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  #1  
Old 09-29-2011, 05:06 PM
cured cured is offline
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How about one item loot per kill until level 30? That way it'd be open season on twinks but people who save all their cash for a nice item (SMR, FBSS) who get jacked after a fight at low health won't have to suffer as much. Plus some players will get to the planes and will never have to bag their no drop loot so it'd help even the playing field. If neither guy can be looted, they'll fight each other head on.

Item loot is way to dangerous a thing for loot whores and lame asses to exploit.
  #2  
Old 09-29-2011, 05:47 PM
Nirgon Nirgon is offline
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How about 4 levels and item loot like I done said.
  #3  
Old 09-30-2011, 12:35 PM
Billbike Billbike is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
How about 4 levels and item loot like I done said.
This will discourage And limit PVP.
This will encourage naked casters and ganking. Unless that's the pvp you want.

So much for Nostalgia and keeping things the way they were, because 3 of 4 PVP servers from live were atleast 8+ level range and NON ITEM LOOT. I believe there was a poll on this already too.

A Dead Horses says: Stop kicking me wtf!
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  #4  
Old 09-29-2011, 08:40 PM
Morninx Morninx is offline
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Topic: Yellow Text, Rogean is there a way to program yellow text so there can be an ignore function where it wont pop up for people that ignore it? It really doesnt matter if the YT says what zone the pvp was in but I think it adds value to a pvp server if it just said who killed who. It seems people are just worried about the spamming of YT.. I dont think that it will be that overwhelming but anyway a possible ignore feature( if even possible) would solve that? Thoughts?
  #5  
Old 09-30-2011, 12:39 AM
Masq Masq is offline
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my two cents:

Item Loot: No
Coin Loot: Yes
PvP XP Loss: Yes
PvP XP Gain: Yes
  #6  
Old 09-30-2011, 11:52 AM
Nirgon Nirgon is offline
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No classic server had pvp xp gain.

So far as EQ emu projects are considered, the most classic have the highest populations. Say what you will. The whole purpose of creating all of this stuff as it was before Luclin (or even Velious right now) is to entice people with a classic experience. Why try and revert everything back the way it was if not for this purpose?

EQ clearly has a nostalgaic following greater than any MMO. Population-wise this is where you need to cash in. What is going to keep people around is things being like they remember, in every little way possible. I recently got a friend playing 99 blue, he walked around saying "oh I remember this!", which is what stood out from his experience more than anything... things being *like they were*.
  #7  
Old 09-30-2011, 12:44 PM
Nirgon Nirgon is offline
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Edit: double wtf.
Last edited by Nirgon; 09-30-2011 at 12:57 PM..
  #8  
Old 09-30-2011, 12:48 PM
Nirgon Nirgon is offline
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Those were team based not FFA which was the point. Have fun when the lvl 10 twinks with no risk of losing gear cut the legs off of the would be growing population.

Team based here is also an obviously bad choice. Everyone knows that the evil team will be over stacked and have an unfair advantage further than just population.

I'm not advocating 8 levels and item loot, which obviously failed on VZTZ.
Last edited by Nirgon; 09-30-2011 at 12:58 PM..
  #9  
Old 09-30-2011, 01:09 PM
Billbike Billbike is offline
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Twinks are not adequate justification for handicapping the server.
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  #10  
Old 09-30-2011, 01:32 PM
Harrison Harrison is offline
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rofl at your sig
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