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  #1  
Old 08-14-2024, 12:30 PM
cd288 cd288 is offline
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Rimitto this is not RNF please take that type of interaction to the appropriate forum
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  #2  
Old 08-15-2024, 12:27 PM
sajbert sajbert is offline
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Merge servers, cycle legacy items and firepots bind, reset ST keys and unawaken the sleeper every 3 years or so.
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  #3  
Old 08-15-2024, 05:08 PM
Wakanda Wakanda is offline
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ive always felt like project1999 should have crypto wallet codes on the main page

like you can literally mine ravencoin for instance while you run p99 and it wont affect performance at all

could just mine the ravencoin to the project1999 wallet code, would add up to a lot of money annually, but that may be too big brain for the average p99 boomer who just wants to play this game (not even hating)
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  #4  
Old 08-19-2024, 06:47 PM
enjchanter enjchanter is offline
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If you still care about eq style games, monsters and memories is the only option

Everything else is a cheap alternative
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  #5  
Old 08-21-2024, 07:11 AM
Jimjam Jimjam is offline
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Yeah, but then maybe the bar named after him in Halas wouldn’t be surrounded by muscle mummies and blsnow. It wouldn’t be the Everquest we love and know.
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  #6  
Old 08-21-2024, 07:22 AM
Zuranthium Zuranthium is offline
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Brad is irrelevant to the discussion, and his money later in life was likely going to his wife's cancer treatment.

There is no money being input into Monsters & Memories. It's being developed without pay and is going to launch with only 14 zones and 2 starting cities, which people will have to pay a subscription to play. There's no way of knowing where that money will go and to what extent they will continue to develop the game.
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  #7  
Old 08-22-2024, 12:33 AM
Reiwa Reiwa is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Brad is irrelevant to the discussion, and his money later in life was likely going to his wife's cancer treatment.

There is no money being input into Monsters & Memories. It's being developed without pay and is going to launch with only 14 zones and 2 starting cities, which people will have to pay a subscription to play. There's no way of knowing where that money will go and to what extent they will continue to develop the game.
14 zones is a dealbreaker for any amount of dollars. Get real.
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Old 08-22-2024, 12:25 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Reiwa [You must be logged in to view images. Log in or Register.]
14 zones is a dealbreaker for any amount of dollars
If the zones were absolutely massive it would be understandable, but they aren't. Basically imagine Freeport, North Ro, Oasis, South Ro, East Commonlands, West Commonlands, Befallen, Dagnor's Cauldron, Unrest, Greater Faydark, Crushbone, and a few more dungeons - and launching that as your game.

Monsters & Memories is launching like that so their dev team can start making money. Problem is, it will be years before the game world feels complete (if it does keep getting content), at which point there are will tons of max level chars running around. They don't have a reincarnation system to incentivize high level chars to drop back to a low level and play through low/mid level zones, nor an anti-twink system, so that will devalue the content. I bet it will even change the direction of their design, and they will focus less on fleshing out a cohesive world, and instead cater to pushing out content for the max level players.

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Originally Posted by BigPlays [You must be logged in to view images. Log in or Register.]
I would not play on another strictly PvE server again.
It really does get boring without something more to add to the gameplay. Either need more dynamic PvE, or PvP.
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  #9  
Old 08-26-2024, 02:50 PM
sajbert sajbert is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Monsters & Memories is launching like that so their dev team can start making money. Problem is, it will be years before the game world feels complete (if it does keep getting content), at which point there are will tons of max level chars running around. They don't have a reincarnation system to incentivize high level chars to drop back to a low level and play through low/mid level zones, nor an anti-twink system, so that will devalue the content. I bet it will even change the direction of their design, and they will focus less on fleshing out a cohesive world, and instead cater to pushing out content for the max level players.
M&M either is lazy-dev'd or underbudgeted, the later is fine if a sub will eventually make it into a proper game. But lets face it, it's a pay to playtest game which honestly sucks. Technically the game isn't really more advanced than EQ and the content in EQ was even at launch vastly better than what M&M appears to.

I get that game devs back in the day had it rough but it's really disappointing how even forsaking advanced graphics and trying proven tech modern game studios can't seem to produce a finished game in time.

If M&M ignites sufficient support it may be a hit, there are good things there, but I just don't think interest will last but I hope to be wrong.
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  #10  
Old 08-21-2024, 09:09 AM
Duik Duik is offline
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Given a choice of playing and paying for a game that is developed (to the extent it is) and allowed to test run it first
OR
drop cash on a game (no matter who was associated with it) that promises X and Y without it being finished.
I know what model I would trust more. But maybe thats just me.
You can simp for the memory of brad if you like and the promise of greatness but im afraid thats a big nope from me.
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