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#1
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My final point on QM is that the spawn should have been left as is till a server reset happened. There was no reason to change it in the middle of a server lifecycle.
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#2
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The whole bug report forum exists in a large part to bring these changes to light for the devs, and the devs will, if convinced, post "Fixed pending next update". So yeah, QM change actually SHOULD have been done when it was done, as by then the devs had enough information to make the spawn more classic-accurate, and there's no reason to wait years to implement it only when Purple Server comes out.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
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#3
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#4
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#5
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#6
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#7
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#8
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This latest point is just nonsensical and there's no reason to wait to try to make the mechanics more classic-esque. Let's just all call this what it is. The new method of spawning and/or farming Quillmane is inconvenient/more difficult for this guy for whatever reason. So he comes here to whine about it and try to make up some argument that it's zone disruption because level 10 chars are all over the place in SK trying to kill low level wandering trash PHs for exp (Lol). Just the typical whiney P99 complaint where the person tries to mask it as something else. | |||
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#9
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#10
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Also, as an FYI I believe politics is to be limited to the Off Topic forum these days. Might want to scale the political tinged insults back bubs. | |||
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