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  #1  
Old 11-01-2023, 11:10 AM
greatdane greatdane is offline
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A woman's work is never done.

That's why they get paid less!
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  #2  
Old 11-01-2023, 01:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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It was probably overlooked and never finished because they were working on the new character models for Luclin. It wouldn't have been a high priority to maintain the original models since they knew they would be replacing them anyway.
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  #3  
Old 11-03-2023, 01:46 AM
Gustoo Gustoo is offline
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This is a good thread.
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  #4  
Old 11-04-2023, 04:26 PM
Ooloo Ooloo is offline
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Hey I'm just saying my theory is probably completely correct.

Also why would luclin have made a difference? I'm talking about the original vanilla models that launched with the boxed retail game in 1999 (aka the ones you're supposed to use on p99), before they even knew they were gonna make the first expansion much less the 3rd.
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  #5  
Old 11-04-2023, 04:39 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
Hey I'm just saying my theory is probably completely correct.

Also why would luclin have made a difference? I'm talking about the original vanilla models that launched with the boxed retail game in 1999 (aka the ones you're supposed to use on p99), before they even knew they were gonna make the first expansion much less the 3rd.
For a live service game you are generally planning things out in advance. There was only a 2.5ish year gap between the release of classic and Luclin.

The development team will know what the road map to Luclin is long before it actually comes out. Back then we were in the graphics wars, where every game wanted to look more and more realistic. I wouldn't be surprised at all if graphics improvements were being planned from the start. If they knew they were going to update the character models in the near future anyway, they would de-prioritize maintaining the existing models that are going to get replaced.
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  #6  
Old 11-04-2023, 08:41 PM
Danth Danth is offline
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What I read someplace from folks who claimed to be nearby when it went down--can't vouch for its accuracy--was that Verant scrapped the female idle animation when one of the higher-ups, perhaps McQuaid himself, didn't like them. Then due to the game's unexpected success and rapid pace of development, they never got back to re-doing 'em.
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  #7  
Old 11-05-2023, 11:01 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
What I read someplace from folks who claimed to be nearby when it went down--can't vouch for its accuracy--was that Verant scrapped the female idle animation when one of the higher-ups, perhaps McQuaid himself, didn't like them. Then due to the game's unexpected success and rapid pace of development, they never got back to re-doing 'em.
That would make sense to me. Interesting!
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  #8  
Old 11-09-2023, 04:17 PM
Ooloo Ooloo is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
For a live service game you are generally planning things out in advance. There was only a 2.5ish year gap between the release of classic and Luclin.

The development team will know what the road map to Luclin is long before it actually comes out. Back then we were in the graphics wars, where every game wanted to look more and more realistic. I wouldn't be surprised at all if graphics improvements were being planned from the start. If they knew they were going to update the character models in the near future anyway, they would de-prioritize maintaining the existing models that are going to get replaced.
I'm mainly going off of first-hand testimony by members of the original dev team on that alovingrobot guy's youtube channel (https://www.youtube.com/channel/UCFl...PYUeicLmhSvB1Q). Many have said they didn't even expect the initial success, much less making one and then another expansion. And then a *third* expansion on top of the first two, which is when the models finally changed to the horrid luclin versions.

Brad didn't like that the chicks' asses didn't stick out as much when they stand up straight like the male models do. I'm tellin you, that is definitely the reason. I mean I think they even said in one of those podcasts the artists were using pictures of underwear models for the female dark elves. These men were shameful perverts.
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  #9  
Old 11-12-2023, 08:49 PM
Zendir Zendir is offline
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Quote:
Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
Hey I'm just saying my theory is probably completely correct.

Also why would luclin have made a difference? I'm talking about the original vanilla models that launched with the boxed retail game in 1999 (aka the ones you're supposed to use on p99), before they even knew they were gonna make the first expansion much less the 3rd.
Expansions was always the plan, since they didnt have the time to have 5 continents in vanilla as advertised. The added animations just werent a priority.
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  #10  
Old 11-09-2023, 04:25 PM
Ooloo Ooloo is offline
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Also fun fact I learned on that podcast that they were originally going to have all five continents finished at launch, but they only had three done (really more like 2.5 sorry odus) so that's what shipped. But they had a pretty rich design doc for kunark written, and it was just kinda shelved because the game shipped already. Then when it turned out they needed an expansion, they just pulled out the kunark design doc and made what would have been in the original game (minus the slight graphical improvements that happened in the meantime) anyway.

Velious on the other hand I don't think they had anything designed or planned for yet ahead of time other than the name and the drawing of it on the original map.
Last edited by Ooloo; 11-09-2023 at 04:29 PM..
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