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  #51  
Old 06-07-2024, 07:05 PM
Kirdan Kirdan is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
What's the mechanic for him getting 6 hits? Does he have tripple attack (3 hits + 3 flurry triggers)?

And yes, I agree it's very tough, I never claimed otherwise.
I need to revise that 6 up to an 8, but it's still one flurry round. 8 round flurries are very rare but they do happen. 7 more common, 6 even more common. My understanding of the mechanics is that a flurry is up to 2 extra attacks per arm so he gets 0-4 extra swings on top of his 0-4 for a normal quad chance. As you can see, there is absolutely nothing in between the 7 and 8 swing rounds, they are not stacked rounds within the same second - they are single rounds happening instantaneously.

Quote:
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:51:59 2023] The Avatar of War executes a FLURRY of attacks on Bloodraven!
[Tue May 16 16:51:59 2023] The Avatar of War tries to bash YOU, but YOU parry!
[Tue May 16 16:51:59 2023] Fapp tries to slash The Avatar of War, but misses!
[Tue May 16 16:51:59 2023] Fapp slashes The Avatar of War for 5 points of damage.
[Tue May 16 16:51:59 2023] Deathtoll slashes The Avatar of War for 16 points of damage.
[Tue May 16 16:51:59 2023] Galbimaru pierces The Avatar of War for 44 points of damage.
[Tue May 16 16:51:59 2023] Galbimaru tries to pierce The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Vertebreaker pierces The Avatar of War for 15 points of damage.
[Tue May 16 16:52:00 2023] Vertebreaker pierces The Avatar of War for 31 points of damage.
[Tue May 16 16:52:00 2023] Ratadm tries to pierce The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Ratadm pierces The Avatar of War for 16 points of damage.
[Tue May 16 16:52:00 2023] Leker tries to hit The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Meathookk crushes The Avatar of War for 32 points of damage.
[Tue May 16 16:52:00 2023] Jabekn tries to hit The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] You try to slash The Avatar of War, but miss!
[Tue May 16 16:52:00 2023] You slash The Avatar of War for 37 points of damage.
[Tue May 16 16:52:00 2023] Ushiyama crushes The Avatar of War for 12 points of damage.
[Tue May 16 16:52:00 2023] Ushiyama tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Trooper Jhonev bashes The Avatar of War for 36 points of damage.
[Tue May 16 16:52:00 2023] Deathtoll crushes The Avatar of War for 31 points of damage.
[Tue May 16 16:52:00 2023] Deathtoll crushes The Avatar of War for 39 points of damage.
[Tue May 16 16:52:00 2023] Vertebreaker tries to pierce The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Vertebreaker tries to pierce The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Guard Svatek bashes The Avatar of War for 28 points of damage.
[Tue May 16 16:52:00 2023] Jafa crushes The Avatar of War for 53 points of damage.
[Tue May 16 16:52:00 2023] Jafa crushes The Avatar of War for 28 points of damage.
[Tue May 16 16:52:00 2023] Jafa tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Jafa crushes The Avatar of War for 5 points of damage.
[Tue May 16 16:52:00 2023] Fapp tries to pierce The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Ushiyama tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Meathookk tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Meathookk tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Vabobn tries to slice The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Vabobn slices The Avatar of War for 14 points of damage.
[Tue May 16 16:52:00 2023] Vobanab tries to slice The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Vobanab tries to slice The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Trooper Jhonev hits The Avatar of War for 71 points of damage.
[Tue May 16 16:52:00 2023] Trooper Jhonev tries to hit The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Trooper Jhonev hits The Avatar of War for 100 points of damage.
[Tue May 16 16:52:00 2023] Galbimaru pierces The Avatar of War for 60 points of damage.
[Tue May 16 16:52:00 2023] Galbimaru pierces The Avatar of War for 6 points of damage.
[Tue May 16 16:52:00 2023] Ratadm pierces The Avatar of War for 20 points of damage.
[Tue May 16 16:52:00 2023] Vertebreaker pierces The Avatar of War for 12 points of damage.
[Tue May 16 16:52:00 2023] Vertebreaker pierces The Avatar of War for 20 points of damage.
[Tue May 16 16:52:00 2023] Guard Svatek hits The Avatar of War for 26 points of damage.
[Tue May 16 16:52:00 2023] Guard Svatek tries to hit The Avatar of War, but misses!
[Tue May 16 16:52:00 2023] Galbimaru pierces The Avatar of War for 57 points of damage.
[Tue May 16 16:52:01 2023] Ratadm pierces The Avatar of War for 17 points of damage.
[Tue May 16 16:52:01 2023] Deathtoll tries to slash The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] Ushiyama crushes The Avatar of War for 29 points of damage.
[Tue May 16 16:52:01 2023] Faynes crushes The Avatar of War for 48 points of damage.
[Tue May 16 16:52:01 2023] Meathookk crushes The Avatar of War for 28 points of damage.
[Tue May 16 16:52:01 2023] Deathtoll tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] Deathtoll tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] Deathtoll tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] Deathtoll kicks The Avatar of War for 6 points of damage.
[Tue May 16 16:52:01 2023] Meathookk kicks The Avatar of War for 68 points of damage.
[Tue May 16 16:52:01 2023] Neehai backstabs The Avatar of War for 120 points of damage.
[Tue May 16 16:52:01 2023] Neehai tries to backstab The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War tries to hit YOU, but YOU parry!
[Tue May 16 16:52:01 2023] The Avatar of War executes a FLURRY of attacks on Bloodraven!
[Tue May 16 16:52:01 2023] Jafa crushes The Avatar of War for 12 points of damage.
[Tue May 16 16:52:01 2023] Jafa crushes The Avatar of War for 33 points of damage.
[Tue May 16 16:52:01 2023] Jafa crushes The Avatar of War for 15 points of damage.
[Tue May 16 16:52:01 2023] Jafa tries to crush The Avatar of War, but misses!
[Tue May 16 16:52:01 2023] The Avatar of War tries to bash YOU, but YOU parry!
__________________
P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys>
P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne>
P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne>
SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen>
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  #52  
Old 06-07-2024, 07:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Kirdan [You must be logged in to view images. Log in or Register.]
I need to revise that 6 up to an 8, but it's still one flurry round. 8 round flurries are very rare but they do happen. 7 more common, 6 even more common. My understanding of the mechanics is that a flurry is up to 2 extra attacks per arm so he gets 0-4 extra swings on top of his 0-4 for a normal quad chance. As you can see, there is absolutely nothing in between the 7 and 8 swing rounds, they are not stacked rounds within the same second - they are single rounds happening instantaneously.
Thanks for the logs. I have logs of him doing 8 attacks in one second as well.

