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#1
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If we counting priests too then it's going to become even more trivial with sarnak devastators, oakleaf scimitars, rune etched icewurm fangs, girdle of rapidity, and fungus tunics. Edit hopefully I don’t sound hostile, but I’m just keeping it real �� I’m leveling an enchanter atm and I feel like a beast lord running around with my pet crocodile and easily face tanking mobs I’ve slowed while beating them to death with random frost strike procs. Necromancer was even more faceroll, Harmshield, lifetaps, snare/fear. Class legit feels like a shadow knight for the first 20 levels �� | |||
Last edited by Wakanda; 07-03-2024 at 03:58 PM..
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#2
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![]() Yep. DnD. Casters are Gandalf. Melee r meant to team up. Casters are too butt we developed the enchanter/
shm meta as emergent play. I'll be 10000% with you. Casters have it a bit too easy on p99. Especially enchanters. Everyone grouped for safety. Especially against DC's and lag.
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
#3
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The idea with casters was they were stronger as long as they had mana, but they paid for it with lengthy downtime and blind spellbook meditating. It didn't work out all that well in practice because often enough the melee had to sit around waiting on casters anyway, and melee gear was so weak that melee players couldn't really take much advantage. Some zones were plain unfinished, and a few weren't implemented at all. Same issue most of these types of games have. In EQ, more often than not the unfinished parts tended to stay unfinished. Development preferred to focus on the never ending expansion rush or money was diverted into other projects. 989/Verant was repeatedly told Wizards weren't great, but they doubled down. It was supposed to have the highest burst damage of any class--which it does. Just VI apparently thought burst was way more important than the players did. Wizards did provide a group protection against kill-stealing, so there was that, and with most experience groups waiting around for spawns between cycles, without P99-style nonstop fighting, they didn't seem as bad as they do on here. | |||
#4
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![]() Melee be liek
__________________
Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
#5
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![]() The imbalance is crucial to the charm of classic EQ. A big problem I have with modern mmo's is that everything feels homogenous. You can easily over-balance things to a point where no one class really feels any more or less specialized at anything than any other class, like there's just one big generic all-purpose class that everybody's playing.
You might say EQ was TOO imbalanced, but I'll still gladly take it over the watered down experiences on offer today. I don't care how pretty your game engine is if I never once feel any kind of investment in my character. | ||
#6
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*Blue Server/Retired* ROGUE 60 SHAMAN 55 ___________________ Farewell! | |||
#7
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![]() One of the downfalls of modern wow is Tanks being able to self heal and dps effectively enough "they don't need their groups". It's only inconvenient butt they can solo slowly the big bosses.
Warriors give up the ability to solo so they can take the big hits. To solo they would need massive hp pools and fights would last upwards of 40 minutes. So they are relegated to dpsing and taking the hits for their team. That said two warriors can easily trade off and succeed very well with just bind wound. EQ gets good when you add another... ench/clr combo way better than solo ench. Trios are the sweet spot unless you have a full group with plenty of mobs around.
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
#8
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Well, still not as powerful as the top tier classes, but it was a window into 'if Verant made warriors have decent self support like modern (read 2004) MMOs'. | |||
#9
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However, giving warriors some type of double bonus to AC from worn armor would balance the classes and while also further distinguishing them.
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I like you guys, I really do.
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#10
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![]() also all the drugs brad was doing off strippers buttholes
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