old 12-20-2011, 06:31 PM
Dfn Dfn is offline
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Nillbog for president.

I like the FV style removal of the no-drop tag! Looting from bags is good too!
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  #5  
Old 12-20-2011, 07:09 PM
HippoNipple HippoNipple is offline
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I don't see anything wrong with not being able to loot whatever is inside bags. Yeah people will bag things if the fight is taking too long but so what. If someone is able to bag every piece of gear before they are killed the kill took too long.

Item loot doesn't have to be complicated - 1 item, no primary, secondary or range slot loot, no backpack items looted. Done. As for instruments I have no experience with this but would it be bad to have them to be turned into no drop items?
  #6  
Old 12-20-2011, 10:59 PM
mourning mourning is offline
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Why are we still discussing this, its already what its going to be and it works fine.

Please stop inundating the devs with a bunch of bullshit.

Nilbog has a good idea along the lines of non magical item in bags dropping -- A gem or armor or a fine steel or whatever.
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  #7  
Old 12-21-2011, 02:06 AM
Slave Slave is offline
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Quote:
Originally Posted by mourning [You must be logged in to view images. Log in or Register.]
Nilbog has a good idea along the lines of non magical item in bags dropping -- A gem or armor or a fine steel or whatever.
It should probably be the opposite of this... only magical items should have a chance to drop. Else, everyone will roll around with 1 loaf of bread on each slot. Not your best idea. Or maybe it was.
  #8  
Old 12-21-2011, 02:54 AM
mourning mourning is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
It should probably be the opposite of this... only magical items should have a chance to drop. Else, everyone will roll around with 1 loaf of bread on each slot. Not your best idea. Or maybe it was.
ITEM LOOT IS STUPID.


U ARE A CRETIN.
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  #9  
Old 12-21-2011, 11:34 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by mourning [You must be logged in to view images. Log in or Register.]
ITEM LOOT IS STUPID.


U ARE A CRETIN.
pussy
  #10  
Old 12-21-2011, 04:35 AM
skitter skitter is offline
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i like the idea of bag loot/...i think it would work well , most people would bank anything worth while , plus it would be worth while for others looking for random things .. like a hq bear skin! yay ..
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