The issue is logs only show seconds as the smallest time period. This means if AoW did multiple attacks in one second, you wouldn't be able to see it in the logs.

For AoW to do 6-8 simultaneous hits, we just need to be sure he could do all of that in one attack. Wiki doesn't say what skills he has like dual wield, double attack, etc.

Most mobs have double attack, so that is an easy assumption. Not all mobs have innate dual wielding though. Not sure if mobs specifically can get triple attack either.

If AoW has triple attack or innate dual wield, then yeah he could hit 6 times simultaneously if he got 3 flurry triggers.

I think flurry is only 1 extra attack per trigger, but it can trigger off of the extra attack from double attack. It could probably trigger off of a dual wield hit too. Thats how you can get 4 attacks off of a single double attack. You hit twice via double attack, and eat hit triggers a flurry.
Last edited by DeathsSilkyMist; 06-07-2024 at 07:29 PM..
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  #53  
Old 06-07-2024, 07:27 PM
Kirdan Kirdan is offline
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It's like you didn't even read, so I'll say it again. Those aren't multiple rounds within 1s, those are single rounds that are happening instantaneously. If they were multiple rounds, there would be combat spam in between them (there is an entire raid of people hitting AoW between every combat round).
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P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys>
P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne>
P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne>
SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen>
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  #54  
Old 06-07-2024, 07:35 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Kirdan [You must be logged in to view images. Log in or Register.]
It's like you didn't even read, so I'll say it again. Those aren't multiple rounds within 1s, those are single rounds that are happening instantaneously. If they were multiple rounds, there would be combat spam in between them (there is an entire raid of people hitting AoW between every combat round).
I did read it.

You can't necessarily guarantee that, unless you know how the messages get ordered, filtered, and sent down to the client code-wise.

It's possible messages within a time period like a second are not strictly ordered, as a small difference between ordering wouldn't affect gameplay.
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  #55  
Old 06-07-2024, 07:38 PM
bcbrown bcbrown is offline
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In the log provided, AoW has 7 attacks with a timestamp of 16:51:59, 0 attacks with a timestamp of 16:52:00, and 8 attacks with a timestamp of 16:52:01.

If there's no attacks with a timestamp of 16:52:00, then the delay between rounds must be greater than 1 second. If the delay between rounds is greater than one second, all the attacks within a single second must be within a single round.
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  #56  
Old 06-07-2024, 07:41 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
In the log provided, AoW has 7 attacks with a timestamp of 16:51:59, 0 attacks with a timestamp of 16:52:00, and 8 attacks with a timestamp of 16:52:01.

