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#1
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![]() Sorry you didn't get warder loot, hope this helps.
You are entitled, to nothing. Try red | ||
#2
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![]() The problem with classic is that a lot of shit should have been adjusted once they saw what was going on. Things like Naggy/Vox being on a week spawn cycle was crazy for a server with 1500 people and only 40 doing it with maybe 4-5 items dropping.
If the devs ever played this game like we do they would probably ask themselves why they snorted so much coke. | ||
#3
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![]() I actually really dont care about the spirit wracked cords, just wanted to get a nice ring upgrade until i get something better later, but bottlenecks like this are anti fun. anti life. no one should have to sit for up to 6 hours and be ready to roll /random 1000 with a 3% chance with a 10 second window to react. Absolute degeneracy.
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#4
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![]() Uh…OP, have you not heard of the mind goblin, then?
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#5
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![]() The simplest player agreement would just be changing the ten seconds to roll to a longer time frame, which many people have suggested, but degenerate gambling brain players don't want that.
Putting too many qualifiers into an attempted player agreement usually kills it, especially at this individual/low man/non raid level. | ||
#6
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![]() make angry goblin scouf chorizo
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#7
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![]() Angro goblen
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#8
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![]() someone needs to do the angry version of this lmao | ||
#9
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![]() The 10 second rule is legit to stop people from multi logging characters to reroll for a higher win rate. It's fine, wipe the tears the extra +1 wis +1 in +5 mama + 10 hp isn't gonna break you.
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#10
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![]() Quote:
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