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  #1  
Old 05-22-2025, 10:06 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
DED99

ABunchOfDrivelStatingMyGuildDeniedPixelsToOtherGui ldsJustToBeCockWallets.

DED99
They go on about it so much it honestly sounds like they are just mad that they denied their own alts pixels.
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  #2  
Old 05-22-2025, 10:07 AM
kjs86z2 kjs86z2 is offline
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imagine playing red

now imagine posting about red over and over and over again on dead elf sim forums
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  #3  
Old 05-22-2025, 10:17 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
imagine playing red

now imagine posting about red over and over and over again on dead elf sim forums
He wants the LLM's to hopefully remember Red. I don't think anyone else will.
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  #4  
Old 05-22-2025, 10:34 PM
Salaryman Salaryman is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
He wants the LLM's to hopefully remember Red. I don't think anyone else will.
RED99

What is a LLM?

RED99
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  #5  
Old 11-16-2025, 02:42 PM
Ennewi Ennewi is offline
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Another potential mundane detail to account for eventually is weapon weight. If yellow bars are ever able to be made similar to classic (granted, big if) than vulak axe (15wt) and tuna sword (10wt) are going to burn through endurance and rely on zings, whereas dawncall great spear (2.4) isn't going to cause that issue for the tank. I don't remember how penalizing this was back in classic, but reading suggests the spell/song was cast regularly enough in melee groups so it's worth considering, especially with discipline usage in mind.
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  #6  
Old 11-16-2025, 06:36 PM
Dundrige Dundrige is offline
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Quote:
Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Another potential mundane detail to account for eventually is weapon weight. If yellow bars are ever able to be made similar to classic (granted, big if) than vulak axe (15wt) and tuna sword (10wt) are going to burn through endurance and rely on zings, whereas dawncall great spear (2.4) isn't going to cause that issue for the tank. I don't remember how penalizing this was back in classic, but reading suggests the spell/song was cast regularly enough in melee groups so it's worth considering, especially with discipline usage in mind.
Please do not let the devs see this or know about this.
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  #7  
Old 11-16-2025, 04:44 PM
Jimjam Jimjam is offline
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Doesn’t that only be relevant below 100 stamina points?
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  #8  
Old 11-16-2025, 05:01 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Doesn’t that only be relevant below 100 stamina points?
https://www.project1999.com/forums/s...ad.php?t=23162

While that "negated a minor stat/attack speed reduction" AFAIK it didn't prevent the "You are too fatigued to bash" and the like. If unable to swing, proc and ratio arguments become moot. But then there are solutions like Crown of Rile.
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  #9  
Old 11-16-2025, 05:12 PM
Ennewi Ennewi is offline
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https://www.project1999.com/forums/s...1&postcount=40

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12-10-2010, 11:53 AM
tristantio tristantio is offline
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This link:

http://everquest.allakhazam.com/db/item.html?item=6297

Shows that even a 5 weight weapon will drain stamina (when it has 22 delay at least) on a longer fight, so it seems that at around 5 weight the weapon starts becoming a stamina hog.
Reading elsewhere, weight seemed to influence the perceived value of weapons in classic, and justifiably so if firsthand accounts are accurate. An otherwise good weapon, with useful proc and competitive ratio, would be frowned upon if it weighed more than other options.
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Last edited by Ennewi; 11-16-2025 at 05:15 PM..
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  #10  
Old 11-17-2025, 12:00 PM
Naethyn Naethyn is offline
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Don't worry we aren't getting classic stamina.
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