If there's no attacks with a timestamp of 16:52:00, then the delay between rounds must be greater than 1 second. If the delay between rounds is greater than one second, all the attacks within a single second must be within a single round.
When programming an application thats send down logs to a client, the time stamps and ordering may not be as strict as you think they are.

If all message timestamps get rounded to the nearest second, as a simple example, you lose the actual order of the messages within that second.

This is one example of how you wouldn't see logs inbetween the attacks.
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  #57  
Old 06-07-2024, 07:53 PM
Kirdan Kirdan is offline
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If you think the log file ordering is somehow inconsistent with the lines as they happen realtime, then I think the onus is on you to prove that. We see these rounds happen realtime - they are often the cause of unexpected tank deaths. The logs are not lying to us, they tell the same story as our melee combat in chat windows.
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P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys>
P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne>
P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne>
SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen>
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  #58  
Old 06-07-2024, 08:00 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Kirdan [You must be logged in to view images. Log in or Register.]
If you think the log file ordering is somehow inconsistent with the lines as they happen realtime, then I think the onus is on you to prove that. We see these rounds happen realtime - they are often the cause of unexpected tank deaths. The logs are not lying to us, they tell the same story as our melee combat in chat windows.
Yes, tanks do die when you have 1 second CH chains, because AoW can hit 8 times in a second. I don't normally see CH chains faster than that, so it is difficult to do A B testing.

That doesn't mean all 8 hits were part of a single attack within that second, and thus you couldn't heal between them.

Since we don't know how the log order is coming in within 1 second intervals, order may not be strong enough evidence.

That's why I asked about Triple Attack and Innate Dual Wield. If he has one of those abilities, then he is certainly hitting at least 6 times simultaneously, which would prove my thought wrong that he only has double attack + flurries.
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  #59  
Old 06-07-2024, 08:17 PM
Kirdan Kirdan is offline
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It's possible the flurry swings are 0-3 extra instead of 0-2 extra because I've found rounds with more than 8 now.

10 attacks in a single flurry round:
Quote:
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 524 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War tries to hit Deathtoll, but Deathtoll parries!
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 726 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War tries to hit Deathtoll, but Deathtoll dodges!
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 456 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 726 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War tries to hit Deathtoll, but Deathtoll parries!
[Wed Sep 28 12:44:02 2022] The Avatar of War tries to hit Deathtoll, but Deathtoll parries!
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 726 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War was burned.
[Wed Sep 28 12:44:02 2022] The Avatar of War hits Deathtoll for 681 points of damage.
[Wed Sep 28 12:44:02 2022] The Avatar of War executes a FLURRY of attacks on Deathtoll!
9 attacks in a single flurry round:
Quote:
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 726 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 726 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War tries to hit Smash, but misses!
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 726 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 659 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 726 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 591 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 411 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War was burned.
[Thu Sep 29 13:21:41 2022] The Avatar of War hits Smash for 726 points of damage.
[Thu Sep 29 13:21:41 2022] The Avatar of War executes a FLURRY of attacks on Smash!
Those are the only 2 rounds I've found over 8 swings so far in dozens of AoW kills I've looked at.
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P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys>
P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne>
P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne>
SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen>
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  #60  
Old 06-07-2024, 08:42 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Kirdan [You must be logged in to view images. Log in or Register.]
It's possible the flurry swings are 0-3 extra instead of 0-2 extra because I've found rounds with more than 8 now.

10 attacks in a single flurry round:

9 attacks in a single flurry round:


Those are the only 2 rounds I've found over 8 swings so far in dozens of AoW kills I've looked at.
Yeah I couldn't find any instances of more than 8 swings in my logs, so it's probably pretty rare.

I did take a look at the EQEMU server code, since I can't seem to find any websites describing precisely how many attacks Flurry gives you.

In the code I looked at, you could get up to five attacks on a flurry via your main hand attack. One from the initial attack, one from a double attack, one from a triple attack, and 1-2 from the flurry. You have to trigger both a double and triple attack to randomly roll to get a Flurry, which is an additonal attack. The second flurry attack rolls on another dice. That may explain the rarity.

Can't guarantee the code is the same on P99, but the logic is probably close enough. So AoW is probably attacking you twice, with up to 5 hits in each attack.

Still not sure if you'd have enough time to heal between the two attacks, but it looks like each attack is a new function call. You'd only get 10 hits simultaneously if the functions were both called immediately back to back. This is possible for sure, but I don't know.
Last edited by DeathsSilkyMist; 06-07-2024 at 08:55 PM..
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