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#1
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![]() Donal’s arms heal 16hp/second.
I’d work on bind wound right after practicing other languages. | ||
#2
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![]() Cleric unlock 201 skill at Level 56. At this point both meditating to fuel divine light* and bandages are just over 8hp/sec.
* (not the ideal attrition heal strat, I know, but for the sake of comparison) Quote:
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Last edited by Jimjam; 02-21-2024 at 11:06 AM..
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#3
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![]() Velious legs are like 10-11 hp/sec to the whole group.
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#4
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![]() I can't believe this topic has more than 1 reply
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#5
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![]() Quote:
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#7
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![]() Quote:
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Last edited by Jimjam; 02-21-2024 at 01:33 PM..
Reason: Editing a few times cos I didn’t proof read.
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#8
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![]() Idk why you'd compare to any spell besides ch
Ch is the most efficient heal in the game So what's the math on bandaging instead of just medding and ch'ing when they're low. Since we're only talking low stakes here it's not like we're in a rush to heal up | ||
#9
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![]() "ahktually", CH efficiency depends on the player's max HP.
https://wiki.project1999.com/Complete_Healing Quote:
Quote:
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#10
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![]() [You must be logged in to view images. Log in or Register.]
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