![]() |
|
|
|
#2
|
|||
|
Coin loot, no item loot b/c it ruins population etc etc
Definitely no exp gain. Exp loss if it's de minimis.
__________________
Xantille Cares
I fuk ur mouth since 2001 | ||
|
|
|||
|
#3
|
|||
|
coin loot: yes, impact is minimal, nice bonus when you down someone.
item loot: no, takes too long to farm items, would not play here exp loss: against it, corpse camping will result in a lot of exp loss, but it could prevent bind rushing exp gain: against it, exploitable. | ||
|
|
|||
|
#4
|
|||
|
Coin loot: Yes
Item loot: No Xp loss on PVP death: Yes.
__________________
![]() | ||
|
|
|||
|
#5
|
|||
|
coin loot - never seen it affect any servers player base/population
item loot - never seen it help any servers player base/population, rather the reverse exp loss - never seen it on an emu server but exp loss is far worse than item loss on classic exp rates and see above for item loss (a very minimal loss? maybe but alot of things to consider such as exp gain for different lvls/classes/races etc) exp gain - never seen it on an emu server but like everyone says its most likely too exploitable we only need a p99 server where you can kill each other, that is reward/punishment enough, its not about anything else but being able to contest anything and everything from camps/raid mobs/exp spots etc
__________________
| ||
|
Last edited by Nyrod; 08-21-2011 at 09:18 PM..
|
|
||
|
#6
|
|||
|
coin loot thats all.
| ||
|
|
|||
|
#7
|
|||
|
Im bias because i played and loved Rallos Zek, so i think yall should make it
Item / coin loot 4-8 level range no XP loss on pvp death full classic xp...! | ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
|||
|
I'm not going to read all the pages here, but I'm sure I'm repeating a bunch of people's opinion...Xp loss on pvp death would suck because no matter the rule-set of the server, this community is full of people that won't pay attention to it.
My vote would be for coin loot only.
__________________
-Zeebbo
| ||
|
|
|||
|
#10
|
|||
|
Coin loot and exp gain are nice.
I don't prefer item loot only because that is not how i learned. It was exciting on vztz and nerve wracking. I was learning while others already knew. I am not a prolific pvp looter most times and i always had a nagging feeling i let a manastone or diamond ring get away. Exp loss would be a great tool to counter bind rushers. Most people seem to be oblivious to the number of actual effects any changes would have. Fear of loss of exp encourages you to rustle you up a posse to retrieve your corpse. (which actually exerts upward pressure on population) When tired of looking for pvp, a lazy tactic would be to corpse camp someone so he brings the pvp to you. Can exp and pvp at same time. Why does no one ever talk about the little-known side effects of SZ? Greens griefing reds etc..? I know i'm not the only one who remembers the unique fun only found on SZ. | ||
|
|
|||
![]() |
|
|