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#2
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#3
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OMFG coins? You are an insufferable twat that will just never. Ever, ever give up even when the war is won or lost.
Just play ffs and enjoy the game. If you can afford a great 2HB AND 2 great 1HB weapons. JUST BUY BOTH AND FIGHT SHIT WITH THEM. If it truely is "simple stuff" you should have no trouble explaining it. Simply. Jesus Fucking Christ. | ||
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#5
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Last edited by Duik; 11-12-2024 at 04:57 PM..
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#6
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Would constantly swapping 1hb to 2hb mitigate the highs/lows that are inherant in any randomized data set?
I think everyone is just over thinking it. If the difference between living/dying on a blue and winning/losing raids comes down to deciding between 2 sets of great weapons then we have already lost. Again DSM. If it is simple stuff it should be simple for you to simply explain what you mean. Even to us simple folk. As I am sure you think of most of us. Below you. Stupid. Simple. Go! | ||
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#7
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I never claimed to be perfect. I am just explaining the game with data and math. If I get something wrong, I correct it and move on. Having a dialogue is how people work out ideas and come to the correct conclusion, regardless of who is right. If you stopped trying to shut down conversations via trolling, we'd get more answers finished on these forums. Quote:
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Last edited by DeathsSilkyMist; 11-12-2024 at 05:16 PM..
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#8
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All that swapping between 1h and 2h does is give you a result somewhere between the result with only-1h and only-2h. Let's say you have a 1H weapon set and a 2H weapon that both have the same expected DPS. Let's say the delays are such that you'd have half as many swings with 2h as 1H per minute. Let's say you're soloing an evenly matched mob such that all 20 values of the damage interval are equally likely. Let's say that you're confident you'll win the fight as long as you do at least half the expected DPS. Let's say the fight lasts long enough that there's an 99.94% chance of doing between half and twice the expected DPS with the 1handers. In that scenario, the 2-hander will have a 68% chance of doing between half and twice the expected DPS. Of the remaining 32%, 16% of the time you'll do less than half the expected DPS, and 16% of the time you'll do more than twice the expected DPS. So with the 1-handers there's a 99.97% chance you'll survive the fight and an 84% chance with the 2-hander. Not taking into account any variance in the mob's damage, of course. Numbers are taken from standard deviations of a bell curve. I'm assuming 1 standard deviation with the 1-handers and 2 standard deviations with the 2-hander, which is supported by the law of large numbers and the central limit theorem. The central limit theorem says that the variance of n samples from a distribution with variance V is V/n: double the samples, halve the variance. Variance is the square of the standard deviation, so I'm comparing 4 standard deviations for 1-handers to 1 standard deviation for 2-handers. I'd love to get 7thGate's thoughts on this, as I'm not super confident in how I'm using standard deviations here. I've never thought about how different variances between 1- and 2-handers would affect survivability in a solo fight. And thanks to DSM for raising such an interesting topic, even if it has next to no impact on a raid encounter that requires 10-20,000 hits to kill. | |||
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#10
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Need to ad the fist weave swing to 2h dmg calcs
Fist weaving is easy and any even half well played 2h monk will be doing it. | ||
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