![]() |
|
|
|
#1
|
||||
|
Quote:
| |||
|
#2
|
||||
|
So you take boats, rather than hit up dial a port for getting around??
Quote:
| |||
|
#3
|
|||
|
I don't always have money for Dial port on all my characters.
Isn't the boat longer than waiting for a spire? Even if it isn't, it still seems like something artificial was added to the world with a spire. When it's either a boat, or the request of someone's spell they earned to port you, it feels more real. The first thing I want in a Mmorpg, is to feel like I'm in a real world. Even if those components are dumb or silly. | ||
|
#4
|
|||
|
I'm the rare person who actually enjoyed luclin to pop. Some of the graphic overhauls were cringe however there were many great things about it.. kunark and velious will always be that sweet spot for me and my high-school years that no game has ever compared to.
| ||
|
#5
|
|||
|
luclin is significantly better as a TLP experience than it was on Live
you get the revamped classic zones along with luclin so at least it ties the visual change into the world a tiny bit more you also move past the content really fast (in like 2-3 months) so the excessive grind of luclin (AA XP and VT raiding) is quickly replaced with PoP meanwhile you get to experience a bunch of new class abilities and changes something I didn't really appreciate about Luclin/PoP back in era that I appreciate a bit more now on TLP is how EQ continued to significantly evolve the game. arbitrarily stopping at velious kind of gives a false sense that the game was "the best" in that era, but there are many changes they introduced later over the years, whether bug fixes or small QOL, that was clearly a better design decision -- they just didn't have the time to do it earlier | ||
|
#6
|
||||
|
Quote:
However if any expansions are gunna be accepted, velious is a clear cut off for when the whole game fell apart and all the old zones fell to total irrelevance and everything got wack. No one is saying that later expansions didn’t add anything we liked. | |||
|
#7
|
||||
|
Quote:
I still would like to see each progression server roll onto a shared Luclin server. It would give players something to do with their old characters and give old servers their own purpose and reason for being. I think it’s sort of poetic too to leave the world that you played on and meet up on the moon. Sleeper wakening sends everyone to the moon. | |||
|
#8
|
||||
|
Quote:
| |||
|
#9
|
||||
|
Quote:
| |||
|
#10
|
|||
|
In Kunark at least they attempted, by removing Rubicite.
And in Velious, max gear was no drop, making Deepwater class armor still an efficient purchase. Don't get me wrong, I think making things No drop, can be used when it's right. Just make sure someone doesn't leave the switch on, to where everything is no drop. /shrugs just my opinion. I don't mind if my noob ghoulbane gets replaced, just at the right time. | ||
|
Last edited by A Knight; 04-08-2023 at 05:51 PM..
| |||
![]() |
|
|